Player Matchup

Cthulhu
Cthulhu
Val5345
Cthulhu
Level 49
God Stats
28W - 40L
1,500 SR
Queue Stats
89W - 163L
848 Elo+
Solo
Neith
Neith
sqxiish
Neith
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
the4L3Xmixtape
The Morrigan
Level 126
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 5L
1,500 Elo+
Party 2
Team Averages
Level 66
1,500 SR
1,283 Elo+

VS

Team Averages
Level 79
1,652 SR
1,664 Elo+
Zhong Kui
Zhong Kui
BritoPMC
Zhong Kui
Level 142
God Stats
3W - 6L
1,500 SR
Queue Stats
236W - 275L
1,606 Elo+
Solo
Kuzenbo
Kuzenbo
captainnosebleed
Kuzenbo
Level 27
God Stats
10W - 3L
1,714 SR
Queue Stats
16W - 9L
1,697 Elo+
Party 1
Medusa
Medusa
slimyabyss
Medusa
Level 69
God Stats
18W - 13L
1,743 SR
Queue Stats
26W - 19L
1,690 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Val5345
Cthulhu
13
0 / 5 / 8
9,160
611
9,971
13,900
6,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
sqxiish
Neith
14
4 / 3 / 4
10,084
672
20,044
16,106
5,374
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
the4L3Xmixtape
The Morrigan
15
5 / 3 / 4
10,908
727
10,390
9,318
3,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BritoPMC
Zhong Kui
17
6 / 1 / 4
11,754
784
13,087
17,655
13,600
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
2 / 4 / 8
10,944
730
11,075
25,999
32,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
slimyabyss
Medusa
15
3 / 4 / 7
10,300
687
11,438
12,059
4,773
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
30
9
Kills
11
11
Deaths
9
16
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BritoPMC
Zhong Kui
6
1
4
8
L
Cthulhu
Val5345
Cthulhu
0
5
8
0.8
W
2
4
8
1.5
W
Medusa
slimyabyss
Medusa
3
4
7
1.63
L
Neith
sqxiish
Neith
4
3
4
2
L
The Morrigan
the4L3Xmixtape
The Morrigan
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,405
Damage
35,600
39,324
Taken
55,713
14,698
Mitigated
51,000
5,082
Healing
24,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BritoPMC
Zhong Kui
13,087
750
0
11,541
17,655
13,600
1,127
6,828
10,487
67,865
0
L
Cthulhu
Val5345
Cthulhu
9,971
605
632
534
13,900
6,052
258
7,523
6,377
33,832
0
W
11,075
4,340
1,098
8,084
25,999
32,627
167
6,246
19,227
22,966
0
W
Medusa
slimyabyss
Medusa
11,438
4,346
1,610
2,346
12,059
4,773
1,429
5,423
6,436
0
56,995
L
Neith
sqxiish
Neith
20,044
9,687
0
2,634
16,106
5,374
0
10,842
5,264
0
48,535
L
The Morrigan
the4L3Xmixtape
The Morrigan
10,390
801
0
1,282
9,318
3,272
644
6,160
3,077
29,757
2,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,152
Gold Earned
32,998
176
Minions Killed
199
4
Camps Cleared
10
731,591
Distance Traveled
844,807
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,754
784
117
8
7
267,435
2
L
Cthulhu
9,160
611
59
4
2
242,663
1
W
Kuzenbo
10,944
730
23
2
0
287,500
3
W
Medusa
10,300
687
59
4
3
289,872
4
L
Neith
10,084
672
68
5
1
253,442
1
L
The Morrigan
10,908
727
49
3
1
235,486
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role