Player Matchup

Zeus
Zeus
Silver I
 
Zeus
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Silver I
KaMeTuKaNuN
Fenrir
Silver I
Level 155
God Stats
63W - 67L
1,734 SR
Queue Stats
333W - 316L
1,592 MMR
Party 1
Ullr
Ullr
Gold I
Melkor24
Ullr
Gold I
Level 116
God Stats
1W - 4L
1,306 SR
Queue Stats
94W - 91L
1,648 MMR
Party 2
Erlang Shen
Erlang Shen
Bronze III
kaz00
Erlang Shen
Bronze III
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,584 MMR
Party 1
Olorun
Olorun
Gold II
yourdadisback
Olorun
Gold II
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
183W - 181L
1,610 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 123
1,508 SR
1,587 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 112
1,525 SR
1,606 MMR
Ymir
Ymir
Silver I
Abbaaddon2515
Ymir
Silver I
Level 113
God Stats
2W - 1L
1,500 SR
Queue Stats
575W - 577L
1,584 MMR
Solo
Nu Wa
Nu Wa
Gold III
KenyaSwolluw
Nu Wa
Gold III
Level 115
God Stats
16W - 5L
1,500 SR
Queue Stats
174W - 154L
1,579 MMR
Solo
Chaac
Chaac
Gold V
Nyiroe
Chaac
Gold V
Level 120
God Stats
2W - 1L
1,285 SR
Queue Stats
148W - 143L
1,596 MMR
Party 3
Cupid
Cupid
Gold IV
chimpteammate
Cupid
Gold IV
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 20L
1,724 MMR
Party 3
Thanatos
Thanatos
Silver II
norskgaming
Thanatos
Silver II
Level 127
God Stats
18W - 13L
1,839 SR
Queue Stats
63W - 57L
1,545 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
9
1 / 3 / 4
5,504
612
5,073
4,570
1,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
8
3 / 3 / 0
5,665
629
1,633
6,686
2,975
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ullr
6
0 / 3 / 3
4,409
490
2,228
6,247
1,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Erlang Shen
kaz00
Erlang Shen
9
1 / 4 / 0
5,100
567
5,971
8,679
5,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

7
0 / 4 / 1
4,626
514
3,464
5,729
839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bans
BastetMulanCliodhnaLoki

VS

Bans
ArachneAh Muzen CabGebAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 5
5,275
586
3,068
6,734
3,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
2 / 1 / 5
6,464
718
4,384
3,121
728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Nyiroe
Chaac
10
6 / 1 / 2
6,218
691
5,314
8,380
4,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
6 / 1 / 1
6,992
777
5,393
5,377
1,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
norskgaming
Thanatos
10
3 / 1 / 4
6,069
674
5,522
7,290
2,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
5
Kills
17
17
Deaths
5
8
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
3
4
1
W
0
1
5
2.5
L
Fenrir
3
3
0
1
W
2
1
5
4.5
L
Ullr
0
3
3
0.5
W
Chaac
Nyiroe
Chaac
6
1
2
7
W
6
1
1
6.5
L
Erlang Shen
kaz00
Erlang Shen
1
4
0
0.25
W
Thanatos
norskgaming
Thanatos
3
1
4
5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,369
Damage
23,681
31,911
Taken
30,902
11,598
Mitigated
12,458
7,879
Healing
14,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
5,073
1,046
0
228
4,570
1,062
0
1,810
2,273
33,782
0
W
3,068
674
0
1,587
6,734
3,109
0
2,949
3,676
8,882
0
L
Fenrir
1,633
622
90
898
6,686
2,975
0
2,193
4,405
0
6,951
W
4,384
425
0
1,167
3,121
728
414
790
2,154
41,341
1,412
L
Ullr
2,228
1,151
0
1,740
6,247
1,495
0
1,504
4,535
0
12,357
W
Chaac
Nyiroe
Chaac
5,314
1,844
0
3,596
8,380
4,501
0
28
8,352
0
24,883
W
5,393
3,076
145
2,696
5,377
1,855
0
3,058
2,277
0
45,360
L
Erlang Shen
kaz00
Erlang Shen
5,971
2,952
0
3,517
8,679
5,227
0
497
7,476
0
25,718
W
Thanatos
norskgaming
Thanatos
5,522
1,198
0
5,722
7,290
2,265
0
1,232
5,906
0
34,244
L
3,464
2,100
41
1,365
5,729
839
0
381
5,276
20,835
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,304
Gold Earned
31,018
199
Minions Killed
305
0
Camps Cleared
0
934,043
Distance Traveled
965,925
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,504
612
81
9
0
189,662
3
W
Ymir
5,275
586
11
1
0
197,005
4
L
Fenrir
5,665
629
15
2
0
199,874
2
W
Nu Wa
6,464
718
83
9
0
194,246
5
L
Ullr
4,409
490
25
3
0
199,331
1
W
Chaac
6,218
691
50
6
0
180,753
0
W
Cupid
6,992
777
91
10
0
175,866
2
L
Erlang Shen
5,100
567
41
5
0
196,404
3
W
Thanatos
6,069
674
70
8
0
218,055
4
L
Olorun
4,626
514
37
4
0
148,772
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role