Player Matchup

Khepri
Khepri
 
Khepri
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
Calga
Artio
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 5L
1,902 Elo+
Solo
Vulcan
Vulcan
GamerBean
Vulcan
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 83L
2,075 Elo+
Party 1
Cupid
Cupid
HayekLynch
Cupid
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,698 Elo+
Party 2
Loki
Loki
PushGief
Loki
Level 160
God Stats
5W - 3L
1,717 SR
Queue Stats
44W - 50L
2,075 Elo+
Party 1
Team Averages
Level 147
1,543 SR
1,850 Elo+

VS

Team Averages
Level 127
1,587 SR
1,633 Elo+
Rama
Rama
CaboDios
Rama
Level 108
God Stats
16W - 15L
1,738 SR
Queue Stats
455W - 454L
1,680 Elo+
Solo
Arachne
Arachne
Kurtillo
Arachne
Level 160
God Stats
39W - 28L
1,298 SR
Queue Stats
470W - 421L
1,699 Elo+
Party 4
Thoth
Thoth
PipeMeLarry
Thoth
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 3L
1,776 Elo+
Party 3
Atlas
Atlas
Ratmilk
Atlas
Level 160
God Stats
44W - 2L
1,900 SR
Queue Stats
1,745W - 104L
1,830 Elo+
Party 3
Artio
Artio
Timsthename
Artio
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
200W - 169L
1,181 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
12
1 / 2 / 3
6,984
499
2,862
6,723
4,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artio
Calga
Artio
15
8 / 1 / 0
9,335
667
9,963
11,160
8,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Vulcan
GamerBean
Vulcan
13
1 / 0 / 4
7,638
546
7,042
5,126
1,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
15
2 / 1 / 2
8,501
607
9,390
9,331
2,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Loki
11
1 / 1 / 4
7,062
504
3,976
10,642
2,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
12
1 / 4 / 2
7,424
530
6,812
10,764
2,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Arachne
Kurtillo
Arachne
12
2 / 2 / 1
7,020
501
6,563
10,284
3,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 1 / 0
7,512
537
6,622
5,391
1,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Atlas
Ratmilk
Atlas
11
1 / 1 / 2
6,896
493
3,719
9,671
4,769
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

10
0 / 5 / 2
6,226
445
4,432
12,422
6,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
13
Kills
5
5
Deaths
13
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
2
3
1.25
L
Rama
1
4
2
0.5
W
Artio
Calga
Artio
8
1
0
8
W
Vulcan
GamerBean
Vulcan
1
0
4
3
W
Cupid
2
1
2
3
L
Arachne
Kurtillo
Arachne
2
2
1
1.25
L
1
1
0
1
W
Loki
1
1
4
3
L
Atlas
Ratmilk
Atlas
1
1
2
2
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,233
Damage
28,148
42,982
Taken
48,532
20,088
Mitigated
18,863
18,225
Healing
19,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
2,862
518
536
1,634
6,723
4,147
0
3,198
3,525
18,405
0
L
Rama
6,812
4,924
0
3,771
10,764
2,910
0
1,100
9,621
0
56,786
W
Artio
Calga
Artio
9,963
1,481
1,068
6,678
11,160
8,948
0
4,322
6,838
51,045
0
W
Vulcan
GamerBean
Vulcan
7,042
2,408
0
1,041
5,126
1,259
0
3,884
1,242
55,973
0
W
Cupid
9,390
5,045
75
3,701
9,331
2,790
0
1,577
7,754
0
67,202
L
Arachne
Kurtillo
Arachne
6,563
3,350
0
4,936
10,284
3,628
0
4,588
5,530
0
50,049
L
6,622
167
0
785
5,391
1,387
0
2,846
2,545
62,910
0
W
Loki
3,976
606
0
3,492
10,642
2,944
0
1,792
8,850
0
49,292
L
Atlas
Ratmilk
Atlas
3,719
1,425
2,336
2,891
9,671
4,769
0
2,760
6,865
19,399
0
L
4,432
776
519
3,995
12,422
6,169
0
7,679
4,104
27,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,520
Gold Earned
35,078
476
Minions Killed
411
0
Camps Cleared
0
1,449,198
Distance Traveled
1,429,874
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
6,984
499
20
1
0
275,894
4
L
Rama
7,424
530
113
8
0
242,067
5
W
Artio
9,335
667
116
8
0
271,583
3
W
Vulcan
7,638
546
116
8
0
310,042
3
W
Cupid
8,501
607
133
10
0
253,462
0
L
Arachne
7,020
501
88
6
0
335,056
0
L
Thoth
7,512
537
127
9
0
302,630
5
W
Loki
7,062
504
91
7
0
338,217
3
L
Atlas
6,896
493
27
2
0
321,827
8
L
Artio
6,226
445
56
4
0
228,294
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role