Player Matchup

Sol
Sol
 
Sol
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
InbetweenMelons
Kuzenbo
Level 124
God Stats
6W - 2L
1,500 SR
Queue Stats
118W - 54L
1,532 Elo+
Party 2
Artemis
Artemis
LeftMelon
Artemis
Level 131
God Stats
1W - 0L
1,500 SR
Queue Stats
309W - 176L
1,638 Elo+
Party 2
Team Averages
Level 134
1,500 SR
1,557 Elo+

VS

Team Averages
Level 19
1,397 SR
1,105 Elo+
Kukulkan
Kukulkan
AwesomeAustin430
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,105 Elo+
Party 1
Ra
Ra
Slash_is_boss
Ra
Level 4
God Stats
1W - 9L
1,190 SR
Queue Stats
1W - 14L
1,105 Elo+
Party 1
Ymir
Ymir
WiWiWa Da Name
Ymir
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,105 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
6 / 0 / 4
7,040
1,006
7,468
4,487
2,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
3 / 0 / 7
6,675
954
4,258
5,777
6,721
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
LeftMelon
Artemis
10
2 / 0 / 7
6,360
909
3,821
3,450
1,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 0
4,740
677
1,091
4,494
1,554
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
0 / 4 / 0
4,785
684
833
4,643
1,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 4 / 0
5,051
722
1,476
8,360
4,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
0
11
Kills
0
0
Deaths
11
18
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
0
4
8
L
0
3
0
0
W
3
0
7
6.5
W
Artemis
LeftMelon
Artemis
2
0
7
5.5
L
0
4
0
0
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,547
Damage
3,400
13,714
Taken
17,497
10,542
Mitigated
7,819
5,227
Healing
2,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,468
4,069
0
2,363
4,487
2,027
1,991
1,106
3,381
33,154
0
L
1,091
578
73
669
4,494
1,554
0
3,625
869
5,820
0
W
4,258
2,189
0
1,525
5,777
6,721
0
2,007
3,770
11,713
0
W
Artemis
LeftMelon
Artemis
3,821
1,395
0
1,339
3,450
1,794
427
639
2,811
0
14,237
L
833
87
10
376
4,643
1,695
0
3,329
1,314
10,596
0
L
1,476
690
0
1,232
8,360
4,570
0
4,772
3,588
7,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,075
Gold Earned
14,576
80
Minions Killed
44
6
Camps Cleared
0
414,482
Distance Traveled
342,934
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,040
1,006
49
7
2
140,610
2
L
Kukulkan
4,740
677
15
2
0
111,959
0
W
Kuzenbo
6,675
954
11
2
1
139,962
2
W
Artemis
6,360
909
20
3
3
133,910
0
L
Ra
4,785
684
12
2
0
130,254
0
L
Ymir
5,051
722
17
2
0
100,721
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role