Player Matchup

Bastet
Bastet
PowerToPlay
Bastet
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 27L
1,500 Elo+
Party 1
Artemis
Artemis
Rydaso
Artemis
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 75L
1,550 Elo+
Party 1
Amaterasu
Amaterasu
StraySeal
Amaterasu
Level 117
God Stats
4W - 1L
1,500 SR
Queue Stats
83W - 81L
1,550 Elo+
Party 1
Geb
Geb
YourInnerPanda
Geb
Level 149
God Stats
10W - 4L
1,500 SR
Queue Stats
316W - 251L
1,521 Elo+
Solo
Xing Tian
Xing Tian
tuiwrefhkasekfhl
Xing Tian
Level 156
God Stats
2W - 4L
1,285 SR
Queue Stats
91W - 102L
1,387 Elo+
Solo
Team Averages
Level 145
1,457 SR
1,502 Elo+

VS

Team Averages
Level 135
1,500 SR
1,502 Elo+
Vamana
Vamana
Hypesteria
Vamana
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,500 Elo+
Party 2
Thor
Thor
Kerkzoo
Thor
Level 124
God Stats
1W - 5L
1,500 SR
Queue Stats
95W - 102L
1,592 Elo+
Solo
Fafnir
Fafnir
Necroharmonixer
Fafnir
Level 128
God Stats
2W - 3L
1,500 SR
Queue Stats
231W - 231L
1,396 Elo+
Solo
King Arthur
King Arthur
SpreeeN
King Arthur
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 45L
1,719 Elo+
Party 2
Khepri
Khepri
hungriestESKIMO
Khepri
Level 109
God Stats
1W - 5L
1,500 SR
Queue Stats
157W - 168L
1,303 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
20
12 / 3 / 17
12,870
804
29,658
16,808
9,437
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Rydaso
Artemis
18
7 / 5 / 9
11,773
736
19,110
14,769
7,342
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
StraySeal
Amaterasu
20
9 / 4 / 11
12,318
770
15,865
18,561
16,422
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
2 / 3 / 20
13,001
813
13,475
19,520
27,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
20
1 / 1 / 25
11,642
728
9,644
22,071
30,127
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Hypesteria
Vamana
19
4 / 6 / 7
12,383
774
14,112
23,724
31,275
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thor
Kerkzoo
Thor
18
3 / 6 / 9
11,264
704
18,127
14,128
8,661
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
5 / 4 / 6
11,866
742
15,180
16,983
29,423
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

King Arthur
SpreeeN
King Arthur
16
4 / 10 / 6
10,809
676
16,997
24,481
28,663
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
0 / 5 / 8
10,283
643
8,544
19,955
28,006
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
52
31
Kills
16
16
Deaths
31
82
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Vamana
Hypesteria
Vamana
4
6
7
1.25
L
Thor
Kerkzoo
Thor
3
6
9
1.25
L
5
4
6
2
W
Bastet
12
3
17
6.83
W
Artemis
Rydaso
Artemis
7
5
9
2.3
L
King Arthur
SpreeeN
King Arthur
4
10
6
0.7
W
Amaterasu
StraySeal
Amaterasu
9
4
11
3.63
W
2
3
20
4
L
0
5
8
0.8
W
Xing Tian
1
1
25
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,752
Damage
72,960
91,729
Taken
99,271
91,051
Mitigated
126,028
32,408
Healing
32,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Hypesteria
Vamana
14,112
5,592
4,417
10,138
23,724
31,275
549
5,959
17,765
0
31,798
L
Thor
Kerkzoo
Thor
18,127
2,474
264
1,810
14,128
8,661
1,635
1,923
12,205
0
32,646
L
15,180
5,027
220
5,426
16,983
29,423
731
4,576
12,407
26,612
0
W
Bastet
29,658
5,298
2,597
4,390
16,808
9,437
1,220
2,565
13,638
0
41,625
W
Artemis
Rydaso
Artemis
19,110
10,395
1,432
3,218
14,769
7,342
783
2,816
11,372
0
44,964
L
King Arthur
SpreeeN
King Arthur
16,997
2,247
682
7,156
24,481
28,663
0
5,213
19,268
0
33,543
W
Amaterasu
StraySeal
Amaterasu
15,865
6,042
1,996
6,851
18,561
16,422
1,357
5,091
13,168
0
27,585
W
13,475
695
165
1,927
19,520
27,723
769
4,079
14,536
28,588
0
L
8,544
783
0
2,128
19,955
28,006
406
5,448
14,507
16,978
0
W
Xing Tian
9,644
210
3,524
6,308
22,071
30,127
842
8,257
12,619
30,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,604
Gold Earned
56,605
168
Minions Killed
173
0
Camps Cleared
0
1,523,703
Distance Traveled
1,286,279
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
12,383
774
47
3
0
260,842
1
L
Thor
11,264
704
36
2
0
241,199
0
L
Fafnir
11,866
742
38
2
0
266,713
0
W
Bastet
12,870
804
30
2
0
338,776
5
W
Artemis
11,773
736
42
3
0
254,823
0
L
King Arthur
10,809
676
31
2
0
243,635
0
W
Amaterasu
12,318
770
37
2
0
292,004
0
W
Geb
13,001
813
32
2
0
310,283
0
L
Khepri
10,283
643
21
1
0
273,890
1
W
Xing Tian
11,642
728
27
2
0
327,817
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role