Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
 
Agni
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
mariorules37
Vamana
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 45L
1,561 Elo+
Solo
Cabrakan
Cabrakan
zHappyJuicez
Cabrakan
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,604 Elo+
Party 2
Heimdallr
Heimdallr
zHappyPooz
Heimdallr
Level 68
God Stats
1W - 1L
1,686 SR
Queue Stats
28W - 26L
1,629 Elo+
Party 2
Team Averages
Level 95
1,537 SR
1,559 Elo+

VS

Team Averages
Level 117
1,532 SR
1,508 Elo+
Gilgamesh
Gilgamesh
Cha0ticPRIIME
Gilgamesh
Level 142
God Stats
4W - 0L
1,500 SR
Queue Stats
55W - 54L
1,564 Elo+
Party 3
Mulan
Mulan
LoveOEnvy
Mulan
Level 65
God Stats
28W - 13L
1,662 SR
Queue Stats
53W - 47L
1,477 Elo+
Solo
Danzaburou
Danzaburou
Scar-Of-Light
Danzaburou
Level 80
God Stats
14W - 13L
1,500 SR
Queue Stats
104W - 89L
1,500 Elo+
Party 4
Raijin
Raijin
SubatomicBlade
Raijin
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 74L
1,564 Elo+
Party 3
Ymir
Ymir
Vito24655
Ymir
Level 153
God Stats
12W - 9L
1,500 SR
Queue Stats
433W - 398L
1,436 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
13
2 / 6 / 0
7,867
492
6,873
13,368
6,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Agni
 
Agni
12
0 / 6 / 2
7,371
461
8,931
8,231
2,744
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Vamana
14
0 / 3 / 0
7,914
495
6,163
12,273
7,513
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cabrakan
zHappyJuicez
Cabrakan
11
1 / 6 / 1
7,313
457
4,441
13,235
10,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
zHappyPooz
Heimdallr
14
2 / 4 / 1
8,240
515
7,612
14,018
3,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Cha0ticPRIIME
Gilgamesh
15
2 / 0 / 2
9,071
567
9,931
12,494
8,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
11 / 2 / 4
10,364
648
8,882
13,408
6,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
Scar-Of-Light
Danzaburou
13
4 / 2 / 4
8,523
533
10,624
11,609
5,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 1 / 6
8,617
539
6,481
8,277
3,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
14
6 / 0 / 9
8,896
556
8,234
8,262
8,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
50
5
Kills
25
25
Deaths
5
4
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
2
6
0
0.33
L
Agni
 
Agni
0
6
2
0.17
W
Gilgamesh
Cha0ticPRIIME
Gilgamesh
2
0
2
3
W
11
2
4
6.5
W
Danzaburou
Scar-Of-Light
Danzaburou
4
2
4
3
W
2
1
6
5
W
Ymir
6
0
9
10.5
L
Vamana
0
3
0
0
L
Cabrakan
zHappyJuicez
Cabrakan
1
6
1
0.25
L
Heimdallr
zHappyPooz
Heimdallr
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,020
Damage
44,152
61,125
Taken
54,050
31,237
Mitigated
30,851
18,307
Healing
22,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
6,873
5,106
0
3,836
13,368
6,766
0
2,583
10,785
0
43,872
L
Agni
 
Agni
8,931
152
0
238
8,231
2,744
93
3,252
4,937
44,084
0
W
Gilgamesh
Cha0ticPRIIME
Gilgamesh
9,931
2,182
134
5,067
12,494
8,232
0
1,330
10,226
6,962
50,553
W
8,882
2,239
0
7,578
13,408
6,466
0
2,017
10,781
0
76,221
W
Danzaburou
Scar-Of-Light
Danzaburou
10,624
5,029
0
4,847
11,609
5,037
984
2,436
9,129
0
58,250
W
6,481
416
151
1,860
8,277
3,078
54
3,290
4,364
62,143
0
W
Ymir
8,234
1,668
0
2,455
8,262
8,038
0
2,992
4,956
20,982
4,768
L
Vamana
6,163
2,030
0
5,470
12,273
7,513
0
920
10,461
0
48,697
L
Cabrakan
zHappyJuicez
Cabrakan
4,441
512
410
2,737
13,235
10,349
0
4,769
8,466
16,672
0
L
Heimdallr
zHappyPooz
Heimdallr
7,612
4,735
0
5,616
14,018
3,865
0
3,478
10,540
0
49,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,705
Gold Earned
45,471
419
Minions Killed
525
0
Camps Cleared
0
1,468,825
Distance Traveled
1,688,015
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
7,867
492
98
6
0
321,479
2
L
Agni
7,371
461
93
6
0
291,386
3
W
Gilgamesh
9,071
567
134
8
0
339,704
2
W
Mulan
10,364
648
133
8
0
385,521
3
W
Danzaburou
8,523
533
103
6
0
356,112
3
W
Raijin
8,617
539
112
7
0
300,945
4
W
Ymir
8,896
556
43
3
0
305,733
1
L
Vamana
7,914
495
114
7
0
316,762
4
L
Cabrakan
7,313
457
22
1
0
259,462
0
L
Heimdallr
8,240
515
92
6
0
279,736
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role