Player Matchup

Sol
Sol
 
Sol
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Milky_Man00
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 173L
1,500 Elo+
Party 1
Skadi
Skadi
felixdkm270
Skadi
Level 98
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 92L
1,500 Elo+
Solo
Team Averages
Level 75
1,500 SR
1,500 Elo+

VS

Team Averages
Level 76
1,499 SR
1,461 Elo+
Fenrir
Fenrir
AZZKIKR100
Fenrir
Level 96
God Stats
11W - 3L
1,629 SR
Queue Stats
62W - 80L
1,382 Elo+
Solo
Olorun
Olorun
YoooImBad
Olorun
Level 23
God Stats
3W - 0L
1,500 SR
Queue Stats
23W - 14L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
freePalestine047
Sun Wukong
Level 109
God Stats
8W - 3L
1,368 SR
Queue Stats
21W - 12L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
4 / 9 / 2
9,129
830
11,544
10,539
3,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Guan Yu
Milky_Man00
Guan Yu
11
0 / 4 / 3
7,066
642
3,723
12,152
8,842
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 7 / 1
7,482
680
6,660
10,085
3,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AZZKIKR100
Fenrir
13
8 / 1 / 8
9,157
832
8,876
13,415
9,097
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
YoooImBad
Olorun
13
6 / 3 / 11
9,094
827
8,019
8,604
3,489
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sun Wukong
freePalestine047
Sun Wukong
13
6 / 2 / 12
9,030
821
10,548
12,843
7,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
6
Kills
20
20
Deaths
6
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
4
9
2
0.56
W
Fenrir
AZZKIKR100
Fenrir
8
1
8
12
L
Guan Yu
Milky_Man00
Guan Yu
0
4
3
0.38
W
Olorun
YoooImBad
Olorun
6
3
11
3.83
L
2
7
1
0.36
W
Sun Wukong
freePalestine047
Sun Wukong
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,927
Damage
27,443
32,776
Taken
34,862
15,852
Mitigated
19,586
3,243
Healing
14,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
11,544
3,558
0
1,077
10,539
3,057
0
2,469
7,699
31,186
0
W
Fenrir
AZZKIKR100
Fenrir
8,876
1,751
285
4,094
13,415
9,097
193
4,237
9,178
0
22,816
L
Guan Yu
Milky_Man00
Guan Yu
3,723
116
330
528
12,152
8,842
0
2,894
8,940
0
6,621
W
Olorun
YoooImBad
Olorun
8,019
3,464
1,018
3,685
8,604
3,489
1,854
3,567
5,037
30,706
0
L
6,660
2,536
259
1,049
10,085
3,953
0
2,781
7,078
0
27,089
W
Sun Wukong
freePalestine047
Sun Wukong
10,548
2,113
0
5,693
12,843
7,000
436
4,470
8,373
0
27,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,677
Gold Earned
27,281
82
Minions Killed
118
4
Camps Cleared
6
526,285
Distance Traveled
552,058
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,129
830
39
4
2
142,480
1
W
Fenrir
9,157
832
30
3
2
210,810
2
L
Guan Yu
7,066
642
5
0
0
219,726
0
W
Olorun
9,094
827
48
4
1
142,627
0
L
Skadi
7,482
680
38
3
2
164,079
1
W
Sun Wukong
9,030
821
40
4
3
198,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role