Player Matchup

Nemesis
Nemesis
GoruttaJones
Nemesis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,704 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Luuffy318
Kumbhakarna
Level 139
God Stats
1W - 1L
1,719 SR
Queue Stats
83W - 133L
1,780 Elo+
Party 1
Agni
Agni
ZeroSempaiii
Agni
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 138L
1,694 Elo+
Party 1
Team Averages
Level 77
1,573 SR
1,726 Elo+

VS

Team Averages
Level 118
1,529 SR
1,337 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
Rebleus25
Agni
Level 63
God Stats
4W - 6L
1,586 SR
Queue Stats
9W - 20L
1,309 Elo+
Solo
Pele
Pele
kadu069
Pele
Level 146
God Stats
1W - 4L
1,500 SR
Queue Stats
60W - 90L
1,202 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
GoruttaJones
Nemesis
11
1 / 3 / 0
6,375
638
4,889
10,039
4,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kumbhakarna
Luuffy318
Kumbhakarna
10
0 / 2 / 1
6,538
654
1,606
9,828
7,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
0 / 7 / 0
5,586
559
3,511
5,939
1,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
5 / 0 / 7
7,819
782
7,918
7,280
5,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Agni
11
3 / 1 / 6
7,264
726
6,030
5,165
1,740
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
kadu069
Pele
13
4 / 0 / 6
7,726
773
6,478
7,016
3,110
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
1
Kills
12
12
Deaths
1
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
0
7
8.5
L
Nemesis
GoruttaJones
Nemesis
1
3
0
0.33
L
Kumbhakarna
Luuffy318
Kumbhakarna
0
2
1
0.25
W
Agni
3
1
6
6
L
0
7
0
0
W
Pele
kadu069
Pele
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,006
Damage
20,426
25,806
Taken
19,461
13,729
Mitigated
10,230
6,185
Healing
4,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,918
258
773
1,950
7,280
5,380
0
1,558
5,722
23,911
0
L
Nemesis
GoruttaJones
Nemesis
4,889
779
0
3,662
10,039
4,046
0
5,959
3,617
0
17,244
L
Kumbhakarna
Luuffy318
Kumbhakarna
1,606
131
0
2,523
9,828
7,700
0
4,392
5,217
7,902
0
W
Agni
6,030
564
0
0
5,165
1,740
0
1,458
3,707
14,584
0
L
3,511
159
0
0
5,939
1,983
0
3,174
2,648
13,968
0
W
Pele
kadu069
Pele
6,478
405
0
1,332
7,016
3,110
54
2,609
4,407
0
27,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,499
Gold Earned
22,809
63
Minions Killed
103
1
Camps Cleared
7
485,119
Distance Traveled
610,033
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,819
782
36
4
3
212,167
4
L
Nemesis
6,375
638
34
3
0
185,124
2
L
Kumbhakarna
6,538
654
7
1
0
174,178
2
W
Agni
7,264
726
14
1
1
183,493
0
L
Agni
5,586
559
22
2
1
125,817
1
W
Pele
7,726
773
53
5
3
214,373
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role