Player Matchup

Athena
Athena
Platinum V
 
Athena
Platinum V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum IV
Fledermois
Tsukuyomi
Platinum IV
Level 158
God Stats
4W - 1L
1,500 SR
Queue Stats
91W - 86L
1,875 MMR
Party 1
Apollo
Apollo
Platinum IV
LBurd
Apollo
Platinum IV
Level 156
God Stats
1W - 2L
1,521 SR
Queue Stats
28W - 28L
1,931 MMR
Party 2
Eset
Eset
Platinum II
MNonXbox
Eset
Platinum II
Level 158
God Stats
3W - 3L
1,500 SR
Queue Stats
258W - 203L
1,911 MMR
Party 2
Odin
Odin
Platinum IV
ºQuuji
Odin
Platinum IV
Level 160
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 66L
1,875 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 155
1,504 SR
1,819 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 136
1,671 SR
1,787 MMR
Horus
Horus
Diamond V
 
Horus
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Platinum II
LegacyMAE
Pele
Platinum II
Level 148
God Stats
28W - 16L
1,916 SR
Queue Stats
85W - 75L
1,944 MMR
Party 3
Zeus
Zeus
Platinum III
Nathаnn
Zeus
Platinum III
Level 64
God Stats
67W - 35L
1,937 SR
Queue Stats
143W - 125L
1,924 MMR
Solo
Sol
Sol
Gold IV
Rеber
Sol
Gold IV
Level 160
God Stats
1W - 2L
1,500 SR
Queue Stats
347W - 290L
1,762 MMR
Party 3
Mulan
Mulan
Gold II
XxDulxFactorxX
Mulan
Gold II
Level 149
God Stats
6W - 10L
1,500 SR
Queue Stats
508W - 512L
1,805 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
7
0 / 3 / 1
4,563
456
1,520
6,136
2,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
Fledermois
Tsukuyomi
9
1 / 3 / 0
5,285
529
2,018
7,350
2,085
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Apollo
LBurd
Apollo
11
1 / 1 / 0
5,794
579
3,864
6,936
2,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
9
0 / 5 / 0
4,947
495
2,069
5,918
1,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Odin
ºQuuji
Odin
10
0 / 0 / 1
5,486
549
1,575
5,526
4,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
Jing WeiFenrirLokiGeb

VS

Bans
BastetDa JiCliodhnaAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
1 / 0 / 8
6,166
617
3,442
4,999
2,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pele
12
4 / 0 / 3
6,738
674
5,179
4,521
1,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Zeus
12
3 / 0 / 1
6,866
687
2,141
3,202
823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Sol
Rеber
Sol
12
3 / 1 / 1
7,139
714
6,275
6,976
2,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
1 / 1 / 1
6,612
661
4,671
5,052
2,781
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
12
12
Deaths
2
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
0
3
1
0.17
W
Horus
 
Horus
1
0
8
5
L
Tsukuyomi
Fledermois
Tsukuyomi
1
3
0
0.33
L
Apollo
LBurd
Apollo
1
1
0
1
W
Pele
4
0
3
5.5
L
Eset
0
5
0
0
W
Zeus
3
0
1
3.5
W
Sol
Rеber
Sol
3
1
1
3.5
W
1
1
1
1.5
L
Odin
ºQuuji
Odin
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,046
Damage
21,708
31,866
Taken
24,750
12,535
Mitigated
9,247
9,874
Healing
9,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
1,520
68
190
734
6,136
2,462
0
1,533
4,555
8,750
0
W
Horus
 
Horus
3,442
1,345
479
2,227
4,999
2,284
0
1,191
3,808
0
9,794
L
Tsukuyomi
Fledermois
Tsukuyomi
2,018
642
0
2,938
7,350
2,085
0
1,072
6,238
0
26,308
L
Apollo
LBurd
Apollo
3,864
2,257
0
2,280
6,936
2,201
0
3,257
3,679
0
40,969
W
Pele
5,179
1,012
0
834
4,521
1,210
0
731
3,790
0
44,094
L
Eset
2,069
261
0
1,014
5,918
1,639
0
1,742
4,176
27,249
0
W
Zeus
2,141
247
0
483
3,202
823
542
1,324
1,878
48,369
0
W
Sol
Rеber
Sol
6,275
3,227
0
3,383
6,976
2,149
213
211
6,765
45,411
6,217
W
4,671
487
0
2,534
5,052
2,781
0
132
4,624
0
37,773
L
Odin
ºQuuji
Odin
1,575
128
0
2,718
5,526
4,148
0
0
5,100
0
25,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,075
Gold Earned
33,521
287
Minions Killed
379
0
Camps Cleared
0
1,026,181
Distance Traveled
1,032,967
13
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
4,563
456
18
2
0
224,661
3
W
Horus
6,166
617
12
1
0
221,087
4
L
Tsukuyomi
5,285
529
63
6
0
215,327
1
L
Apollo
5,794
579
82
8
0
206,052
3
W
Pele
6,738
674
83
8
0
225,703
1
L
Eset
4,947
495
62
6
0
180,607
2
W
Zeus
6,866
687
106
11
0
195,673
6
W
Sol
7,139
714
103
10
0
191,023
2
W
Mulan
6,612
661
75
8
0
199,481
0
L
Odin
5,486
549
62
6
0
199,534
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role