Player Matchup

Tyr
Tyr
BluefishOG
Tyr
Level 65
God Stats
5W - 3L
1,575 SR
Queue Stats
34W - 24L
1,676 Elo+
Party 1
Baron Samedi
Baron Samedi
FleshEatinSquid
Baron Samedi
Level 4
God Stats
4W - 2L
1,669 SR
Queue Stats
4W - 4L
1,429 Elo+
Party 1
Nemesis
Nemesis
kkr101101
Nemesis
Level 15
God Stats
4W - 2L
1,520 SR
Queue Stats
15W - 19L
1,601 Elo+
Party 1
Team Averages
Level 28
1,588 SR
1,569 Elo+

VS

Team Averages
Level 57
1,466 SR
1,472 Elo+
Anubis
Anubis
EsoQueso
Anubis
Level 39
God Stats
1W - 2L
1,066 SR
Queue Stats
1W - 8L
1,016 Elo+
Solo
Serqet
Serqet
Scasazza
Serqet
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 4L
1,698 Elo+
Party 2
Atlas
Atlas
genzolm
Atlas
Level 104
God Stats
7W - 3L
1,832 SR
Queue Stats
52W - 53L
1,702 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 4 / 5
14,184
645
23,097
39,485
36,166
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Baron Samedi
FleshEatinSquid
Baron Samedi
17
1 / 4 / 11
13,347
607
16,384
23,007
7,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
kkr101101
Nemesis
18
5 / 8 / 9
14,662
666
17,348
26,260
14,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
EsoQueso
Anubis
17
2 / 7 / 9
13,577
617
12,078
14,998
10,207
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Serqet
Scasazza
Serqet
20
9 / 5 / 4
15,600
709
28,787
23,289
23,501
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Atlas
genzolm
Atlas
20
5 / 3 / 11
16,726
760
28,038
30,071
50,277
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
40
15
Kills
16
16
Deaths
15
25
Assists
24
Player
Kills
Deaths
Assists
KDA
L
9
4
5
2.88
W
Anubis
EsoQueso
Anubis
2
7
9
0.93
L
Baron Samedi
FleshEatinSquid
Baron Samedi
1
4
11
1.63
W
Serqet
Scasazza
Serqet
9
5
4
2.2
W
Atlas
genzolm
Atlas
5
3
11
3.5
L
Nemesis
kkr101101
Nemesis
5
8
9
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,829
Damage
68,903
88,752
Taken
68,358
58,716
Mitigated
83,985
33,043
Healing
11,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,097
2,671
0
17,520
39,485
36,166
83
15,427
22,269
0
48,032
W
Anubis
EsoQueso
Anubis
12,078
868
0
3,006
14,998
10,207
849
3,074
11,302
44,781
0
L
Baron Samedi
FleshEatinSquid
Baron Samedi
16,384
2,418
2,937
7,001
23,007
7,981
0
13,926
8,269
57,469
0
W
Serqet
Scasazza
Serqet
28,787
8,543
0
1,850
23,289
23,501
1,045
4,658
18,030
0
65,420
W
Atlas
genzolm
Atlas
28,038
9,480
703
6,312
30,071
50,277
329
9,482
20,086
69,314
0
L
Nemesis
kkr101101
Nemesis
17,348
6,997
0
5,585
26,260
14,569
99
11,705
13,919
0
42,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,193
Gold Earned
45,903
168
Minions Killed
202
8
Camps Cleared
7
1,172,806
Distance Traveled
1,251,633
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
14,184
645
32
1
3
433,088
3
W
Anubis
13,577
617
61
3
0
382,846
6
L
Baron Samedi
13,347
607
86
4
3
347,901
0
W
Serqet
15,600
709
70
3
6
446,053
3
W
Atlas
16,726
760
71
3
1
422,734
1
L
Nemesis
14,662
666
50
2
2
391,817
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role