Player Matchup

Ra
Ra
 
Ra
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
EVLRED
Da Ji
Level 135
God Stats
2W - 6L
1,708 SR
Queue Stats
111W - 229L
1,795 Elo+
Party 2
Achilles
Achilles
PlacidFlow
Achilles
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 78L
1,715 Elo+
Party 2
Charybdis
Charybdis
iLushin_20
Charybdis
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 27L
1,815 Elo+
Party 2
Atlas
Atlas
xUnknown_SouIjah
Atlas
Level 155
God Stats
14W - 12L
1,482 SR
Queue Stats
101W - 206L
1,593 Elo+
Party 2
Team Averages
Level 118
1,538 SR
1,684 Elo+

VS

Team Averages
Level 148
1,500 SR
1,705 Elo+
Sobek
Sobek
Bakslash
Sobek
Level 159
God Stats
5W - 2L
1,500 SR
Queue Stats
341W - 365L
1,607 Elo+
Party 1
Hachiman
Hachiman
Dagnyt
Hachiman
Level 157
God Stats
17W - 5L
1,500 SR
Queue Stats
626W - 240L
1,725 Elo+
Party 1
Agni
Agni
Deleting
Agni
Level 146
God Stats
8W - 2L
1,500 SR
Queue Stats
546W - 271L
1,773 Elo+
Solo
Serqet
Serqet
Invictous
Serqet
Level 159
God Stats
12W - 8L
1,500 SR
Queue Stats
818W - 443L
1,799 Elo+
Party 1
Vamana
Vamana
Marking
Vamana
Level 118
God Stats
3W - 1L
1,500 SR
Queue Stats
470W - 177L
1,619 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
1 / 7 / 1
7,571
445
4,603
12,328
3,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
EVLRED
Da Ji
12
4 / 5 / 1
7,683
452
5,488
14,596
5,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
PlacidFlow
Achilles
12
0 / 5 / 0
6,690
394
4,415
13,783
8,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
iLushin_20
Charybdis
12
0 / 6 / 3
7,207
424
8,073
13,445
3,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 7 / 2
6,952
409
5,587
19,732
11,714
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Bakslash
Sobek
12
0 / 2 / 17
8,632
508
6,696
14,652
16,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hachiman
Dagnyt
Hachiman
16
5 / 2 / 5
10,607
624
8,819
7,919
2,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Agni
18
13 / 1 / 6
10,938
643
20,976
7,135
2,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
Invictous
Serqet
15
7 / 2 / 11
9,589
564
11,428
14,333
5,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Vamana
Marking
Vamana
19
5 / 0 / 2
11,665
686
9,738
13,406
11,567
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
71
7
Kills
30
30
Deaths
7
7
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
7
1
0.21
W
Sobek
Bakslash
Sobek
0
2
17
4.25
W
Hachiman
Dagnyt
Hachiman
5
2
5
3.75
W
Agni
13
1
6
16
L
Da Ji
EVLRED
Da Ji
4
5
1
0.9
W
Serqet
Invictous
Serqet
7
2
11
6.25
W
Vamana
Marking
Vamana
5
0
2
6
L
Achilles
PlacidFlow
Achilles
0
5
0
0
L
Charybdis
iLushin_20
Charybdis
0
6
3
0.25
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,166
Damage
57,657
73,884
Taken
57,445
32,847
Mitigated
38,689
15,882
Healing
17,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,603
526
825
2,446
12,328
3,565
0
6,096
6,081
47,694
0
W
Sobek
Bakslash
Sobek
6,696
373
589
6,567
14,652
16,236
330
2,474
11,872
20,219
0
W
Hachiman
Dagnyt
Hachiman
8,819
5,904
0
1,771
7,919
2,595
2,565
1,120
6,757
0
75,907
W
Agni
20,976
1,354
0
500
7,135
2,586
300
1,898
5,081
86,607
0
L
Da Ji
EVLRED
Da Ji
5,488
1,038
0
3,369
14,596
5,187
0
4,362
9,595
0
41,011
W
Serqet
Invictous
Serqet
11,428
2,855
0
3,616
14,333
5,705
0
3,116
11,032
0
56,741
W
Vamana
Marking
Vamana
9,738
3,495
83
4,571
13,406
11,567
1,540
1,487
11,422
0
101,661
L
Achilles
PlacidFlow
Achilles
4,415
666
0
1,470
13,783
8,904
0
4,184
9,599
947
30,203
L
Charybdis
iLushin_20
Charybdis
8,073
4,459
0
3,571
13,445
3,477
0
3,737
9,602
0
44,793
L
5,587
2,312
675
3,526
19,732
11,714
0
9,293
10,024
16,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,103
Gold Earned
51,431
351
Minions Killed
574
0
Camps Cleared
0
1,485,717
Distance Traveled
1,743,727
22
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,571
445
101
6
0
293,830
4
W
Sobek
8,632
508
22
1
0
341,609
9
W
Hachiman
10,607
624
124
7
0
333,481
4
W
Agni
10,938
643
135
8
0
332,316
4
L
Da Ji
7,683
452
79
5
0
318,347
6
W
Serqet
9,589
564
95
6
0
383,030
4
W
Vamana
11,665
686
198
12
0
353,291
5
L
Achilles
6,690
394
57
3
0
290,235
4
L
Charybdis
7,207
424
96
6
0
282,971
4
L
Atlas
6,952
409
18
1
0
300,334
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role