Player Matchup

Hou Yi
Hou Yi
BasicPoint
Hou Yi
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,280 Elo+
Party 1
Janus
Janus
Embryonicgore123
Janus
Level 98
God Stats
8W - 4L
1,500 SR
Queue Stats
107W - 77L
1,731 Elo+
Party 1
Thor
Thor
fede1222xD
Thor
Level 157
God Stats
9W - 5L
1,715 SR
Queue Stats
162W - 138L
1,679 Elo+
Party 1
Osiris
Osiris
juli97
Osiris
Level 159
God Stats
34W - 40L
1,715 SR
Queue Stats
867W - 840L
1,662 Elo+
Party 1
Cerberus
Cerberus
llTiwoNll
Cerberus
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 72L
1,554 Elo+
Party 1
Team Averages
Level 134
1,586 SR
1,581 Elo+

VS

Team Averages
Level 139
1,544 SR
1,645 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
ArkadenMaster
Chaac
Level 152
God Stats
2W - 4L
1,500 SR
Queue Stats
59W - 73L
1,670 Elo+
Solo
Baba Yaga
Baba Yaga
IbukuMioda
Baba Yaga
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
650W - 426L
1,608 Elo+
Solo
Khepri
Khepri
JohnP8
Khepri
Level 143
God Stats
8W - 6L
1,500 SR
Queue Stats
250W - 262L
1,729 Elo+
Solo
Charybdis
Charybdis
NoelVermilion
Charybdis
Level 149
God Stats
5W - 3L
1,718 SR
Queue Stats
75W - 83L
1,716 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
BasicPoint
Hou Yi
6
0 / 2 / 0
3,922
490
1,807
4,538
841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8
0 / 3 / 0
4,418
552
2,394
4,241
1,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 2 / 0
4,234
529
2,123
5,507
1,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Osiris
juli97
Osiris
6
0 / 3 / 0
3,883
485
1,637
6,215
3,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
llTiwoNll
Cerberus
6
0 / 0 / 0
4,109
514
1,483
6,409
2,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
8
2 / 0 / 2
4,977
622
2,919
4,741
1,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
4 / 0 / 1
5,942
743
5,721
7,529
3,451
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
IbukuMioda
Baba Yaga
10
3 / 0 / 0
5,564
696
3,194
2,356
839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Magic Focus

Magic Focus

+20
Magical Power

Khepri
JohnP8
Khepri
8
0 / 0 / 3
4,472
559
1,540
2,803
1,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
NoelVermilion
Charybdis
9
1 / 0 / 1
5,058
632
3,447
3,401
779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
17
0
Kills
10
10
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
0
2
3
W
4
0
1
4.5
L
Hou Yi
BasicPoint
Hou Yi
0
2
0
0
L
0
3
0
0
W
Baba Yaga
IbukuMioda
Baba Yaga
3
0
0
3
W
Khepri
JohnP8
Khepri
0
0
3
1.5
W
Charybdis
NoelVermilion
Charybdis
1
0
1
1.5
L
0
2
0
0
L
Osiris
juli97
Osiris
0
3
0
0
L
Cerberus
llTiwoNll
Cerberus
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,444
Damage
16,821
26,910
Taken
20,830
8,656
Mitigated
7,431
8,687
Healing
11,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
2,919
734
0
2,653
4,741
1,313
0
892
3,783
0
23,872
W
5,721
1,947
0
3,612
7,529
3,451
47
0
7,529
0
39,047
L
Hou Yi
BasicPoint
Hou Yi
1,807
1,086
0
1,679
4,538
841
0
752
3,772
0
18,922
L
2,394
65
0
179
4,241
1,056
0
2,289
1,798
26,283
0
W
Baba Yaga
IbukuMioda
Baba Yaga
3,194
235
0
796
2,356
839
0
1,025
1,251
32,509
0
W
Khepri
JohnP8
Khepri
1,540
243
372
1,385
2,803
1,049
0
1,055
1,684
8,001
0
W
Charybdis
NoelVermilion
Charybdis
3,447
1,933
0
2,822
3,401
779
0
695
2,706
0
31,876
L
2,123
896
0
1,612
5,507
1,407
0
176
5,331
0
20,476
L
Osiris
juli97
Osiris
1,637
685
0
2,466
6,215
3,116
0
0
6,215
0
17,200
L
Cerberus
llTiwoNll
Cerberus
1,483
0
91
2,660
6,409
2,236
0
1,249
5,060
11,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,566
Gold Earned
26,013
207
Minions Killed
311
0
Camps Cleared
0
723,221
Distance Traveled
832,701
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
4,977
622
55
7
0
188,986
1
W
Chaac
5,942
743
93
12
0
151,346
1
L
Hou Yi
3,922
490
44
6
0
115,380
3
L
Janus
4,418
552
55
7
0
156,667
3
W
Baba Yaga
5,564
696
74
9
0
178,055
4
W
Khepri
4,472
559
10
1
0
164,035
4
W
Charybdis
5,058
632
79
10
0
150,279
2
L
Thor
4,234
529
51
6
0
162,934
2
L
Osiris
3,883
485
32
4
0
121,917
3
L
Cerberus
4,109
514
25
3
0
166,323
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role