Player Matchup

Sol
Sol
AikiMiyu
Sol
Level 147
God Stats
2W - 1L
1,720 SR
Queue Stats
77W - 69L
1,405 Elo+
Party 1
Cthulhu
Cthulhu
Emerald_Trash
Cthulhu
Level 69
God Stats
10W - 9L
1,385 SR
Queue Stats
26W - 23L
1,405 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
FlowerGurl100
Ah Muzen Cab
Level 48
God Stats
4W - 2L
1,826 SR
Queue Stats
23W - 18L
1,473 Elo+
Party 1
Chaac
Chaac
GHOSTw000
Chaac
Level 104
God Stats
3W - 3L
1,291 SR
Queue Stats
55W - 43L
1,256 Elo+
Solo
Ravana
Ravana
LDvSnagz
Ravana
Level 142
God Stats
8W - 6L
1,053 SR
Queue Stats
345W - 335L
1,502 Elo+
Solo
Team Averages
Level 102
1,455 SR
1,408 Elo+

VS

Team Averages
Level 60
1,519 SR
1,631 Elo+
Atlas
Atlas
DeepHollowSpace
Atlas
Level 61
God Stats
27W - 22L
1,665 SR
Queue Stats
389W - 374L
1,814 Elo+
Party 2
Bellona
Bellona
Kruto15
Bellona
Level 64
God Stats
34W - 33L
1,627 SR
Queue Stats
47W - 58L
1,648 Elo+
Party 2
Zeus
Zeus
dylamiibo
Zeus
Level 28
God Stats
1W - 2L
1,238 SR
Queue Stats
25W - 34L
1,491 Elo+
Party 2
Apollo
Apollo
parent_ninja
Apollo
Level 61
God Stats
2W - 6L
1,208 SR
Queue Stats
14W - 15L
1,466 Elo+
Solo
Mercury
Mercury
russhazl
Mercury
Level 87
God Stats
3W - 4L
1,857 SR
Queue Stats
208W - 181L
1,735 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 4
6,224
566
6,766
6,066
1,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cthulhu
11
1 / 3 / 4
6,054
550
4,418
9,572
4,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
FlowerGurl100
Ah Muzen Cab
12
5 / 0 / 1
7,304
664
4,521
4,575
1,567
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Chaac
GHOSTw000
Chaac
12
0 / 0 / 1
6,690
608
2,995
5,331
2,735
Ravana
LDvSnagz
Ravana
11
5 / 0 / 2
6,944
631
4,529
3,484
1,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 4
5,077
462
4,147
9,084
5,116
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
Kruto15
Bellona
9
0 / 1 / 0
4,657
423
2,240
6,817
4,001
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zeus
8
1 / 5 / 0
5,262
478
3,693
5,198
1,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
8
1 / 4 / 3
4,921
447
2,898
7,624
1,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
russhazl
Mercury
10
2 / 1 / 0
6,094
554
3,231
7,632
1,990
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
12
13
Kills
5
5
Deaths
13
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
2
4
2
L
1
2
4
1.5
W
Cthulhu
1
3
4
1
W
Ah Muzen Cab
FlowerGurl100
Ah Muzen Cab
5
0
1
5.5
W
Chaac
GHOSTw000
Chaac
0
0
1
0.5
L
Bellona
Kruto15
Bellona
0
1
0
0
W
Ravana
LDvSnagz
Ravana
5
0
2
6
L
Zeus
1
5
0
0.2
L
Apollo
1
4
3
0.63
L
Mercury
russhazl
Mercury
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,229
Damage
16,209
29,028
Taken
36,355
11,358
Mitigated
13,993
13,192
Healing
9,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,766
3,818
0
3,322
6,066
1,626
0
2,784
3,282
37,226
0
L
4,147
1,268
180
2,745
9,084
5,116
155
5,448
3,636
18,384
0
W
Cthulhu
4,418
414
213
3,564
9,572
4,199
0
2,797
6,775
18,001
8,069
W
Ah Muzen Cab
FlowerGurl100
Ah Muzen Cab
4,521
1,808
0
1,927
4,575
1,567
292
1,794
2,781
0
46,084
W
Chaac
GHOSTw000
Chaac
2,995
744
0
2,766
5,331
2,735
92
0
5,331
0
41,761
L
Bellona
Kruto15
Bellona
2,240
1,212
0
3,279
6,817
4,001
0
0
6,817
0
20,288
W
Ravana
LDvSnagz
Ravana
4,529
1,109
315
1,085
3,484
1,231
0
465
3,019
0
34,466
L
Zeus
3,693
806
0
37
5,198
1,153
0
1,093
4,105
24,918
0
L
Apollo
2,898
2,395
0
1,914
7,624
1,733
408
3,944
3,680
0
22,449
L
Mercury
russhazl
Mercury
3,231
2,139
0
1,089
7,632
1,990
0
80
7,552
0
37,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,216
Gold Earned
26,011
348
Minions Killed
249
0
Camps Cleared
0
1,149,528
Distance Traveled
1,019,503
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,224
566
63
6
0
190,836
6
L
Atlas
5,077
462
24
2
0
209,203
0
W
Cthulhu
6,054
550
50
5
0
223,009
0
W
Ah Muzen Cab
7,304
664
91
8
0
237,599
3
W
Chaac
6,690
608
76
7
0
234,255
1
L
Bellona
4,657
423
44
4
0
184,290
0
W
Ravana
6,944
631
68
6
0
263,829
6
L
Zeus
5,262
478
57
5
0
170,307
1
L
Apollo
4,921
447
49
4
0
183,615
1
L
Mercury
6,094
554
75
7
0
272,088
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role