Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
Ironrath_Pharaoh
Hera
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
96W - 96L
1,703 Elo+
Party 2
Sylvanus
Sylvanus
MonsterGills
Sylvanus
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,616 Elo+
Party 2
Osiris
Osiris
SaltyChips1
Osiris
Level 141
God Stats
11W - 6L
1,500 SR
Queue Stats
187W - 205L
1,500 Elo+
Solo
Pele
Pele
Sam-EnarveQC
Pele
Level 72
God Stats
2W - 8L
1,285 SR
Queue Stats
21W - 41L
1,457 Elo+
Solo
Team Averages
Level 115
1,457 SR
1,555 Elo+

VS

Team Averages
Level 126
1,482 SR
1,527 Elo+
Bellona
Bellona
 
Bellona
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
 
Danzaburou
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
DrgonMster-DZ-
Tiamat
Level 160
God Stats
5W - 6L
1,563 SR
Queue Stats
151W - 148L
1,531 Elo+
Solo
Terra
Terra
Flap1471
Terra
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Thanatos
Thanatos
imsuper0_0sweaty
Thanatos
Level 66
God Stats
13W - 14L
1,348 SR
Queue Stats
247W - 254L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
10
3 / 2 / 0
5,940
540
3,821
6,511
1,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 3 / 0
5,689
517
3,459
6,813
1,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
MonsterGills
Sylvanus
10
1 / 1 / 4
6,071
552
5,326
11,369
9,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Osiris
7
0 / 3 / 2
4,930
448
3,119
7,548
4,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
2 / 2 / 2
6,197
563
5,057
8,046
2,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
2 / 2 / 1
6,503
591
7,798
7,442
6,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
 
Danzaburou
10
0 / 3 / 1
5,555
505
1,676
7,126
1,998
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

12
3 / 0 / 2
7,012
637
5,739
4,671
2,597
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Terra
Flap1471
Terra
10
2 / 0 / 2
6,324
575
5,183
6,412
5,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
4 / 2 / 0
6,293
572
3,779
7,754
2,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
17
7
Kills
11
11
Deaths
7
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
3
2
0
1.5
W
Bellona
 
Bellona
2
2
1
1.25
W
Danzaburou
 
Danzaburou
0
3
1
0.17
W
3
0
2
4
W
Terra
Flap1471
Terra
2
0
2
3
L
1
3
0
0.33
L
Sylvanus
MonsterGills
Sylvanus
1
1
4
3
L
Osiris
0
3
2
0.33
L
2
2
2
1.5
W
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,782
Damage
24,175
40,287
Taken
33,405
20,631
Mitigated
18,308
13,847
Healing
18,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
3,821
1,713
0
1,583
6,511
1,971
0
2,120
4,381
0
29,147
W
Bellona
 
Bellona
7,798
4,173
0
2,539
7,442
6,067
123
313
6,697
0
36,087
W
Danzaburou
 
Danzaburou
1,676
826
254
2,435
7,126
1,998
0
2,305
4,821
0
25,838
W
5,739
1,130
0
2,356
4,671
2,597
73
1,789
2,769
37,945
0
W
Terra
Flap1471
Terra
5,183
520
997
3,396
6,412
5,237
32
2,424
3,958
20,193
5,629
L
3,459
729
352
1,899
6,813
1,910
0
2,589
4,042
29,285
0
L
Sylvanus
MonsterGills
Sylvanus
5,326
1,754
1,126
4,886
11,369
9,199
13
4,295
6,950
20,792
0
L
Osiris
3,119
703
0
1,000
7,548
4,624
0
0
7,548
0
17,966
L
5,057
1,545
0
3,001
8,046
2,927
0
348
7,685
0
36,213
W
3,779
611
0
6,518
7,754
2,409
0
1,736
5,841
0
23,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,827
Gold Earned
31,687
298
Minions Killed
319
0
Camps Cleared
0
979,460
Distance Traveled
1,091,976
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
5,940
540
67
6
0
189,927
4
W
Bellona
6,503
591
84
8
0
217,302
4
W
Danzaburou
5,555
505
61
6
0
186,178
0
W
Tiamat
7,012
637
91
8
0
230,248
5
W
Terra
6,324
575
36
3
0
243,304
1
L
Hera
5,689
517
70
6
0
216,249
3
L
Sylvanus
6,071
552
44
4
0
177,145
3
L
Osiris
4,930
448
38
3
0
170,054
0
L
Pele
6,197
563
79
7
0
226,085
1
W
Thanatos
6,293
572
47
4
0
214,944
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role