Player Matchup

Atlas
Atlas
DSG1999 BR
Atlas
Level 160
God Stats
9W - 9L
1,159 SR
Queue Stats
42W - 28L
1,824 Elo+
Party 2
Bastet
Bastet
Leonardoplayer
Bastet
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 10L
1,678 Elo+
Party 2
Horus
Horus
MarcoSouZica
Horus
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 19L
1,835 Elo+
Party 2
Raijin
Raijin
SOLOorTROLL6913
Raijin
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,642 Elo+
Party 2
Artemis
Artemis
WheeledKnave
Artemis
Level 160
God Stats
6W - 3L
1,530 SR
Queue Stats
50W - 32L
1,779 Elo+
Party 2
Team Averages
Level 141
1,438 SR
1,752 Elo+

VS

Team Averages
Level 136
1,503 SR
1,635 Elo+
Scylla
Scylla
Abellla
Scylla
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 35L
1,656 Elo+
Solo
Cernunnos
Cernunnos
DOURADAO
Cernunnos
Level 68
God Stats
1W - 1L
1,515 SR
Queue Stats
64W - 77L
1,554 Elo+
Solo
Ymir
Ymir
EkyoSenpai
Ymir
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,543 Elo+
Party 1
Hel
Hel
XxRoloxX
Hel
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,860 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
carloswea
Ah Muzen Cab
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
14
1 / 6 / 5
8,415
701
6,433
16,656
8,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
1 / 4 / 6
8,114
676
6,721
13,789
4,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
2 / 6 / 9
8,482
707
6,653
17,513
12,617
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

17
3 / 4 / 4
9,278
773
11,736
8,850
3,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
WheeledKnave
Artemis
17
5 / 4 / 3
9,686
807
16,247
10,742
3,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Abellla
Scylla
15
3 / 3 / 13
9,339
778
12,257
10,943
4,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
DOURADAO
Cernunnos
17
6 / 4 / 13
10,021
835
14,446
13,880
6,197
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

17
5 / 4 / 12
10,298
858
9,472
21,159
26,613
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
6 / 1 / 11
10,030
836
13,834
10,062
5,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ah Muzen Cab
carloswea
Ah Muzen Cab
17
4 / 0 / 12
10,132
844
10,289
8,444
3,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
85
12
Kills
24
24
Deaths
12
27
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Scylla
Abellla
Scylla
3
3
13
3.17
W
Cernunnos
DOURADAO
Cernunnos
6
4
13
3.13
L
Atlas
1
6
5
0.58
W
5
4
12
2.75
L
1
4
6
1
L
2
6
9
1.08
L
3
4
4
1.25
L
Artemis
WheeledKnave
Artemis
5
4
3
1.63
W
6
1
11
11.5
W
Ah Muzen Cab
carloswea
Ah Muzen Cab
4
0
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,790
Damage
60,298
67,550
Taken
64,488
32,213
Mitigated
46,002
12,752
Healing
22,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Abellla
Scylla
12,257
915
0
0
10,943
4,250
790
2,374
8,569
26,585
0
W
Cernunnos
DOURADAO
Cernunnos
14,446
7,455
0
1,467
13,880
6,197
2,105
3,453
10,427
0
29,619
L
Atlas
6,433
601
1,005
2,912
16,656
8,476
0
9,758
6,898
18,163
0
W
9,472
1,260
0
2,843
21,159
26,613
263
6,767
14,392
24,943
0
L
6,721
1,638
31
2,975
13,789
4,484
0
8,651
5,138
0
17,992
L
6,653
2,729
933
1,240
17,513
12,617
0
8,693
8,820
0
11,428
L
11,736
1,030
0
621
8,850
3,136
0
2,884
5,966
41,337
0
L
Artemis
WheeledKnave
Artemis
16,247
8,943
0
3,035
10,742
3,500
0
5,577
5,165
0
42,137
W
13,834
713
8,281
5,807
10,062
5,124
1,440
3,703
6,359
41,791
0
W
Ah Muzen Cab
carloswea
Ah Muzen Cab
10,289
3,138
0
3,837
8,444
3,818
2,173
1,872
6,572
0
52,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,975
Gold Earned
49,820
209
Minions Killed
247
0
Camps Cleared
0
1,172,800
Distance Traveled
1,295,721
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,339
778
28
2
0
276,453
1
W
Cernunnos
10,021
835
31
3
0
240,295
0
L
Atlas
8,415
701
22
2
0
221,207
3
W
Ymir
10,298
858
45
4
0
259,360
0
L
Bastet
8,114
676
25
2
0
274,316
0
L
Horus
8,482
707
11
1
0
235,167
2
L
Raijin
9,278
773
83
7
0
221,036
2
L
Artemis
9,686
807
68
6
0
221,074
0
W
Hel
10,030
836
76
6
0
269,396
1
W
Ah Muzen Cab
10,132
844
67
6
0
250,217
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role