Player Matchup

Mercury
Mercury
Ariska12
Mercury
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 25L
1,661 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
BossSlayer58
Morgan Le Fay
Level 53
God Stats
20W - 16L
1,652 SR
Queue Stats
23W - 27L
1,634 Elo+
Party 3
Mulan
Mulan
Death_Reaper296
Mulan
Level 57
God Stats
2W - 2L
1,839 SR
Queue Stats
24W - 27L
1,634 Elo+
Party 3
Tiamat
Tiamat
Shadrex213
Tiamat
Level 109
God Stats
1W - 3L
1,500 SR
Queue Stats
318W - 299L
1,616 Elo+
Party 2
Medusa
Medusa
Teh_Bum
Medusa
Level 89
God Stats
3W - 4L
1,500 SR
Queue Stats
281W - 261L
1,638 Elo+
Party 2
Team Averages
Level 75
1,598 SR
1,637 Elo+

VS

Team Averages
Level 89
1,534 SR
1,539 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
N1TgDom-Yt
Scylla
Level 110
God Stats
11W - 13L
1,672 SR
Queue Stats
242W - 204L
1,696 Elo+
Party 4
Skadi
Skadi
Pegasite
Skadi
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 45L
1,449 Elo+
Party 1
Ne Zha
Ne Zha
smxtts
Ne Zha
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 41L
1,686 Elo+
Party 4
Ganesha
Ganesha
xAqu4
Ganesha
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 20L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ariska12
Mercury
8
0 / 3 / 0
4,771
477
1,121
8,382
2,252
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
BossSlayer58
Morgan Le Fay
8
0 / 4 / 0
4,951
495
2,866
5,479
1,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

9
0 / 3 / 0
5,367
537
2,131
5,461
2,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
Shadrex213
Tiamat
9
3 / 3 / 3
5,283
528
4,670
5,196
1,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Teh_Bum
Medusa
9
3 / 2 / 3
5,415
542
8,169
5,906
1,545
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
5 / 0 / 3
6,615
662
5,320
4,572
3,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Scylla
N1TgDom-Yt
Scylla
11
4 / 0 / 0
6,280
628
3,408
3,018
864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Pegasite
Skadi
9
2 / 3 / 1
5,582
558
4,150
6,096
1,268
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
smxtts
Ne Zha
11
4 / 0 / 4
6,181
618
3,161
6,111
1,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
xAqu4
Ganesha
9
0 / 3 / 5
5,408
541
2,547
8,793
3,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
28
6
Kills
15
15
Deaths
6
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
0
3
6.5
L
Mercury
Ariska12
Mercury
0
3
0
0
L
Morgan Le Fay
BossSlayer58
Morgan Le Fay
0
4
0
0
L
0
3
0
0
W
Scylla
N1TgDom-Yt
Scylla
4
0
0
4
W
Skadi
Pegasite
Skadi
2
3
1
0.83
L
Tiamat
Shadrex213
Tiamat
3
3
3
1.5
L
Medusa
Teh_Bum
Medusa
3
2
3
2.25
W
Ne Zha
smxtts
Ne Zha
4
0
4
6
W
Ganesha
xAqu4
Ganesha
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,957
Damage
18,586
30,424
Taken
28,590
9,307
Mitigated
11,170
8,543
Healing
9,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
5,320
543
115
1,934
4,572
3,739
0
428
3,951
23,096
0
L
Mercury
Ariska12
Mercury
1,121
581
160
2,113
8,382
2,252
0
2,233
6,073
0
22,901
L
Morgan Le Fay
BossSlayer58
Morgan Le Fay
2,866
251
145
1,011
5,479
1,679
88
2,866
2,577
26,645
0
L
2,131
520
0
1,417
5,461
2,044
0
2,990
2,018
0
23,144
W
Scylla
N1TgDom-Yt
Scylla
3,408
274
0
625
3,018
864
0
1,402
1,497
35,400
0
W
Skadi
Pegasite
Skadi
4,150
1,204
0
1,647
6,096
1,268
342
1,719
4,113
0
29,438
L
Tiamat
Shadrex213
Tiamat
4,670
377
337
1,685
5,196
1,787
0
1,047
4,149
16,512
0
L
Medusa
Teh_Bum
Medusa
8,169
3,673
0
1,675
5,906
1,545
199
1,574
4,332
0
27,214
W
Ne Zha
smxtts
Ne Zha
3,161
792
0
3,139
6,111
1,797
0
746
5,351
0
26,758
W
Ganesha
xAqu4
Ganesha
2,547
429
0
2,450
8,793
3,502
0
2,533
5,830
16,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,787
Gold Earned
30,066
237
Minions Killed
284
0
Camps Cleared
0
966,858
Distance Traveled
1,026,121
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,615
662
50
5
0
198,783
1
L
Mercury
4,771
477
46
5
0
234,976
0
L
Morgan Le Fay
4,951
495
47
5
0
183,191
3
L
Mulan
5,367
537
60
6
0
190,270
0
W
Scylla
6,280
628
86
9
0
207,774
3
W
Skadi
5,582
558
80
8
0
183,337
1
L
Tiamat
5,283
528
33
3
0
184,419
1
L
Medusa
5,415
542
51
5
0
174,002
2
W
Ne Zha
6,181
618
63
6
0
243,641
1
W
Ganesha
5,408
541
5
1
0
192,586
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role