Player Matchup

Awilix
Awilix
Fenrisulfr129
Awilix
Level 89
God Stats
16W - 9L
1,672 SR
Queue Stats
328W - 308L
1,434 Elo+
Party 2
Sun Wukong
Sun Wukong
Kingfills
Sun Wukong
Level 38
God Stats
3W - 0L
1,500 SR
Queue Stats
45W - 30L
1,565 Elo+
Party 2
Hel
Hel
Kmbqz
Hel
Level 116
God Stats
2W - 3L
1,500 SR
Queue Stats
500W - 643L
1,381 Elo+
Party 3
Olorun
Olorun
Monkey_Froze
Olorun
Level 98
God Stats
2W - 4L
1,500 SR
Queue Stats
205W - 257L
1,416 Elo+
Party 3
Chiron
Chiron
TOP-10-BOBOTES
Chiron
Level 29
God Stats
4W - 10L
1,500 SR
Queue Stats
573W - 708L
1,416 Elo+
Party 3
Team Averages
Level 74
1,534 SR
1,443 Elo+

VS

Team Averages
Level 56
1,397 SR
1,297 Elo+
King Arthur
King Arthur
LOLYOUDIED32
King Arthur
Level 67
God Stats
7W - 10L
1,500 SR
Queue Stats
267W - 259L
1,274 Elo+
Party 1
Sylvanus
Sylvanus
LiteralDirt
Sylvanus
Level 82
God Stats
5W - 9L
1,226 SR
Queue Stats
281W - 277L
1,420 Elo+
Party 1
Janus
Janus
PickleChungus
Janus
Level 45
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 40L
1,284 Elo+
Party 1
Artemis
Artemis
kcoburn425
Artemis
Level 41
God Stats
0W - 4L
1,259 SR
Queue Stats
6W - 11L
1,163 Elo+
Solo
Hou Yi
Hou Yi
millamike1324
Hou Yi
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
135W - 141L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 2 / 4
12,671
576
2,510
14,666
5,663
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sun Wukong
Kingfills
Sun Wukong
18
6 / 3 / 7
12,577
572
13,397
23,076
21,200
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hel
Kmbqz
Hel
16
2 / 3 / 6
10,878
494
3,740
18,212
16,099
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
20
5 / 0 / 6
13,635
620
8,057
13,780
6,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
8 / 1 / 5
12,347
561
16,187
14,770
5,460
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
LOLYOUDIED32
King Arthur
2
0 / 3 / 1
5,616
255
551
3,128
205
Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
LiteralDirt
Sylvanus
4
0 / 0 / 2
5,965
271
0
106
50
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

14
0 / 10 / 3
8,724
397
8,805
12,828
3,508
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
kcoburn425
Artemis
17
5 / 7 / 1
10,892
495
11,991
15,073
4,806
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 7 / 4
9,648
439
13,006
20,378
6,236
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
19
27
Kills
8
9
Deaths
27
28
Assists
11
Player
Kills
Deaths
Assists
KDA
W
6
2
4
4
W
Sun Wukong
Kingfills
Sun Wukong
6
3
7
3.17
W
Hel
Kmbqz
Hel
2
3
6
1.67
L
King Arthur
LOLYOUDIED32
King Arthur
0
3
1
0.17
L
Sylvanus
LiteralDirt
Sylvanus
0
0
2
1
W
Olorun
5
0
6
8
L
0
10
3
0.15
W
8
1
5
10.5
L
Artemis
kcoburn425
Artemis
5
7
1
0.79
L
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,891
Damage
34,353
84,504
Taken
51,513
55,015
Mitigated
14,805
39,476
Healing
7,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,510
1,308
0
210
14,666
5,663
717
1,483
13,045
0
92,049
W
Sun Wukong
Kingfills
Sun Wukong
13,397
2,719
0
12,817
23,076
21,200
19
1,793
20,631
0
75,779
W
Hel
Kmbqz
Hel
3,740
306
2,848
5,825
18,212
16,099
1,233
2,713
15,239
36,906
2,566
L
King Arthur
LOLYOUDIED32
King Arthur
551
376
0
91
3,128
205
0
0
3,128
0
551
L
Sylvanus
LiteralDirt
Sylvanus
0
0
0
66
106
50
0
0
106
876
569
W
Olorun
8,057
4,436
484
9,619
13,780
6,593
10,228
1,877
11,703
99,872
0
L
8,805
535
0
375
12,828
3,508
0
3,939
8,889
54,010
0
W
16,187
2,817
2,140
5,533
14,770
5,460
5,858
1,058
13,672
0
91,936
L
Artemis
kcoburn425
Artemis
11,991
5,430
0
3,569
15,073
4,806
329
2,080
12,993
0
56,289
L
13,006
7,270
258
3,122
20,378
6,236
0
5,604
14,774
0
56,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,108
Gold Earned
40,845
659
Minions Killed
285
0
Camps Cleared
0
2,022,846
Distance Traveled
1,081,249
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
12,671
576
138
6
0
445,570
2
W
Sun Wukong
12,577
572
127
6
0
386,809
0
W
Hel
10,878
494
59
3
0
401,071
6
L
King Arthur
5,616
255
0
0
0
19,352
0
L
Sylvanus
5,965
271
4
0
0
16,777
0
W
Olorun
13,635
620
187
9
0
382,721
7
L
Janus
8,724
397
98
4
0
343,159
3
W
Chiron
12,347
561
148
7
0
406,675
1
L
Artemis
10,892
495
108
5
0
342,228
3
L
Hou Yi
9,648
439
75
3
0
359,733
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role