Player Matchup

Bacchus
Bacchus
Hyperbius
Bacchus
Level 119
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 1L
1,636 Elo+
Party 2
Da Ji
Da Ji
Mashirotsu
Da Ji
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 5L
1,798 Elo+
Party 2
Sun Wukong
Sun Wukong
Ton98
Sun Wukong
Level 37
God Stats
10W - 4L
1,534 SR
Queue Stats
13W - 5L
1,798 Elo+
Party 2
Charybdis
Charybdis
durkaderrr
Charybdis
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 2L
1,798 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
johnnychan
Morgan Le Fay
Level 157
God Stats
4W - 2L
1,641 SR
Queue Stats
34W - 5L
1,888 Elo+
Party 2
Team Averages
Level 114
1,535 SR
1,784 Elo+

VS

Team Averages
Level 123
1,528 SR
1,403 Elo+
Hera
Hera
Lellie16
Hera
Level 124
God Stats
1W - 4L
1,432 SR
Queue Stats
39W - 42L
1,371 Elo+
Party 1
Thoth
Thoth
MageOrMid
Thoth
Level 160
God Stats
5W - 2L
1,500 SR
Queue Stats
24W - 25L
1,348 Elo+
Party 1
Ratatoskr
Ratatoskr
ScaryCreap
Ratatoskr
Level 146
God Stats
2W - 3L
1,590 SR
Queue Stats
116W - 102L
1,473 Elo+
Party 1
Bellona
Bellona
ShieldWolf1247
Bellona
Level 24
God Stats
2W - 5L
1,389 SR
Queue Stats
11W - 19L
1,394 Elo+
Party 1
Jing Wei
Jing Wei
Taeling
Jing Wei
Level 159
God Stats
163W - 126L
1,728 SR
Queue Stats
200W - 168L
1,427 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Hyperbius
Bacchus
19
4 / 1 / 24
13,359
1,336
10,021
10,782
18,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Da Ji
18
12 / 4 / 13
13,431
1,343
14,173
8,611
3,523
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
Ton98
Sun Wukong
18
4 / 1 / 21
12,234
1,223
9,296
12,282
8,735
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
durkaderrr
Charybdis
19
7 / 0 / 18
12,909
1,291
14,155
10,800
4,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
johnnychan
Morgan Le Fay
18
5 / 1 / 18
12,476
1,248
18,247
8,615
4,110
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

257

VS

Team 2 Tickets

123

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
16
0 / 4 / 6
10,680
1,068
8,290
8,749
2,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thoth
MageOrMid
Thoth
16
1 / 6 / 3
11,181
1,118
11,216
10,195
3,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ratatoskr
ScaryCreap
Ratatoskr
16
3 / 5 / 4
11,627
1,163
7,047
13,048
7,685
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
3 / 12 / 2
10,874
1,087
10,482
26,972
22,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jing Wei
Taeling
Jing Wei
16
0 / 5 / 6
11,128
1,113
10,227
12,597
4,867
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
28
32
Kills
7
7
Deaths
32
94
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Hyperbius
Bacchus
4
1
24
16
L
Hera
0
4
6
0.75
L
Thoth
MageOrMid
Thoth
1
6
3
0.42
W
Da Ji
12
4
13
4.63
L
Ratatoskr
ScaryCreap
Ratatoskr
3
5
4
1
L
3
12
2
0.33
L
Jing Wei
Taeling
Jing Wei
0
5
6
0.6
W
Sun Wukong
Ton98
Sun Wukong
4
1
21
14.5
W
Charybdis
durkaderrr
Charybdis
7
0
18
16
W
Morgan Le Fay
johnnychan
Morgan Le Fay
5
1
18
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,892
Damage
47,262
51,090
Taken
71,561
38,424
Mitigated
40,949
7,760
Healing
5,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Hyperbius
Bacchus
10,021
1,147
0
1,121
10,782
18,022
0
5,043
5,607
20,096
0
L
Hera
8,290
2,270
0
1,114
8,749
2,832
0
3,993
4,756
26,237
0
L
Thoth
MageOrMid
Thoth
11,216
329
0
0
10,195
3,005
0
1,449
8,746
38,752
0
W
Da Ji
14,173
3,811
0
167
8,611
3,523
0
2,265
6,289
0
22,170
L
Ratatoskr
ScaryCreap
Ratatoskr
7,047
318
241
804
13,048
7,685
0
6,466
6,582
0
14,797
L
10,482
2,492
0
820
26,972
22,560
0
12,700
14,272
230
16,888
L
Jing Wei
Taeling
Jing Wei
10,227
5,914
0
2,441
12,597
4,867
0
4,312
8,285
0
45,748
W
Sun Wukong
Ton98
Sun Wukong
9,296
1,770
0
1,551
12,282
8,735
0
6,616
5,549
943
24,185
W
Charybdis
durkaderrr
Charybdis
14,155
8,362
0
4,407
10,800
4,034
0
3,412
7,220
0
49,699
W
Morgan Le Fay
johnnychan
Morgan Le Fay
18,247
765
0
514
8,615
4,110
0
1,753
6,845
39,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,409
Gold Earned
55,490
198
Minions Killed
202
9
Camps Cleared
8
1,098,236
Distance Traveled
1,057,922
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,359
1,336
25
3
0
227,778
2
L
Hera
10,680
1,068
30
3
1
194,801
1
L
Thoth
11,181
1,118
59
6
1
207,180
1
W
Da Ji
13,431
1,343
17
2
0
199,740
1
L
Ratatoskr
11,627
1,163
12
1
1
252,796
0
L
Bellona
10,874
1,087
6
1
0
200,084
0
L
Jing Wei
11,128
1,113
95
10
5
203,061
0
W
Sun Wukong
12,234
1,223
47
5
0
216,315
0
W
Charybdis
12,909
1,291
81
8
5
217,097
0
W
Morgan Le Fay
12,476
1,248
28
3
4
237,306
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role