Player Matchup

Kuzenbo
Kuzenbo
CamoMcSlick
Kuzenbo
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 167L
1,533 Elo+
Party 3
Mulan
Mulan
HirashiDesu
Mulan
Level 122
God Stats
3W - 4L
1,295 SR
Queue Stats
325W - 330L
1,345 Elo+
Party 2
Izanami
Izanami
SirTaylor
Izanami
Level 155
God Stats
8W - 9L
1,291 SR
Queue Stats
176W - 181L
1,478 Elo+
Party 3
Vulcan
Vulcan
bolilleirus
Vulcan
Level 124
God Stats
4W - 3L
1,500 SR
Queue Stats
144W - 157L
1,485 Elo+
Party 2
Da Ji
Da Ji
xMGxPaco
Da Ji
Level 155
God Stats
3W - 3L
1,500 SR
Queue Stats
319W - 331L
1,085 Elo+
Party 2
Team Averages
Level 135
1,417 SR
1,385 Elo+

VS

Team Averages
Level 126
1,416 SR
1,472 Elo+
Cerberus
Cerberus
Atriox Sol
Cerberus
Level 131
God Stats
0W - 1L
1,280 SR
Queue Stats
11W - 20L
1,719 Elo+
Party 1
Nox
Nox
GG Nagasaki
Nox
Level 142
God Stats
2W - 4L
1,309 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Ideal Remedy
Cu Chulainn
Level 150
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 11L
1,500 Elo+
Party 1
Olorun
Olorun
MajesticFaps
Olorun
Level 56
God Stats
0W - 1L
1,308 SR
Queue Stats
3W - 7L
1,143 Elo+
Solo
Ratatoskr
Ratatoskr
ablindshadowX
Ratatoskr
Level 149
God Stats
0W - 4L
1,684 SR
Queue Stats
8W - 18L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
CamoMcSlick
Kuzenbo
18
6 / 1 / 8
12,219
555
9,627
17,412
26,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
4 / 4 / 2
11,401
518
7,270
13,599
16,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
SirTaylor
Izanami
20
9 / 2 / 5
13,260
603
16,603
13,946
5,852
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vulcan
18
2 / 2 / 8
11,717
533
5,627
9,198
3,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Da Ji
xMGxPaco
Da Ji
18
7 / 4 / 5
11,737
534
14,915
16,953
7,247
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Atriox Sol
Cerberus
13
0 / 5 / 1
7,672
349
4,232
13,705
10,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

14
1 / 4 / 1
8,790
400
8,372
11,643
3,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cu Chulainn
Ideal Remedy
Cu Chulainn
18
6 / 6 / 2
11,370
517
14,800
20,860
14,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Olorun
16
4 / 9 / 1
10,776
490
8,863
19,416
6,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
ablindshadowX
Ratatoskr
17
2 / 4 / 3
10,217
464
3,668
12,484
7,445
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
21
28
Kills
13
13
Deaths
28
28
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Atriox Sol
Cerberus
0
5
1
0.1
W
Kuzenbo
CamoMcSlick
Kuzenbo
6
1
8
10
L
1
4
1
0.38
W
4
4
2
1.25
L
Cu Chulainn
Ideal Remedy
Cu Chulainn
6
6
2
1.17
L
Olorun
4
9
1
0.5
W
Izanami
SirTaylor
Izanami
9
2
5
5.75
L
Ratatoskr
ablindshadowX
Ratatoskr
2
4
3
0.88
W
Vulcan
2
2
8
3
W
Da Ji
xMGxPaco
Da Ji
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,042
Damage
39,935
71,108
Taken
78,108
59,899
Mitigated
42,904
13,016
Healing
18,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Atriox Sol
Cerberus
4,232
166
0
2,576
13,705
10,820
0
5,114
8,591
31,798
0
W
Kuzenbo
CamoMcSlick
Kuzenbo
9,627
3,007
648
3,467
17,412
26,254
51
5,754
11,263
43,769
0
L
8,372
329
93
1,943
11,643
3,742
0
2,794
8,415
53,451
2,571
W
7,270
1,522
0
4,411
13,599
16,951
368
1,010
12,589
633
67,890
L
Cu Chulainn
Ideal Remedy
Cu Chulainn
14,800
3,652
0
5,753
20,860
14,237
0
3,696
16,774
0
87,870
L
Olorun
8,863
4,660
0
5,518
19,416
6,660
382
3,324
15,858
67,074
0
W
Izanami
SirTaylor
Izanami
16,603
11,978
0
3,003
13,946
5,852
1,402
6,713
7,117
0
121,843
L
Ratatoskr
ablindshadowX
Ratatoskr
3,668
724
0
2,677
12,484
7,445
554
0
12,008
0
57,243
W
Vulcan
5,627
1,726
0
987
9,198
3,595
58
2,859
6,339
81,187
0
W
Da Ji
xMGxPaco
Da Ji
14,915
4,283
0
500
16,953
7,247
22
4,085
12,778
0
82,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,334
Gold Earned
48,825
642
Minions Killed
560
0
Camps Cleared
0
2,054,237
Distance Traveled
1,771,059
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,672
349
72
3
0
323,000
2
W
Kuzenbo
12,219
555
49
2
0
408,436
0
L
Nox
8,790
400
114
5
0
348,417
0
W
Mulan
11,401
518
141
6
0
420,784
3
L
Cu Chulainn
11,370
517
146
7
0
399,283
3
L
Olorun
10,776
490
109
5
0
344,660
1
W
Izanami
13,260
603
196
9
0
386,800
2
L
Ratatoskr
10,217
464
119
5
0
355,699
2
W
Vulcan
11,717
533
161
7
0
438,785
2
W
Da Ji
11,737
534
95
4
0
399,432
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role