Player Matchup

Bellona
Bellona
Brntnf
Bellona
Level 74
God Stats
5W - 9L
1,702 SR
Queue Stats
312W - 335L
1,563 Elo+
Solo
Ganesha
Ganesha
Elchema2711
Ganesha
Level 104
God Stats
5W - 3L
1,500 SR
Queue Stats
276W - 266L
1,675 Elo+
Solo
Jormungandr
Jormungandr
Henpai-KFJ
Jormungandr
Level 103
God Stats
9W - 5L
1,500 SR
Queue Stats
317W - 297L
1,852 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OverratedAi
Morgan Le Fay
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 33L
1,572 Elo+
Solo
Heimdallr
Heimdallr
thory_vegah18
Heimdallr
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 103L
1,840 Elo+
Solo
Team Averages
Level 100
1,540 SR
1,700 Elo+

VS

Team Averages
Level 79
1,495 SR
1,461 Elo+
Atlas
Atlas
Itz_the_Dit
Atlas
Level 64
God Stats
9W - 8L
1,561 SR
Queue Stats
17W - 25L
1,463 Elo+
Party 2
Neith
Neith
JustSayMacklunky
Neith
Level 106
God Stats
2W - 4L
1,178 SR
Queue Stats
17W - 24L
1,463 Elo+
Party 2
Kukulkan
Kukulkan
LottoMaxmillion
Kukulkan
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
120W - 103L
1,491 Elo+
Party 1
Odin
Odin
SuperSayin4Juni
Odin
Level 97
God Stats
1W - 2L
1,500 SR
Queue Stats
147W - 173L
1,399 Elo+
Solo
Nemesis
Nemesis
anthaha
Nemesis
Level 60
God Stats
2W - 1L
1,736 SR
Queue Stats
47W - 54L
1,491 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Brntnf
Bellona
9
7 / 1 / 3
6,756
614
5,745
6,307
3,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ganesha
Elchema2711
Ganesha
9
0 / 1 / 9
6,290
572
4,332
8,493
6,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jormungandr
Henpai-KFJ
Jormungandr
13
1 / 0 / 0
7,229
657
3,811
4,196
4,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
OverratedAi
Morgan Le Fay
10
2 / 3 / 2
6,203
564
2,746
5,601
2,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
thory_vegah18
Heimdallr
11
5 / 0 / 3
6,642
604
4,541
5,589
1,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 1
5,579
507
3,032
7,254
2,358
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 4 / 0
5,334
485
3,853
5,966
1,541
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Kukulkan
8
0 / 3 / 2
5,259
478
2,600
4,422
1,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 3 / 1
5,621
511
1,615
7,063
3,501
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
anthaha
Nemesis
10
3 / 2 / 0
5,955
541
3,200
7,733
1,940
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
9
15
Kills
5
5
Deaths
15
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
Brntnf
Bellona
7
1
3
8.5
W
Ganesha
Elchema2711
Ganesha
0
1
9
4.5
W
Jormungandr
Henpai-KFJ
Jormungandr
1
0
0
1
L
1
3
1
0.5
L
0
4
0
0
L
Kukulkan
0
3
2
0.33
W
Morgan Le Fay
OverratedAi
Morgan Le Fay
2
3
2
1
L
1
3
1
0.5
L
Nemesis
anthaha
Nemesis
3
2
0
1.5
W
Heimdallr
thory_vegah18
Heimdallr
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,175
Damage
14,300
30,186
Taken
32,438
18,906
Mitigated
10,446
8,591
Healing
8,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Brntnf
Bellona
5,745
1,226
0
980
6,307
3,483
0
1,236
5,043
0
22,325
W
Ganesha
Elchema2711
Ganesha
4,332
268
0
3,090
8,493
6,572
0
2,478
5,975
19,014
0
W
Jormungandr
Henpai-KFJ
Jormungandr
3,811
1,379
0
997
4,196
4,772
84
0
3,910
46,191
0
L
3,032
1,134
1,541
1,695
7,254
2,358
0
3,166
4,038
16,621
0
L
3,853
1,750
0
452
5,966
1,541
536
1,084
4,882
0
29,043
L
Kukulkan
2,600
0
0
440
4,422
1,106
0
947
3,371
22,292
0
W
Morgan Le Fay
OverratedAi
Morgan Le Fay
2,746
256
0
852
5,601
2,098
0
1,252
4,349
25,851
0
L
1,615
278
0
1,508
7,063
3,501
0
4,044
2,979
0
26,207
L
Nemesis
anthaha
Nemesis
3,200
1,534
0
2,887
7,733
1,940
0
1,358
6,279
0
32,957
W
Heimdallr
thory_vegah18
Heimdallr
4,541
1,547
0
2,672
5,589
1,981
762
666
4,923
0
33,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,120
Gold Earned
27,748
288
Minions Killed
265
0
Camps Cleared
0
1,094,080
Distance Traveled
1,129,596
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,756
614
40
4
0
253,617
1
W
Ganesha
6,290
572
0
0
0
223,977
3
W
Jormungandr
7,229
657
107
10
0
181,109
3
L
Atlas
5,579
507
23
2
0
227,083
4
L
Neith
5,334
485
65
6
0
247,081
2
L
Kukulkan
5,259
478
49
4
0
171,258
3
W
Morgan Le Fay
6,203
564
62
6
0
204,865
2
L
Odin
5,621
511
67
6
0
233,360
2
L
Nemesis
5,955
541
61
6
0
250,814
5
W
Heimdallr
6,642
604
79
7
0
230,512
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role