Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
Co0bs
Sol
Level 86
God Stats
4W - 0L
1,500 SR
Queue Stats
60W - 43L
1,716 Elo+
Solo
Awilix
Awilix
Ljmagana
Awilix
Level 105
God Stats
12W - 9L
1,485 SR
Queue Stats
115W - 101L
1,475 Elo+
Party 1
Khepri
Khepri
PopeTaco III
Khepri
Level 159
God Stats
5W - 2L
1,500 SR
Queue Stats
117W - 131L
1,264 Elo+
Solo
Zhong Kui
Zhong Kui
THRILLCOZBY
Zhong Kui
Level 119
God Stats
5W - 5L
1,580 SR
Queue Stats
27W - 21L
1,669 Elo+
Solo
Team Averages
Level 119
1,513 SR
1,525 Elo+

VS

Team Averages
Level 139
1,500 SR
1,537 Elo+
Cthulhu
Cthulhu
Beelzebub5233
Cthulhu
Level 155
God Stats
12W - 17L
1,500 SR
Queue Stats
83W - 82L
1,547 Elo+
Party 2
Chernobog
Chernobog
Dbill1801
Chernobog
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 161L
1,547 Elo+
Party 2
Thanatos
Thanatos
RivalPower2977
Thanatos
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hel
Hel
TexasRoadhouse4
Hel
Level 136
God Stats
1W - 4L
1,500 SR
Queue Stats
88W - 82L
1,547 Elo+
Party 2
Fenrir
Fenrir
djv017
Fenrir
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 121L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
19
7 / 0 / 15
12,967
864
14,013
15,403
15,158
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sol
Co0bs
Sol
18
4 / 2 / 12
11,643
776
18,117
14,503
6,201
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
Ljmagana
Awilix
19
6 / 0 / 14
11,674
778
10,542
10,900
5,349
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Khepri
17
0 / 1 / 13
10,451
697
4,572
11,279
12,421
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Zhong Kui
THRILLCOZBY
Zhong Kui
20
7 / 1 / 13
12,249
817
22,040
14,174
11,049
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
17
1 / 4 / 2
9,584
639
17,639
18,163
17,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Chernobog
Dbill1801
Chernobog
17
0 / 2 / 4
10,442
696
8,371
14,004
5,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Thanatos
16
0 / 8 / 2
9,428
629
9,653
18,919
6,055
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 6 / 2
8,883
592
7,501
12,065
4,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
djv017
Fenrir
17
3 / 4 / 1
9,932
662
5,927
19,610
17,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
15
24
Kills
4
4
Deaths
24
67
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
7
0
15
14.5
L
Cthulhu
1
4
2
0.5
W
Sol
Co0bs
Sol
4
2
12
5
L
Chernobog
Dbill1801
Chernobog
0
2
4
1
W
Awilix
Ljmagana
Awilix
6
0
14
13
W
Khepri
0
1
13
6.5
L
Thanatos
0
8
2
0.13
W
Zhong Kui
THRILLCOZBY
Zhong Kui
7
1
13
13.5
L
0
6
2
0.17
L
Fenrir
djv017
Fenrir
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,284
Damage
49,091
66,259
Taken
82,761
50,178
Mitigated
50,959
23,114
Healing
23,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
14,013
2,959
2,545
3,560
15,403
15,158
0
3,985
10,891
7,882
36,149
L
Cthulhu
17,639
758
846
1,731
18,163
17,815
144
12,347
5,509
42,154
0
W
Sol
Co0bs
Sol
18,117
8,767
0
5,332
14,503
6,201
2,452
5,743
8,148
64,023
0
L
Chernobog
Dbill1801
Chernobog
8,371
4,507
0
3,663
14,004
5,253
1,353
8,386
5,510
0
51,011
W
Awilix
Ljmagana
Awilix
10,542
3,691
0
567
10,900
5,349
2,698
4,547
6,265
0
28,814
W
Khepri
4,572
136
585
1,425
11,279
12,421
189
4,943
6,156
18,195
0
L
Thanatos
9,653
2,992
0
6,151
18,919
6,055
0
8,472
10,343
8
34,920
W
Zhong Kui
THRILLCOZBY
Zhong Kui
22,040
2,999
0
9,100
14,174
11,049
4,520
4,809
8,951
71,281
0
L
7,501
32
2,898
3,270
12,065
4,426
503
7,058
4,959
23,223
0
L
Fenrir
djv017
Fenrir
5,927
1,099
259
4,344
19,610
17,410
313
10,525
8,912
0
11,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,984
Gold Earned
48,269
302
Minions Killed
247
0
Camps Cleared
0
1,651,354
Distance Traveled
1,364,863
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,967
864
56
4
0
340,730
1
L
Cthulhu
9,584
639
42
3
0
273,614
0
W
Sol
11,643
776
95
6
0
305,913
2
L
Chernobog
10,442
696
95
6
0
253,987
0
W
Awilix
11,674
778
30
2
0
362,597
1
W
Khepri
10,451
697
21
1
0
326,872
3
L
Thanatos
9,428
629
45
3
0
273,680
2
W
Zhong Kui
12,249
817
100
7
0
315,242
3
L
Hel
8,883
592
52
3
0
257,680
0
L
Fenrir
9,932
662
13
1
0
305,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role