Player Matchup

Ares
Ares
 
Ares
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Cemsix
Mulan
Level 59
God Stats
11W - 11L
1,461 SR
Queue Stats
168W - 170L
1,467 Elo+
Party 2
Anhur
Anhur
Falkorrr
Anhur
Level 145
God Stats
4W - 2L
1,600 SR
Queue Stats
166W - 144L
1,509 Elo+
Party 2
Bakasura
Bakasura
WalkerGHST
Bakasura
Level 84
God Stats
1W - 3L
1,310 SR
Queue Stats
297W - 267L
1,496 Elo+
Party 2
Merlin
Merlin
madcausebad01
Merlin
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 47L
1,509 Elo+
Party 2
Team Averages
Level 82
1,474 SR
1,496 Elo+

VS

Team Averages
Level 52
1,530 SR
1,500 Elo+
Nike
Nike
PromethaBean
Nike
Level 83
God Stats
4W - 5L
1,785 SR
Queue Stats
54W - 71L
1,417 Elo+
Solo
Olorun
Olorun
ThoseWhiteTeesYT
Olorun
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,510 Elo+
Party 1
Nox
Nox
Tostadoz
Nox
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,502 Elo+
Party 1
Loki
Loki
XyloBK
Loki
Level 49
God Stats
14W - 11L
1,288 SR
Queue Stats
30W - 27L
1,536 Elo+
Party 1
Odin
Odin
shivyshivers
Odin
Level 67
God Stats
1W - 4L
1,577 SR
Queue Stats
33W - 32L
1,536 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
13
1 / 2 / 9
7,533
753
3,379
6,765
4,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
Cemsix
Mulan
14
3 / 1 / 7
7,599
760
7,588
9,202
7,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
Falkorrr
Anhur
15
7 / 2 / 6
8,549
855
9,002
7,201
2,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
WalkerGHST
Bakasura
13
2 / 1 / 9
7,389
739
6,480
8,154
3,934
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
4 / 0 / 7
8,440
844
11,482
4,717
1,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 3
6,573
657
4,295
11,435
8,959
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
2 / 5 / 3
6,999
700
5,147
9,307
2,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
0 / 4 / 3
6,695
670
3,605
7,069
2,476
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
XyloBK
Loki
11
1 / 3 / 1
6,319
632
4,928
6,456
3,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
3 / 1 / 2
7,406
741
6,697
11,303
7,975
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
18
17
Kills
6
6
Deaths
17
38
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
2
9
2.75
W
Mulan
Cemsix
Mulan
3
1
7
6.5
W
Anhur
Falkorrr
Anhur
7
2
6
5
L
0
4
3
0.38
L
2
5
3
0.7
L
0
4
3
0.38
W
Bakasura
WalkerGHST
Bakasura
2
1
9
6.5
L
Loki
XyloBK
Loki
1
3
1
0.5
W
4
0
7
7.5
L
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,931
Damage
24,672
36,039
Taken
45,570
20,210
Mitigated
25,574
8,951
Healing
10,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
3,379
208
0
1,276
6,765
4,434
546
1,202
5,397
6,382
0
W
Mulan
Cemsix
Mulan
7,588
237
0
1,979
9,202
7,361
0
3,382
5,780
1,770
18,824
W
Anhur
Falkorrr
Anhur
9,002
4,666
0
3,031
7,201
2,798
540
2,327
4,841
0
29,253
L
4,295
280
0
900
11,435
8,959
0
4,591
6,650
0
18,827
L
5,147
2,399
1,151
2,977
9,307
2,907
0
1,942
7,209
19,219
0
L
3,605
906
0
0
7,069
2,476
0
1,705
5,149
18,298
0
W
Bakasura
WalkerGHST
Bakasura
6,480
3,735
0
973
8,154
3,934
141
1,441
6,645
0
15,253
L
Loki
XyloBK
Loki
4,928
831
157
1,022
6,456
3,257
0
2,093
4,122
0
10,800
W
11,482
996
63
1,629
4,717
1,683
1,349
400
4,199
41,788
0
L
6,697
1,821
564
3,274
11,303
7,975
0
5,053
5,831
0
15,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,510
Gold Earned
33,992
205
Minions Killed
142
0
Camps Cleared
0
1,040,912
Distance Traveled
953,398
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,533
753
10
1
0
195,981
2
W
Mulan
7,599
760
34
3
0
221,941
0
W
Anhur
8,549
855
45
5
0
186,856
2
L
Nike
6,573
657
32
3
0
191,217
0
L
Olorun
6,999
700
35
4
0
152,974
1
L
Nox
6,695
670
33
3
0
186,172
0
W
Bakasura
7,389
739
32
3
0
233,486
1
L
Loki
6,319
632
17
2
0
189,975
1
W
Merlin
8,440
844
84
8
0
202,648
2
L
Odin
7,406
741
25
3
0
233,060
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role