Player Matchup

Hercules
Hercules
OMallon
Hercules
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
214W - 199L
1,448 Elo+
Party 1
Tsukuyomi
Tsukuyomi
OhsamaCare
Tsukuyomi
Level 60
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 49L
1,428 Elo+
Party 4
Skadi
Skadi
PharoahAkhenaten
Skadi
Level 37
God Stats
7W - 6L
1,598 SR
Queue Stats
31W - 27L
1,437 Elo+
Party 1
Ra
Ra
Shrigmakek
Ra
Level 12
God Stats
1W - 1L
1,741 SR
Queue Stats
2W - 3L
1,521 Elo+
Party 4
Kuzenbo
Kuzenbo
SnapCrackaPop
Kuzenbo
Level 67
God Stats
19W - 14L
1,500 SR
Queue Stats
314W - 342L
1,258 Elo+
Solo
Team Averages
Level 58
1,568 SR
1,418 Elo+

VS

Team Averages
Level 77
1,416 SR
1,359 Elo+
Anhur
Anhur
 
Anhur
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Doomtaker23
Baron Samedi
Level 89
God Stats
1W - 4L
1,287 SR
Queue Stats
102W - 90L
1,171 Elo+
Party 2
Athena
Athena
MFVIHCIT
Athena
Level 72
God Stats
1W - 1L
1,267 SR
Queue Stats
1W - 1L
1,189 Elo+
Party 3
Bakasura
Bakasura
Norsewolf505
Bakasura
Level 43
God Stats
1W - 0L
1,527 SR
Queue Stats
293W - 306L
1,749 Elo+
Solo
Kukulkan
Kukulkan
Xamitlu47
Kukulkan
Level 140
God Stats
2W - 4L
1,500 SR
Queue Stats
10W - 20L
1,189 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
OMallon
Hercules
13
0 / 4 / 3
7,961
419
9,018
19,304
17,702
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
OhsamaCare
Tsukuyomi
15
7 / 5 / 5
9,989
526
10,375
16,337
5,431
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 12 / 4
8,339
439
9,536
16,553
3,955
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
6 / 6 / 10
10,344
544
17,736
11,597
3,942
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kuzenbo
12
3 / 3 / 6
8,397
442
9,291
15,320
20,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
9 / 4 / 7
10,505
553
17,145
18,528
6,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Doomtaker23
Baron Samedi
16
7 / 1 / 4
10,702
563
15,912
17,070
13,974
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Athena
MFVIHCIT
Athena
16
7 / 2 / 15
10,408
548
8,372
16,600
13,517
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bakasura
Norsewolf505
Bakasura
16
2 / 5 / 10
9,686
510
5,761
16,844
7,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
Xamitlu47
Kukulkan
16
4 / 6 / 8
10,344
544
10,087
11,678
5,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
73
18
Kills
29
30
Deaths
18
28
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
9
4
7
3.13
W
Baron Samedi
Doomtaker23
Baron Samedi
7
1
4
9
W
Athena
MFVIHCIT
Athena
7
2
15
7.25
W
Bakasura
Norsewolf505
Bakasura
2
5
10
1.4
L
Hercules
OMallon
Hercules
0
4
3
0.38
L
Tsukuyomi
OhsamaCare
Tsukuyomi
7
5
5
1.9
L
2
12
4
0.33
L
6
6
10
1.83
L
Kuzenbo
3
3
6
2
W
Kukulkan
Xamitlu47
Kukulkan
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,956
Damage
57,277
79,111
Taken
80,720
51,827
Mitigated
47,417
21,370
Healing
29,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
17,145
8,084
0
7,159
18,528
6,918
497
6,291
11,588
0
78,554
W
Baron Samedi
Doomtaker23
Baron Samedi
15,912
1,621
2,708
7,792
17,070
13,974
769
4,531
12,369
62,726
0
W
Athena
MFVIHCIT
Athena
8,372
2,061
546
1,192
16,600
13,517
1,050
5,985
10,455
28,834
0
W
Bakasura
Norsewolf505
Bakasura
5,761
3,606
0
6,769
16,844
7,977
1,796
4,261
12,423
0
42,823
L
Hercules
OMallon
Hercules
9,018
3,458
401
8,081
19,304
17,702
270
10,233
9,016
0
41,400
L
Tsukuyomi
OhsamaCare
Tsukuyomi
10,375
2,480
0
5,114
16,337
5,431
0
6,967
9,345
0
44,149
L
9,536
4,055
0
1,799
16,553
3,955
115
5,769
10,707
0
55,983
L
17,736
1,638
1,186
1,540
11,597
3,942
140
6,964
4,390
63,521
0
L
Kuzenbo
9,291
3,646
653
2,596
15,320
20,797
0
4,438
10,683
27,780
0
W
Kukulkan
Xamitlu47
Kukulkan
10,087
122
243
2,739
11,678
5,031
2,592
5,224
6,268
60,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,030
Gold Earned
51,645
361
Minions Killed
446
0
Camps Cleared
0
1,746,177
Distance Traveled
1,843,285
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,505
553
109
6
0
317,011
2
W
Baron Samedi
10,702
563
108
6
0
351,377
3
W
Athena
10,408
548
48
3
0
419,293
4
W
Bakasura
9,686
510
87
5
0
409,425
0
L
Hercules
7,961
419
66
3
0
364,543
9
L
Tsukuyomi
9,989
526
64
3
0
405,734
0
L
Skadi
8,339
439
91
5
0
299,633
2
L
Ra
10,344
544
108
6
0
351,324
1
L
Kuzenbo
8,397
442
32
2
0
324,943
5
W
Kukulkan
10,344
544
94
5
0
346,179
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role