Player Matchup

Set
Set
 
Set
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
Cole93
King Arthur
Level 122
God Stats
10W - 9L
1,500 SR
Queue Stats
292W - 319L
1,489 Elo+
Party 3
Poseidon
Poseidon
DevnH
Poseidon
Level 62
God Stats
8W - 7L
1,523 SR
Queue Stats
104W - 111L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
julcouts
Cabrakan
Level 107
God Stats
105W - 89L
1,520 SR
Queue Stats
108W - 97L
1,462 Elo+
Party 3
Rama
Rama
xelamor4
Rama
Level 97
God Stats
0W - 3L
1,235 SR
Queue Stats
143W - 160L
1,534 Elo+
Solo
Team Averages
Level 93
1,456 SR
1,497 Elo+

VS

Team Averages
Level 73
1,449 SR
1,486 Elo+
Mulan
Mulan
ElPiipex
Mulan
Level 105
God Stats
5W - 2L
1,497 SR
Queue Stats
10W - 5L
1,520 Elo+
Party 1
Apollo
Apollo
PelaoZhen
Apollo
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,520 Elo+
Party 1
Bacchus
Bacchus
iamadamtee
Bacchus
Level 42
God Stats
8W - 4L
1,341 SR
Queue Stats
26W - 26L
1,485 Elo+
Solo
Kukulkan
Kukulkan
niclonXP
Kukulkan
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,520 Elo+
Party 1
Odin
Odin
wolfma0714
Odin
Level 17
God Stats
2W - 2L
1,405 SR
Queue Stats
2W - 2L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
14
1 / 1 / 3
9,310
423
3,204
12,582
4,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

King Arthur
Cole93
King Arthur
15
0 / 4 / 1
9,712
441
6,080
13,336
9,370
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Poseidon
DevnH
Poseidon
16
1 / 3 / 1
10,106
459
8,589
9,600
3,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
julcouts
Cabrakan
14
5 / 6 / 0
9,682
440
12,168
18,854
21,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Rama
16
0 / 3 / 2
9,654
439
3,565
11,388
3,195
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
ElPiipex
Mulan
19
5 / 0 / 5
11,814
537
8,675
16,122
16,241
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Apollo
PelaoZhen
Apollo
16
7 / 2 / 5
11,094
504
11,983
13,676
5,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
iamadamtee
Bacchus
13
0 / 1 / 7
9,288
422
4,653
13,092
16,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
niclonXP
Kukulkan
17
2 / 2 / 7
10,825
492
12,085
7,018
3,226
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 2 / 10
9,959
453
3,176
12,053
10,999
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
7
Kills
15
17
Deaths
7
7
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
1
3
2.5
L
King Arthur
Cole93
King Arthur
0
4
1
0.13
L
Poseidon
DevnH
Poseidon
1
3
1
0.5
W
Mulan
ElPiipex
Mulan
5
0
5
7.5
W
Apollo
PelaoZhen
Apollo
7
2
5
4.75
W
Bacchus
iamadamtee
Bacchus
0
1
7
3.5
L
Cabrakan
julcouts
Cabrakan
5
6
0
0.83
W
Kukulkan
niclonXP
Kukulkan
2
2
7
2.75
W
1
2
10
3
L
Rama
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,606
Damage
40,572
65,760
Taken
61,961
42,215
Mitigated
51,922
8,899
Healing
18,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
3,204
1,267
0
69
12,582
4,969
264
1,826
10,665
0
64,267
L
King Arthur
Cole93
King Arthur
6,080
585
0
689
13,336
9,370
0
4,352
8,606
3,519
57,944
L
Poseidon
DevnH
Poseidon
8,589
443
0
865
9,600
3,317
242
3,331
5,986
77,300
0
W
Mulan
ElPiipex
Mulan
8,675
630
0
5,351
16,122
16,241
50
4,411
11,711
0
90,108
W
Apollo
PelaoZhen
Apollo
11,983
6,588
0
5,125
13,676
5,210
3,395
5,253
8,423
0
71,294
W
Bacchus
iamadamtee
Bacchus
4,653
794
0
1,940
13,092
16,246
303
3,529
9,563
24,899
0
L
Cabrakan
julcouts
Cabrakan
12,168
1,133
0
1,187
18,854
21,364
0
6,433
11,700
35,020
0
W
Kukulkan
niclonXP
Kukulkan
12,085
939
122
1,840
7,018
3,226
1,577
2,693
4,325
88,445
0
W
3,176
1,520
531
3,442
12,053
10,999
329
5,463
6,590
0
14,275
L
Rama
3,565
2,809
0
6,089
11,388
3,195
1,898
88
11,238
0
59,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,464
Gold Earned
52,980
500
Minions Killed
487
0
Camps Cleared
0
1,835,302
Distance Traveled
2,170,814
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,310
423
91
4
0
374,776
0
L
King Arthur
9,712
441
120
5
0
380,306
1
L
Poseidon
10,106
459
133
6
0
436,265
10
W
Mulan
11,814
537
164
7
0
454,519
1
W
Apollo
11,094
504
125
6
0
407,319
5
W
Bacchus
9,288
422
30
1
0
448,628
3
L
Cabrakan
9,682
440
52
2
0
362,265
1
W
Kukulkan
10,825
492
152
7
0
434,014
2
W
Odin
9,959
453
16
1
0
426,334
5
L
Rama
9,654
439
104
5
0
281,690
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role