Player Matchup

Pele
Pele
Aalom
Pele
Level 121
God Stats
14W - 12L
1,500 SR
Queue Stats
479W - 414L
1,621 Elo+
Solo
Amaterasu
Amaterasu
HossofDps
Amaterasu
Level 64
God Stats
1W - 1L
1,330 SR
Queue Stats
1W - 3L
1,182 Elo+
Party 2
Bacchus
Bacchus
OmegaGanni
Bacchus
Level 88
God Stats
8W - 5L
1,742 SR
Queue Stats
92W - 95L
1,444 Elo+
Party 1
Izanami
Izanami
RONNIEC0LEMAN
Izanami
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
enz5102
Scylla
Level 138
God Stats
22W - 12L
1,459 SR
Queue Stats
238W - 230L
1,477 Elo+
Party 1
Team Averages
Level 95
1,506 SR
1,445 Elo+

VS

Team Averages
Level 128
1,565 SR
1,390 Elo+
Fenrir
Fenrir
 
Fenrir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
DriveByPoseidon
Gilgamesh
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
284W - 284L
1,433 Elo+
Solo
Bellona
Bellona
ElmustyPoncho
Bellona
Level 124
God Stats
5W - 5L
1,623 SR
Queue Stats
10W - 13L
1,257 Elo+
Party 3
Zeus
Zeus
MrAutomatic7
Zeus
Level 114
God Stats
7W - 5L
1,703 SR
Queue Stats
97W - 77L
1,500 Elo+
Party 3
Charybdis
Charybdis
Tmoney7256
Charybdis
Level 153
God Stats
1W - 2L
1,500 SR
Queue Stats
101W - 93L
1,257 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Aalom
Pele
13
1 / 2 / 2
7,496
577
3,544
9,137
3,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
HossofDps
Amaterasu
13
2 / 3 / 0
8,015
617
5,506
8,536
6,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Bacchus
OmegaGanni
Bacchus
11
2 / 0 / 5
7,086
545
4,496
5,626
5,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
14
4 / 0 / 1
7,904
608
3,999
4,985
1,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Scylla
enz5102
Scylla
13
6 / 1 / 1
7,895
607
4,171
5,332
1,651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
11
2 / 4 / 0
6,312
486
5,063
9,220
2,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
DriveByPoseidon
Gilgamesh
8
0 / 1 / 1
5,466
420
1,568
6,464
2,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Bellona
12
3 / 2 / 1
7,256
558
6,093
10,009
8,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
1 / 4 / 2
6,954
535
5,544
6,208
1,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
Tmoney7256
Charybdis
7
0 / 4 / 0
5,021
386
262
4,125
555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
10
15
Kills
6
6
Deaths
15
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
4
0
0.5
W
Pele
Aalom
Pele
1
2
2
1
L
Gilgamesh
DriveByPoseidon
Gilgamesh
0
1
1
0.5
L
Bellona
3
2
1
1.75
W
Amaterasu
HossofDps
Amaterasu
2
3
0
0.67
L
1
4
2
0.5
W
Bacchus
OmegaGanni
Bacchus
2
0
5
4.5
W
Izanami
4
0
1
4.5
L
Charybdis
Tmoney7256
Charybdis
0
4
0
0
W
Scylla
enz5102
Scylla
6
1
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,716
Damage
18,530
33,616
Taken
36,026
18,043
Mitigated
15,215
13,852
Healing
10,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,063
1,362
0
2,359
9,220
2,413
0
2,431
6,715
0
32,315
W
Pele
Aalom
Pele
3,544
871
0
4,728
9,137
3,148
0
955
8,130
0
48,684
L
Gilgamesh
DriveByPoseidon
Gilgamesh
1,568
462
0
2,143
6,464
2,356
0
1,190
5,274
0
20,500
L
Bellona
6,093
3,350
0
4,752
10,009
8,228
0
0
10,009
0
39,414
W
Amaterasu
HossofDps
Amaterasu
5,506
2,903
0
4,060
8,536
6,252
221
0
8,536
0
45,387
L
5,544
0
0
776
6,208
1,663
0
3,511
2,555
41,476
0
W
Bacchus
OmegaGanni
Bacchus
4,496
867
344
1,422
5,626
5,383
0
1,060
4,431
18,454
0
W
Izanami
3,999
2,076
0
1,979
4,985
1,609
1,091
817
4,118
0
63,054
L
Charybdis
Tmoney7256
Charybdis
262
38
0
598
4,125
555
0
1,319
2,806
0
16,056
W
Scylla
enz5102
Scylla
4,171
533
0
1,319
5,332
1,651
0
2,295
2,857
40,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,396
Gold Earned
31,009
461
Minions Killed
320
0
Camps Cleared
0
1,284,694
Distance Traveled
1,155,362
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,312
486
64
5
0
257,071
0
W
Pele
7,496
577
108
8
0
269,641
7
L
Gilgamesh
5,466
420
43
3
0
245,747
2
L
Bellona
7,256
558
94
7
0
272,485
3
W
Amaterasu
8,015
617
98
8
0
271,405
2
L
Zeus
6,954
535
91
7
0
237,778
5
W
Bacchus
7,086
545
12
1
0
247,601
5
W
Izanami
7,904
608
152
12
0
249,957
0
L
Charybdis
5,021
386
28
2
0
142,281
2
W
Scylla
7,895
607
91
7
0
246,090
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role