Player Matchup

Ymir
Ymir
CobaltWolfY
Ymir
Level 16
God Stats
15W - 8L
1,641 SR
Queue Stats
19W - 18L
1,747 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Kryptik_Pain
Ah Muzen Cab
Level 83
God Stats
12W - 7L
1,311 SR
Queue Stats
63W - 50L
1,639 Elo+
Party 1
Loki
Loki
PairyHenis_MK
Loki
Level 67
God Stats
37W - 26L
1,668 SR
Queue Stats
78W - 65L
1,713 Elo+
Party 1
Tiamat
Tiamat
blazedsisi
Tiamat
Level 27
God Stats
12W - 7L
1,577 SR
Queue Stats
26W - 21L
1,689 Elo+
Party 1
Erlang Shen
Erlang Shen
tylervt1
Erlang Shen
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,176 Elo+
Party 1
Team Averages
Level 52
1,539 SR
1,593 Elo+

VS

Team Averages
Level 69
1,460 SR
1,574 Elo+
Bacchus
Bacchus
Jabacey
Bacchus
Level 85
God Stats
0W - 2L
1,311 SR
Queue Stats
8W - 14L
1,490 Elo+
Party 2
Chang'e
Chang'e
SovietLadle
Chang'e
Level 95
God Stats
0W - 3L
1,295 SR
Queue Stats
8W - 13L
1,642 Elo+
Party 2
Nike
Nike
SuperMilkVega
Nike
Level 36
God Stats
4W - 5L
1,413 SR
Queue Stats
8W - 13L
1,561 Elo+
Party 2
Ao Kuang
Ao Kuang
Tylertron1
Ao Kuang
Level 61
God Stats
8W - 11L
1,500 SR
Queue Stats
325W - 320L
1,391 Elo+
Solo
Charybdis
Charybdis
Vortexmonkey248
Charybdis
Level 70
God Stats
3W - 4L
1,779 SR
Queue Stats
4W - 6L
1,789 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 15
11,661
486
9,594
23,289
23,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
Kryptik_Pain
Ah Muzen Cab
20
13 / 2 / 4
15,054
627
36,318
23,256
9,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
4 / 1 / 5
13,632
568
8,613
15,626
7,512
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
blazedsisi
Tiamat
17
5 / 6 / 6
12,321
513
12,967
12,883
5,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
tylervt1
Erlang Shen
16
1 / 5 / 3
10,834
451
6,351
20,597
10,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Jabacey
Bacchus
16
2 / 6 / 12
11,664
486
15,444
26,113
32,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chang'e
SovietLadle
Chang'e
16
2 / 8 / 6
11,006
459
9,521
18,320
5,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
1 / 5 / 3
11,712
488
8,464
20,030
14,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ao Kuang
Tylertron1
Ao Kuang
20
11 / 3 / 5
13,895
579
17,863
23,174
9,662
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charybdis
Vortexmonkey248
Charybdis
16
2 / 3 / 5
10,938
456
11,005
19,208
4,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
49
24
Kills
18
18
Deaths
25
33
Assists
31
Player
Kills
Deaths
Assists
KDA
W
1
4
15
2.13
L
Bacchus
Jabacey
Bacchus
2
6
12
1.33
W
Ah Muzen Cab
Kryptik_Pain
Ah Muzen Cab
13
2
4
7.5
W
4
1
5
6.5
L
Chang'e
SovietLadle
Chang'e
2
8
6
0.63
L
1
5
3
0.5
L
Ao Kuang
Tylertron1
Ao Kuang
11
3
5
4.5
L
Charybdis
Vortexmonkey248
Charybdis
2
3
5
1.5
W
Tiamat
blazedsisi
Tiamat
5
6
6
1.33
W
Erlang Shen
tylervt1
Erlang Shen
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,843
Damage
62,297
95,651
Taken
106,845
57,122
Mitigated
66,057
36,479
Healing
41,727
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,594
1,189
267
5,897
23,289
23,851
156
12,279
11,010
34,544
0
L
Bacchus
Jabacey
Bacchus
15,444
1,852
843
6,988
26,113
32,242
221
6,788
19,073
38,428
0
W
Ah Muzen Cab
Kryptik_Pain
Ah Muzen Cab
36,318
17,680
0
15,690
23,256
9,703
4,054
10,967
12,289
0
152,858
W
8,613
2,705
0
5,725
15,626
7,512
3,981
3,224
12,402
0
113,010
L
Chang'e
SovietLadle
Chang'e
9,521
700
2,993
4,947
18,320
5,122
161
6,791
11,079
58,028
0
L
8,464
1,888
390
6,242
20,030
14,892
1,386
2,399
17,615
0
79,418
L
Ao Kuang
Tylertron1
Ao Kuang
17,863
5,147
0
8,632
23,174
9,662
1,789
4,118
18,892
93,501
8,957
L
Charybdis
Vortexmonkey248
Charybdis
11,005
7,410
0
10,692
19,208
4,139
1,284
1,553
17,625
0
74,095
W
Tiamat
blazedsisi
Tiamat
12,967
560
292
1,388
12,883
5,882
753
9,855
3,028
62,266
0
W
Erlang Shen
tylervt1
Erlang Shen
6,351
2,747
408
6,812
20,597
10,174
0
8,526
12,071
0
63,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,502
Gold Earned
59,215
610
Minions Killed
539
0
Camps Cleared
0
2,300,195
Distance Traveled
2,192,370
25
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,661
486
41
2
0
421,750
5
L
Bacchus
11,664
486
33
1
0
458,113
1
W
Ah Muzen Cab
15,054
627
193
8
0
464,748
2
W
Loki
13,632
568
174
7
0
476,725
12
L
Chang'e
11,006
459
91
4
0
412,676
1
L
Nike
11,712
488
138
6
0
390,915
4
L
Ao Kuang
13,895
579
123
5
0
495,032
0
L
Charybdis
10,938
456
154
6
0
435,634
3
W
Tiamat
12,321
513
116
5
0
449,380
5
W
Erlang Shen
10,834
451
86
4
0
487,592
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role