Player Matchup

Baron Samedi
Baron Samedi
ABS0L3M-10-
Baron Samedi
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 22L
1,205 Elo+
Party 1
He Bo
He Bo
ENDLESS_TRUTH
He Bo
Level 91
God Stats
20W - 13L
1,600 SR
Queue Stats
498W - 495L
1,527 Elo+
Solo
Atlas
Atlas
OG_Blood_Killa_
Atlas
Level 99
God Stats
4W - 1L
1,500 SR
Queue Stats
35W - 45L
1,513 Elo+
Solo
Apollo
Apollo
muddy_shrimp3
Apollo
Level 67
God Stats
5W - 8L
1,220 SR
Queue Stats
47W - 58L
1,409 Elo+
Solo
Odin
Odin
xXL0nely_EggXx
Odin
Level 84
God Stats
3W - 4L
1,285 SR
Queue Stats
26W - 35L
1,131 Elo+
Party 1
Team Averages
Level 85
1,421 SR
1,357 Elo+

VS

Team Averages
Level 30
1,440 SR
1,411 Elo+
Ymir
Ymir
DiIIDoe22
Ymir
Level 3
God Stats
2W - 5L
1,500 SR
Queue Stats
7W - 11L
1,500 Elo+
Party 2
Vamana
Vamana
Dr_badA55-42
Vamana
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 2
Bakasura
Bakasura
GRODT-_-OP
Bakasura
Level 55
God Stats
6W - 10L
1,543 SR
Queue Stats
15W - 25L
1,500 Elo+
Party 2
Artemis
Artemis
SCHMIDTY-_-op
Artemis
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
X6 JJG
Heimdallr
Level 48
God Stats
3W - 7L
1,156 SR
Queue Stats
95W - 99L
1,053 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ABS0L3M-10-
Baron Samedi
16
5 / 1 / 8
10,078
504
8,808
8,809
3,791
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
9 / 2 / 1
10,925
546
12,604
10,856
3,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 2 / 9
9,330
467
8,734
16,581
15,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
4 / 3 / 4
9,018
451
9,007
10,694
3,534
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
8 / 0 / 7
10,916
546
12,451
10,040
7,602
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
3 / 7 / 3
9,554
478
6,934
16,245
5,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Vamana
12
0 / 6 / 0
7,921
396
5,767
17,085
14,179
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bakasura
GRODT-_-OP
Bakasura
15
2 / 6 / 2
9,513
476
8,491
17,147
8,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
12
1 / 5 / 2
7,869
393
5,451
9,209
2,867
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
X6 JJG
Heimdallr
13
2 / 4 / 3
8,795
440
6,620
15,470
4,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
18
27
Kills
8
8
Deaths
28
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
ABS0L3M-10-
Baron Samedi
5
1
8
9
L
Ymir
3
7
3
0.64
L
Vamana
0
6
0
0
W
9
2
1
4.75
L
Bakasura
GRODT-_-OP
Bakasura
2
6
2
0.5
W
1
2
9
2.75
L
Artemis
1
5
2
0.4
L
Heimdallr
X6 JJG
Heimdallr
2
4
3
0.88
W
4
3
4
2
W
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,604
Damage
33,263
56,980
Taken
75,156
34,179
Mitigated
36,200
18,337
Healing
17,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
ABS0L3M-10-
Baron Samedi
8,808
795
1,589
4,590
8,809
3,791
110
795
7,764
54,867
0
L
Ymir
6,934
482
0
1,524
16,245
5,756
288
7,549
8,696
34,504
0
L
Vamana
5,767
3,999
538
5,754
17,085
14,179
22
5,481
11,604
0
37,984
W
12,604
0
0
3,796
10,856
3,695
862
1,823
8,893
85,795
0
L
Bakasura
GRODT-_-OP
Bakasura
8,491
6,788
278
4,646
17,147
8,778
496
8,988
8,159
0
36,843
W
8,734
3,053
0
2,345
16,581
15,557
395
2,628
13,345
36,121
6,652
L
Artemis
5,451
2,917
197
1,026
9,209
2,867
1,012
4,228
4,981
0
23,893
L
Heimdallr
X6 JJG
Heimdallr
6,620
3,250
0
4,014
15,470
4,620
1,441
5,768
9,702
0
52,015
W
9,007
4,787
0
3,099
10,694
3,534
822
1,123
9,431
0
49,206
W
12,451
2,513
330
2,588
10,040
7,602
330
565
9,303
10,733
39,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,267
Gold Earned
43,652
447
Minions Killed
330
0
Camps Cleared
0
1,930,302
Distance Traveled
1,710,825
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,078
504
105
5
0
435,992
0
L
Ymir
9,554
478
52
3
0
379,766
1
L
Vamana
7,921
396
70
4
0
317,353
0
W
He Bo
10,925
546
129
6
0
342,478
1
L
Bakasura
9,513
476
109
5
0
371,768
1
W
Atlas
9,330
467
62
3
0
365,543
7
L
Artemis
7,869
393
34
2
0
314,096
1
L
Heimdallr
8,795
440
65
3
0
327,842
3
W
Apollo
9,018
451
75
4
0
394,101
1
W
Odin
10,916
546
76
4
0
392,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role