Player Matchup

Hun Batz
Hun Batz
DabCoach
Hun Batz
Level 158
God Stats
3W - 1L
1,500 SR
Queue Stats
250W - 72L
1,582 Elo+
Party 1
Mulan
Mulan
GragDatAshe
Mulan
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 18L
1,582 Elo+
Party 1
Kukulkan
Kukulkan
Wolflovesanimes
Kukulkan
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 24L
1,455 Elo+
Party 1
Hou Yi
Hou Yi
adrienthewise
Hou Yi
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 8L
1,500 Elo+
Party 1
Izanami
Izanami
itsVinkay
Izanami
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,700 Elo+
Party 1
Team Averages
Level 111
1,500 SR
1,564 Elo+

VS

Team Averages
Level 122
1,500 SR
1,477 Elo+
Da Ji
Da Ji
 
Da Ji
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Bagginz326
Bellona
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
DesignatedDrunk
Zhong Kui
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
389W - 394L
1,668 Elo+
Solo
Arachne
Arachne
SPARTAN0088
Arachne
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 61L
1,162 Elo+
Solo
Cliodhna
Cliodhna
WingDingW0ng
Cliodhna
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
477W - 493L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DabCoach
Hun Batz
19
11 / 3 / 15
11,808
984
11,431
11,282
6,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
7 / 4 / 23
10,130
844
11,174
11,308
12,941
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
17
4 / 2 / 18
10,088
841
8,937
5,462
2,246
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
13 / 2 / 18
11,700
975
17,543
9,695
3,906
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
itsVinkay
Izanami
16
3 / 5 / 21
10,137
845
9,934
9,442
3,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
4 / 7 / 7
9,320
777
5,537
10,346
3,802
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
Bagginz326
Bellona
15
1 / 7 / 5
8,597
716
4,639
14,827
13,468
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
DesignatedDrunk
Zhong Kui
12
1 / 8 / 6
7,806
651
9,910
12,011
5,846
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
SPARTAN0088
Arachne
16
8 / 7 / 4
9,796
816
9,984
13,876
6,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cliodhna
WingDingW0ng
Cliodhna
17
2 / 9 / 5
9,105
759
6,553
13,256
4,522
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
43
38
Kills
16
16
Deaths
38
95
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
4
7
7
1.07
L
Bellona
Bagginz326
Bellona
1
7
5
0.5
W
Hun Batz
DabCoach
Hun Batz
11
3
15
6.17
L
Zhong Kui
DesignatedDrunk
Zhong Kui
1
8
6
0.5
W
7
4
23
4.63
L
Arachne
SPARTAN0088
Arachne
8
7
4
1.43
L
Cliodhna
WingDingW0ng
Cliodhna
2
9
5
0.5
W
Kukulkan
4
2
18
6.5
W
13
2
18
11
W
Izanami
itsVinkay
Izanami
3
5
21
2.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,019
Damage
36,623
47,189
Taken
64,316
28,515
Mitigated
34,470
15,063
Healing
10,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
5,537
1,209
541
1,709
10,346
3,802
0
1,249
8,895
0
6,925
L
Bellona
Bagginz326
Bellona
4,639
295
287
815
14,827
13,468
0
2,432
12,098
0
19,002
W
Hun Batz
DabCoach
Hun Batz
11,431
1,516
1,478
2,301
11,282
6,343
476
1,466
9,816
41
27,823
L
Zhong Kui
DesignatedDrunk
Zhong Kui
9,910
111
132
1,778
12,011
5,846
0
1,833
10,178
19,991
0
W
11,174
1,962
446
2,105
11,308
12,941
23
1,487
9,821
0
14,966
L
Arachne
SPARTAN0088
Arachne
9,984
7,170
579
3,242
13,876
6,832
0
2,047
11,593
0
11,892
L
Cliodhna
WingDingW0ng
Cliodhna
6,553
316
305
709
13,256
4,522
0
1,417
11,655
0
20,863
W
Kukulkan
8,937
566
351
1,237
5,462
2,246
1,139
2,505
2,957
33,785
0
W
17,543
10,570
526
4,310
9,695
3,906
1,922
2,652
7,043
0
28,658
W
Izanami
itsVinkay
Izanami
9,934
5,960
127
2,182
9,442
3,079
1,583
1,800
7,642
0
19,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,863
Gold Earned
44,624
170
Minions Killed
88
0
Camps Cleared
0
1,109,952
Distance Traveled
974,796
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,320
777
1
0
0
182,959
1
L
Bellona
8,597
716
34
3
0
211,231
1
W
Hun Batz
11,808
984
30
3
0
232,550
0
L
Zhong Kui
7,806
651
17
1
0
165,925
1
W
Mulan
10,130
844
15
1
0
223,168
0
L
Arachne
9,796
816
8
1
0
225,343
0
L
Cliodhna
9,105
759
28
2
0
189,338
0
W
Kukulkan
10,088
841
61
5
0
219,831
4
W
Hou Yi
11,700
975
30
3
0
219,114
0
W
Izanami
10,137
845
34
3
0
215,289
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role