Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
BIGCheese8
Baron Samedi
Level 78
God Stats
13W - 8L
1,500 SR
Queue Stats
73W - 62L
1,551 Elo+
Party 1
Terra
Terra
DrizzTZPG
Terra
Level 147
God Stats
2W - 3L
1,500 SR
Queue Stats
54W - 61L
1,546 Elo+
Party 1
Amaterasu
Amaterasu
NoFattChickss
Amaterasu
Level 98
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 8L
1,763 Elo+
Solo
Medusa
Medusa
SlitherySnekks
Medusa
Level 106
God Stats
41W - 28L
1,801 SR
Queue Stats
290W - 224L
1,558 Elo+
Party 2
Team Averages
Level 105
1,560 SR
1,584 Elo+

VS

Team Averages
Level 104
1,424 SR
1,543 Elo+
Odin
Odin
Doggytalents007
Odin
Level 62
God Stats
1W - 4L
1,335 SR
Queue Stats
134W - 119L
1,349 Elo+
Solo
Kali
Kali
FacedHales
Kali
Level 156
God Stats
3W - 3L
1,500 SR
Queue Stats
97W - 90L
1,703 Elo+
Solo
Kumbhakarna
Kumbhakarna
Ramshlop
Kumbhakarna
Level 88
God Stats
1W - 3L
1,500 SR
Queue Stats
88W - 89L
1,500 Elo+
Party 3
Izanami
Izanami
ShadowLugiaXD
Izanami
Level 107
God Stats
1W - 2L
1,284 SR
Queue Stats
178W - 171L
1,664 Elo+
Party 3
Anubis
Anubis
wydstepbro69420
Anubis
Level 107
God Stats
5W - 3L
1,500 SR
Queue Stats
16W - 14L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
11
5 / 1 / 5
7,264
605
7,384
7,625
2,249
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
BIGCheese8
Baron Samedi
11
2 / 3 / 3
6,912
576
4,689
6,990
2,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Terra
DrizzTZPG
Terra
10
2 / 0 / 6
6,588
549
2,726
8,859
5,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amaterasu
NoFattChickss
Amaterasu
13
3 / 2 / 0
7,668
639
6,498
7,560
4,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
6 / 1 / 3
8,304
692
8,672
7,184
2,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
5,952
496
2,987
8,334
3,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
2 / 2 / 0
5,739
478
2,369
7,858
3,288
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kumbhakarna
Ramshlop
Kumbhakarna
9
0 / 5 / 2
5,581
465
3,019
11,773
5,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
10
1 / 6 / 1
6,512
543
6,092
9,217
1,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
3 / 3 / 1
6,762
564
5,940
7,824
3,660
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
18
Kills
6
7
Deaths
18
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
5
1
5
7.5
W
Baron Samedi
BIGCheese8
Baron Samedi
2
3
3
1.17
L
0
2
2
0.5
W
Terra
DrizzTZPG
Terra
2
0
6
5
L
2
2
0
1
W
Amaterasu
NoFattChickss
Amaterasu
3
2
0
1.5
L
Kumbhakarna
Ramshlop
Kumbhakarna
0
5
2
0.2
L
Izanami
1
6
1
0.25
W
6
1
3
7.5
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,969
Damage
20,407
38,218
Taken
45,006
16,809
Mitigated
17,512
15,969
Healing
10,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
7,384
2,433
0
2,864
7,625
2,249
0
1,110
6,413
0
33,598
W
Baron Samedi
BIGCheese8
Baron Samedi
4,689
837
220
1,673
6,990
2,192
434
3,660
3,330
41,103
0
L
2,987
556
0
533
8,334
3,903
231
77
8,257
0
22,628
W
Terra
DrizzTZPG
Terra
2,726
574
960
3,546
8,859
5,560
112
3,202
5,618
11,151
0
L
2,369
953
0
2,004
7,858
3,288
0
397
7,461
0
26,139
W
Amaterasu
NoFattChickss
Amaterasu
6,498
3,550
0
3,294
7,560
4,539
760
362
6,796
0
40,122
L
Kumbhakarna
Ramshlop
Kumbhakarna
3,019
291
116
2,120
11,773
5,384
0
3,795
7,248
15,667
0
L
Izanami
6,092
4,345
0
2,364
9,217
1,277
1,070
701
8,516
0
40,890
W
8,672
3,989
0
3,412
7,184
2,269
751
625
6,559
0
62,137
L
5,940
303
0
3,422
7,824
3,660
0
2,445
5,379
39,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,736
Gold Earned
30,546
345
Minions Killed
304
0
Camps Cleared
0
1,174,837
Distance Traveled
1,091,534
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
7,264
605
53
4
0
240,325
1
W
Baron Samedi
6,912
576
89
7
0
232,757
2
L
Odin
5,952
496
62
5
0
240,914
5
W
Terra
6,588
549
11
1
0
256,553
3
L
Kali
5,739
478
52
4
0
211,545
4
W
Amaterasu
7,668
639
77
6
0
213,628
5
L
Kumbhakarna
5,581
465
16
1
0
231,571
3
L
Izanami
6,512
543
93
8
0
206,640
3
W
Medusa
8,304
692
115
10
0
231,574
0
L
Anubis
6,762
564
81
7
0
200,864
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role