Player Matchup

Pele
Pele
 
Pele
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
JUANKOSSA
Sun Wukong
Level 121
God Stats
0W - 2L
1,301 SR
Queue Stats
228W - 220L
1,521 Elo+
Party 3
Apollo
Apollo
Persain
Apollo
Level 148
God Stats
8W - 14L
1,384 SR
Queue Stats
136W - 140L
1,427 Elo+
Party 3
Ares
Ares
SomeDumbFatty
Ares
Level 156
God Stats
0W - 1L
1,713 SR
Queue Stats
3W - 8L
1,330 Elo+
Solo
Team Averages
Level 135
1,479 SR
1,456 Elo+

VS

Team Averages
Level 111
1,597 SR
1,705 Elo+
Hercules
Hercules
FrankieStellar
Hercules
Level 114
God Stats
4W - 0L
1,500 SR
Queue Stats
104W - 55L
1,673 Elo+
Party 1
Chang'e
Chang'e
ImPumpkinn
Chang'e
Level 121
God Stats
3W - 1L
1,815 SR
Queue Stats
29W - 29L
1,629 Elo+
Party 2
Zeus
Zeus
RosaPercs_
Zeus
Level 127
God Stats
17W - 6L
1,500 SR
Queue Stats
593W - 398L
1,709 Elo+
Party 1
Thanatos
Thanatos
lbuddahI
Thanatos
Level 66
God Stats
4W - 0L
1,500 SR
Queue Stats
43W - 28L
1,931 Elo+
Party 1
Danzaburou
Danzaburou
oJadeDragon
Danzaburou
Level 126
God Stats
18W - 18L
1,670 SR
Queue Stats
122W - 123L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
2 / 8 / 1
8,858
492
8,212
17,910
5,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thoth
 
Thoth
13
0 / 5 / 2
8,014
445
5,776
10,986
2,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
JUANKOSSA
Sun Wukong
16
2 / 3 / 0
9,792
544
10,736
16,359
13,588
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
Persain
Apollo
15
4 / 10 / 2
9,943
552
6,860
16,344
4,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 6 / 2
6,791
377
5,602
15,496
10,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
3 / 0 / 2
10,145
564
7,143
10,818
12,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chang'e
ImPumpkinn
Chang'e
16
3 / 4 / 12
9,800
544
6,594
14,599
11,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
6 / 1 / 4
11,045
614
15,243
6,966
2,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
lbuddahI
Thanatos
17
8 / 2 / 10
11,417
634
15,911
17,698
6,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Danzaburou
oJadeDragon
Danzaburou
18
12 / 2 / 5
12,172
676
16,214
14,964
5,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
65
8
Kills
32
32
Deaths
9
7
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
8
1
0.31
L
Thoth
 
Thoth
0
5
2
0.2
W
Hercules
3
0
2
4
W
Chang'e
ImPumpkinn
Chang'e
3
4
12
2.25
L
Sun Wukong
JUANKOSSA
Sun Wukong
2
3
0
0.67
L
Apollo
Persain
Apollo
4
10
2
0.5
W
6
1
4
8
L
0
6
2
0.17
W
Thanatos
lbuddahI
Thanatos
8
2
10
6.5
W
Danzaburou
oJadeDragon
Danzaburou
12
2
5
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,186
Damage
61,105
77,095
Taken
65,045
37,466
Mitigated
38,260
14,274
Healing
36,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
8,212
968
0
892
17,910
5,743
0
6,039
11,579
0
74,445
L
Thoth
 
Thoth
5,776
94
0
1,902
10,986
2,408
0
3,412
7,346
55,446
0
W
Hercules
7,143
1,706
0
5,764
10,818
12,934
1,013
0
10,404
0
49,681
W
Chang'e
ImPumpkinn
Chang'e
6,594
936
2,787
5,676
14,599
11,040
324
4,883
9,472
35,075
1,316
L
Sun Wukong
JUANKOSSA
Sun Wukong
10,736
1,691
0
6,436
16,359
13,588
364
2,470
13,075
0
73,683
L
Apollo
Persain
Apollo
6,860
4,048
0
2,667
16,344
4,995
558
1,771
14,394
0
51,586
W
15,243
2,706
0
500
6,966
2,040
2,039
967
5,999
78,857
0
L
5,602
217
329
2,048
15,496
10,732
0
6,973
8,319
15,033
0
W
Thanatos
lbuddahI
Thanatos
15,911
3,369
0
16,085
17,698
6,442
3,250
3,202
14,496
0
68,154
W
Danzaburou
oJadeDragon
Danzaburou
16,214
7,627
0
6,097
14,964
5,804
2,253
2,326
12,638
0
82,186

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,398
Gold Earned
54,579
507
Minions Killed
540
0
Camps Cleared
0
1,762,701
Distance Traveled
1,791,887
14
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,858
492
118
7
0
348,518
0
L
Thoth
8,014
445
109
6
0
317,239
7
W
Hercules
10,145
564
122
7
0
337,301
3
W
Chang'e
9,800
544
57
3
0
312,286
8
L
Sun Wukong
9,792
544
155
9
0
407,440
1
L
Apollo
9,943
552
105
6
0
321,543
2
W
Zeus
11,045
614
147
8
0
374,576
9
L
Ares
6,791
377
20
1
0
367,961
4
W
Thanatos
11,417
634
100
6
0
415,164
2
W
Danzaburou
12,172
676
114
6
0
352,560
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role