Player Matchup

Hercules
Hercules
KTARROYO
Hercules
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 31L
1,553 Elo+
Party 2
Neith
Neith
SlendertepGamer
Neith
Level 146
God Stats
7W - 7L
1,500 SR
Queue Stats
145W - 120L
1,407 Elo+
Party 3
Ra
Ra
SquireGrog
Ra
Level 82
God Stats
2W - 1L
1,278 SR
Queue Stats
16W - 10L
1,670 Elo+
Party 2
Fenrir
Fenrir
jorguiloor
Fenrir
Level 49
God Stats
3W - 1L
1,500 SR
Queue Stats
29W - 11L
1,500 Elo+
Party 3
Arachne
Arachne
strokemyrooster
Arachne
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 45L
1,523 Elo+
Party 2
Team Averages
Level 82
1,456 SR
1,531 Elo+

VS

Team Averages
Level 47
1,604 SR
1,768 Elo+
Cliodhna
Cliodhna
I-Was-National-
Cliodhna
Level 86
God Stats
2W - 3L
1,500 SR
Queue Stats
122W - 115L
1,684 Elo+
Party 4
Izanami
Izanami
SlimeTime93
Izanami
Level 54
God Stats
6W - 4L
1,755 SR
Queue Stats
8W - 5L
1,724 Elo+
Party 1
Raijin
Raijin
SportModeCrocs
Raijin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 92L
1,958 Elo+
Party 4
Ymir
Ymir
blacktonica
Ymir
Level 7
God Stats
4W - 2L
1,763 SR
Queue Stats
8W - 5L
1,724 Elo+
Party 1
Guan Yu
Guan Yu
poemyuan
Guan Yu
Level 63
God Stats
0W - 3L
1,500 SR
Queue Stats
17W - 25L
1,753 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
KTARROYO
Hercules
14
0 / 4 / 3
8,656
541
4,668
12,974
7,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
5 / 1 / 1
10,696
669
6,775
9,021
3,083
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
5 / 5 / 2
9,446
590
9,439
11,447
3,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
jorguiloor
Fenrir
13
5 / 5 / 8
9,178
574
9,709
14,959
12,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
4 / 2 / 3
9,187
574
6,690
12,803
4,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
16
6 / 2 / 0
9,474
592
11,020
11,184
4,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
SlimeTime93
Izanami
13
1 / 7 / 3
7,854
491
6,788
9,929
2,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
4 / 7 / 0
7,400
463
6,461
8,748
2,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 3 / 7
8,326
520
2,115
12,548
11,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
poemyuan
Guan Yu
15
4 / 1 / 1
9,226
577
10,634
12,979
12,684
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
27
19
Kills
16
17
Deaths
20
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
6
2
0
3
W
Hercules
KTARROYO
Hercules
0
4
3
0.38
W
5
1
1
5.5
L
Izanami
SlimeTime93
Izanami
1
7
3
0.36
L
4
7
0
0.57
W
5
5
2
1.2
L
1
3
7
1.5
W
Fenrir
jorguiloor
Fenrir
5
5
8
1.8
L
Guan Yu
poemyuan
Guan Yu
4
1
1
4.5
W
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,281
Damage
37,018
61,204
Taken
55,388
31,356
Mitigated
33,808
24,819
Healing
13,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
11,020
2,546
0
3,486
11,184
4,487
0
1,671
9,395
0
68,401
W
Hercules
KTARROYO
Hercules
4,668
2,385
0
4,393
12,974
7,865
0
0
12,974
2,898
42,829
W
6,775
3,809
0
6,174
9,021
3,083
2,814
1,240
7,747
0
91,085
L
Izanami
SlimeTime93
Izanami
6,788
4,666
0
1,901
9,929
2,735
38
995
8,916
0
47,231
L
6,461
532
0
0
8,748
2,720
324
2,413
6,089
29,887
0
W
9,439
602
543
4,525
11,447
3,171
770
2,329
8,936
54,029
0
L
2,115
81
162
2,129
12,548
11,182
0
3,337
9,011
21,797
0
W
Fenrir
jorguiloor
Fenrir
9,709
2,726
0
3,588
14,959
12,428
0
3,020
11,798
0
32,636
L
Guan Yu
poemyuan
Guan Yu
10,634
1,088
128
5,776
12,979
12,684
0
925
11,309
0
60,835
W
6,690
4,375
0
5,596
12,803
4,809
0
1,570
11,173
0
53,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,163
Gold Earned
42,280
528
Minions Killed
455
0
Camps Cleared
0
1,583,058
Distance Traveled
1,467,035
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,474
592
129
8
0
362,293
2
W
Hercules
8,656
541
104
7
0
306,182
4
W
Neith
10,696
669
176
11
0
296,876
0
L
Izanami
7,854
491
97
6
0
302,268
4
L
Raijin
7,400
463
64
4
0
206,634
1
W
Ra
9,446
590
105
7
0
313,942
1
L
Ymir
8,326
520
34
2
0
271,535
1
W
Fenrir
9,178
574
43
3
0
298,383
7
L
Guan Yu
9,226
577
131
8
0
324,305
6
W
Arachne
9,187
574
100
6
0
367,675
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role