Player Matchup

Cu Chulainn
Cu Chulainn
DogBro94
Cu Chulainn
Level 25
God Stats
3W - 3L
1,296 SR
Queue Stats
11W - 14L
1,272 Elo+
Party 2
Cthulhu
Cthulhu
RED NINLI
Cthulhu
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Rama
Rama
SHulk12
Rama
Level 160
God Stats
0W - 5L
1,012 SR
Queue Stats
11W - 21L
1,249 Elo+
Party 2
Chiron
Chiron
SweetT74
Chiron
Level 60
God Stats
0W - 3L
1,293 SR
Queue Stats
5W - 13L
1,272 Elo+
Party 2
Agni
Agni
pktwarrior14612
Agni
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,272 Elo+
Party 2
Team Averages
Level 58
1,320 SR
1,313 Elo+

VS

Team Averages
Level 85
1,400 SR
1,446 Elo+
Achilles
Achilles
DaBabyLETSGO837
Achilles
Level 38
God Stats
7W - 5L
1,500 SR
Queue Stats
91W - 122L
1,429 Elo+
Party 1
Danzaburou
Danzaburou
NorthernGrid
Danzaburou
Level 65
God Stats
10W - 8L
1,530 SR
Queue Stats
162W - 209L
1,453 Elo+
Party 1
Nu Wa
Nu Wa
PURPL3PL4TYPUS7
Nu Wa
Level 107
God Stats
5W - 2L
1,154 SR
Queue Stats
75W - 97L
1,529 Elo+
Party 1
Cliodhna
Cliodhna
nopuncake4u
Cliodhna
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 90L
1,471 Elo+
Party 1
Artio
Artio
sd6983
Artio
Level 106
God Stats
2W - 3L
1,314 SR
Queue Stats
36W - 43L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DogBro94
Cu Chulainn
17
4 / 7 / 3
10,452
871
8,393
22,194
13,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cthulhu
RED NINLI
Cthulhu
13
0 / 13 / 4
7,649
637
5,129
18,171
6,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rama
SHulk12
Rama
14
0 / 6 / 5
8,409
701
2,906
11,969
3,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chiron
SweetT74
Chiron
15
0 / 8 / 6
8,783
732
9,346
16,818
5,688
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

17
7 / 2 / 2
10,162
847
17,768
8,443
2,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
18
12 / 3 / 13
10,741
895
15,053
16,683
16,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
NorthernGrid
Danzaburou
17
2 / 2 / 10
10,100
842
9,257
10,561
4,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
5 / 0 / 21
10,530
878
19,520
7,459
2,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
nopuncake4u
Cliodhna
18
14 / 5 / 11
11,330
944
17,778
12,959
5,753
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artio
sd6983
Artio
16
3 / 1 / 22
10,351
863
7,833
18,516
20,198
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
113
11
Kills
36
36
Deaths
11
20
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Achilles
12
3
13
6.17
L
Cu Chulainn
DogBro94
Cu Chulainn
4
7
3
0.79
W
Danzaburou
NorthernGrid
Danzaburou
2
2
10
3.5
W
5
0
21
15.5
L
Cthulhu
RED NINLI
Cthulhu
0
13
4
0.15
L
Rama
SHulk12
Rama
0
6
5
0.42
L
Chiron
SweetT74
Chiron
0
8
6
0.38
W
Cliodhna
nopuncake4u
Cliodhna
14
5
11
3.9
L
7
2
2
4
W
Artio
sd6983
Artio
3
1
22
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,542
Damage
69,441
77,595
Taken
66,178
31,718
Mitigated
49,542
9,168
Healing
23,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
15,053
3,490
954
3,292
16,683
16,594
328
4,864
11,438
0
24,189
L
Cu Chulainn
DogBro94
Cu Chulainn
8,393
1,127
0
922
22,194
13,984
0
8,091
13,340
7,747
19,819
W
Danzaburou
NorthernGrid
Danzaburou
9,257
3,824
0
3,134
10,561
4,048
5,336
4,588
5,685
0
41,091
W
19,520
4,533
0
328
7,459
2,949
1,842
3,375
3,989
49,796
0
L
Cthulhu
RED NINLI
Cthulhu
5,129
631
0
0
18,171
6,168
0
6,623
10,939
11,816
0
L
Rama
SHulk12
Rama
2,906
2,419
0
2,154
11,969
3,166
0
5,100
6,541
0
18,852
L
Chiron
SweetT74
Chiron
9,346
2,637
895
3,287
16,818
5,688
912
3,888
12,292
0
33,501
W
Cliodhna
nopuncake4u
Cliodhna
17,778
2,719
110
1,991
12,959
5,753
1,329
4,551
8,208
0
46,204
L
17,768
1,429
0
1,910
8,443
2,712
0
2,371
5,839
45,904
0
W
Artio
sd6983
Artio
7,833
865
6,597
7,396
18,516
20,198
387
7,400
11,000
16,990
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,455
Gold Earned
53,052
205
Minions Killed
236
0
Camps Cleared
0
1,012,542
Distance Traveled
1,311,755
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
10,741
895
28
2
0
283,919
1
L
Cu Chulainn
10,452
871
42
4
0
250,066
0
W
Danzaburou
10,100
842
81
7
0
245,368
0
W
Nu Wa
10,530
878
53
4
0
239,929
1
L
Cthulhu
7,649
637
15
1
0
156,511
1
L
Rama
8,409
701
28
2
0
184,526
0
L
Chiron
8,783
732
62
5
0
207,336
0
W
Cliodhna
11,330
944
56
5
0
271,958
1
L
Agni
10,162
847
58
5
0
214,103
1
W
Artio
10,351
863
18
2
0
270,581
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role