Player Matchup

Cliodhna
Cliodhna
Maxsuperior77
Cliodhna
Level 126
God Stats
38W - 13L
1,898 SR
Queue Stats
236W - 143L
1,669 Elo+
Party 1
Baron Samedi
Baron Samedi
Papagino10
Baron Samedi
Level 145
God Stats
11W - 9L
1,728 SR
Queue Stats
317W - 224L
1,734 Elo+
Party 1
Atlas
Atlas
SamuelSox
Atlas
Level 143
God Stats
7W - 4L
1,749 SR
Queue Stats
96W - 95L
1,830 Elo+
Party 1
Osiris
Osiris
TheNinja
Osiris
Level 160
God Stats
11W - 5L
1,500 SR
Queue Stats
163W - 164L
1,500 Elo+
Solo
Neith
Neith
spaceram
Neith
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,855 Elo+
Party 1
Team Averages
Level 135
1,675 SR
1,718 Elo+

VS

Team Averages
Level 144
1,544 SR
1,623 Elo+
Atlas
Atlas
Javossj
Atlas
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 44L
1,500 Elo+
Solo
Ra
Ra
Reiszen
Ra
Level 146
God Stats
15W - 5L
1,500 SR
Queue Stats
250W - 198L
1,941 Elo+
Party 3
Skadi
Skadi
TankTopWaffle
Skadi
Level 160
God Stats
12W - 9L
1,500 SR
Queue Stats
294W - 359L
1,328 Elo+
Party 2
Vamana
Vamana
TylerThePr0
Vamana
Level 158
God Stats
29W - 24L
1,718 SR
Queue Stats
377W - 445L
1,554 Elo+
Party 2
Mercury
Mercury
Zetsway
Mercury
Level 142
God Stats
36W - 22L
1,500 SR
Queue Stats
245W - 193L
1,790 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Maxsuperior77
Cliodhna
18
4 / 1 / 1
10,236
512
11,350
13,924
6,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Papagino10
Baron Samedi
16
2 / 6 / 2
9,354
468
7,634
13,041
6,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
SamuelSox
Atlas
16
2 / 2 / 5
9,959
498
8,521
15,707
12,299
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Osiris
TheNinja
Osiris
17
0 / 3 / 2
9,940
497
8,507
21,546
17,123
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
spaceram
Neith
17
0 / 2 / 4
9,924
496
8,061
11,506
3,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Javossj
Atlas
17
1 / 0 / 8
11,297
565
7,858
11,740
13,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

18
3 / 3 / 6
11,634
582
9,253
10,344
4,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
2 / 3 / 0
12,381
619
9,052
11,931
3,418
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vamana
20
5 / 0 / 2
13,102
655
19,990
18,443
24,300
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mercury
Zetsway
Mercury
19
3 / 2 / 4
11,588
579
9,103
14,346
5,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
34
8
Kills
14
14
Deaths
8
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Atlas
Javossj
Atlas
1
0
8
5
L
Cliodhna
Maxsuperior77
Cliodhna
4
1
1
4.5
L
Baron Samedi
Papagino10
Baron Samedi
2
6
2
0.5
W
3
3
6
2
L
Atlas
SamuelSox
Atlas
2
2
5
2.25
W
2
3
0
0.67
L
Osiris
TheNinja
Osiris
0
3
2
0.33
W
Vamana
5
0
2
6
W
Mercury
Zetsway
Mercury
3
2
4
2.5
L
Neith
spaceram
Neith
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,073
Damage
55,256
75,724
Taken
66,804
46,189
Mitigated
50,521
32,432
Healing
21,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
Javossj
Atlas
7,858
1,806
0
2,257
11,740
13,045
25
4,136
7,314
36,264
3,236
L
Cliodhna
Maxsuperior77
Cliodhna
11,350
1,550
0
8,153
13,924
6,266
0
3,067
10,857
0
84,268
L
Baron Samedi
Papagino10
Baron Samedi
7,634
582
430
1,795
13,041
6,999
0
4,446
8,595
72,570
0
W
9,253
618
4,158
4,244
10,344
4,367
348
4,185
6,022
99,364
0
L
Atlas
SamuelSox
Atlas
8,521
3,371
3,323
4,344
15,707
12,299
0
6,218
9,489
35,991
0
W
9,052
2,931
0
1,193
11,931
3,418
2,222
1,548
10,383
0
105,721
L
Osiris
TheNinja
Osiris
8,507
2,027
0
8,743
21,546
17,123
660
2,089
19,457
6,115
67,993
W
Vamana
19,990
7,921
223
8,078
18,443
24,300
1,490
4,250
14,076
257
105,465
W
Mercury
Zetsway
Mercury
9,103
4,319
0
996
14,346
5,391
175
3,639
10,592
0
106,154
L
Neith
spaceram
Neith
8,061
1,772
0
5,644
11,506
3,502
1,215
990
10,516
0
76,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,413
Gold Earned
60,002
663
Minions Killed
769
0
Camps Cleared
0
2,012,463
Distance Traveled
2,130,708
27
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,297
565
54
3
0
412,606
6
L
Cliodhna
10,236
512
136
7
0
498,647
5
L
Baron Samedi
9,354
468
148
7
0
341,335
6
W
Ra
11,634
582
190
10
0
402,959
5
L
Atlas
9,959
498
51
3
0
444,212
4
W
Skadi
12,381
619
203
10
0
357,202
4
L
Osiris
9,940
497
159
8
0
391,851
4
W
Vamana
13,102
655
174
9
0
450,269
8
W
Mercury
11,588
579
148
7
0
507,672
0
L
Neith
9,924
496
169
8
0
336,418
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role