Player Matchup

Thor
Thor
 
Thor
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Based Pink
Horus
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 16L
1,463 Elo+
Party 1
Khepri
Khepri
DNA Deadman
Khepri
Level 160
God Stats
4W - 3L
1,500 SR
Queue Stats
99W - 76L
1,482 Elo+
Party 1
Ah Puch
Ah Puch
ImNevers4285
Ah Puch
Level 132
God Stats
1W - 2L
1,277 SR
Queue Stats
13W - 20L
1,352 Elo+
Party 1
Danzaburou
Danzaburou
Jacaser
Danzaburou
Level 159
God Stats
3W - 0L
1,500 SR
Queue Stats
129W - 77L
1,378 Elo+
Party 1
Team Averages
Level 151
1,455 SR
1,435 Elo+

VS

Team Averages
Level 117
1,458 SR
1,531 Elo+
Da Ji
Da Ji
 
Da Ji
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
BMTreecko
Janus
Level 160
God Stats
9W - 11L
1,300 SR
Queue Stats
784W - 544L
1,483 Elo+
Party 2
Fafnir
Fafnir
DavarusD
Fafnir
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Xbalanque
Xbalanque
LagSwitcher
Xbalanque
Level 153
God Stats
14W - 14L
1,500 SR
Queue Stats
578W - 353L
1,470 Elo+
Party 2
Achilles
Achilles
MonkeyKing373
Achilles
Level 96
God Stats
2W - 2L
1,489 SR
Queue Stats
6W - 11L
1,701 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
18
13 / 2 / 5
10,533
878
18,964
11,128
5,299
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Horus
15
0 / 2 / 9
9,012
751
3,324
10,759
10,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Khepri
15
0 / 1 / 14
9,057
755
3,691
12,138
15,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
ImNevers4285
Ah Puch
18
4 / 0 / 3
9,974
831
11,019
3,851
1,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Jacaser
Danzaburou
17
6 / 0 / 7
10,198
850
15,378
7,875
3,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
1 / 5 / 2
7,873
656
5,672
11,000
4,962
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Janus
BMTreecko
Janus
15
2 / 5 / 3
8,622
719
11,061
9,562
2,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fafnir
DavarusD
Fafnir
14
0 / 3 / 2
7,622
635
4,784
15,870
16,014
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Xbalanque
LagSwitcher
Xbalanque
14
1 / 5 / 2
8,078
673
6,296
10,506
3,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
MonkeyKing373
Achilles
14
1 / 5 / 0
7,906
659
3,603
12,945
13,569
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
14
23
Kills
5
5
Deaths
23
38
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
13
2
5
7.75
L
Da Ji
 
Da Ji
1
5
2
0.4
L
Janus
BMTreecko
Janus
2
5
3
0.7
W
Horus
0
2
9
2.25
W
Khepri
0
1
14
7
L
Fafnir
DavarusD
Fafnir
0
3
2
0.33
W
Ah Puch
ImNevers4285
Ah Puch
4
0
3
5.5
W
Danzaburou
Jacaser
Danzaburou
6
0
7
9.5
L
Xbalanque
LagSwitcher
Xbalanque
1
5
2
0.4
L
Achilles
MonkeyKing373
Achilles
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,376
Damage
31,416
45,751
Taken
59,883
36,816
Mitigated
40,539
15,080
Healing
8,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
18,964
5,769
0
2,743
11,128
5,299
0
3,446
7,576
0
33,789
L
Da Ji
 
Da Ji
5,672
814
0
1,741
11,000
4,962
0
2,708
8,292
0
17,890
L
Janus
BMTreecko
Janus
11,061
213
102
1,395
9,562
2,733
0
1,695
7,867
37,577
0
W
Horus
3,324
1,362
1,206
3,175
10,759
10,438
47
3,229
7,367
0
14,523
W
Khepri
3,691
403
0
2,006
12,138
15,219
0
4,432
7,436
11,552
0
L
Fafnir
DavarusD
Fafnir
4,784
1,585
108
2,258
15,870
16,014
60
5,270
10,600
13,063
0
W
Ah Puch
ImNevers4285
Ah Puch
11,019
318
0
2,075
3,851
1,898
1,753
1,395
2,358
52,294
0
W
Danzaburou
Jacaser
Danzaburou
15,378
9,174
0
3,875
7,875
3,962
2,655
2,664
5,169
0
47,206
L
Xbalanque
LagSwitcher
Xbalanque
6,296
2,171
0
1,444
10,506
3,261
0
1,270
9,236
0
25,074
L
Achilles
MonkeyKing373
Achilles
3,603
1,180
355
640
12,945
13,569
86
3,767
9,178
0
20,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,774
Gold Earned
40,101
255
Minions Killed
196
0
Camps Cleared
0
1,196,027
Distance Traveled
1,205,808
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,533
878
37
3
0
239,863
1
L
Da Ji
7,873
656
31
3
0
250,339
1
L
Janus
8,622
719
77
6
0
264,876
4
W
Horus
9,012
751
21
2
0
233,530
1
W
Khepri
9,057
755
15
1
0
239,492
2
L
Fafnir
7,622
635
23
2
0
235,584
2
W
Ah Puch
9,974
831
95
8
0
256,591
0
W
Danzaburou
10,198
850
87
7
0
226,551
3
L
Xbalanque
8,078
673
35
3
0
233,885
3
L
Achilles
7,906
659
30
3
0
221,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role