Player Matchup

Merlin
Merlin
HughH3ff3r
Merlin
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
LookatmyshamWOW
Xing Tian
Level 102
God Stats
0W - 1L
1,127 SR
Queue Stats
16W - 15L
1,913 Elo+
Party 2
Tyr
Tyr
OldDumpsterJuice
Tyr
Level 121
God Stats
15W - 17L
1,569 SR
Queue Stats
314W - 310L
1,705 Elo+
Party 3
Artemis
Artemis
SirBendyStraw
Artemis
Level 159
God Stats
2W - 5L
1,715 SR
Queue Stats
492W - 503L
1,633 Elo+
Party 3
Nu Wa
Nu Wa
StraightBallsy
Nu Wa
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
152W - 147L
1,528 Elo+
Solo
Team Averages
Level 135
1,482 SR
1,656 Elo+

VS

Team Averages
Level 127
1,654 SR
1,712 Elo+
Nu Wa
Nu Wa
MaxFury
Nu Wa
Level 144
God Stats
32W - 22L
1,620 SR
Queue Stats
62W - 50L
1,665 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MerrDerr
Tsukuyomi
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 27L
1,689 Elo+
Party 1
Bellona
Bellona
TooManyCarbs
Bellona
Level 120
God Stats
11W - 3L
1,785 SR
Queue Stats
36W - 22L
1,695 Elo+
Party 1
Kumbhakarna
Kumbhakarna
vallgato1
Kumbhakarna
Level 86
God Stats
3W - 1L
1,868 SR
Queue Stats
64W - 67L
1,691 Elo+
Solo
Sol
Sol
xKaidienx
Sol
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,822 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
HughH3ff3r
Merlin
18
2 / 4 / 4
10,543
703
12,553
10,686
3,603
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
LookatmyshamWOW
Xing Tian
15
0 / 5 / 4
10,104
674
7,788
22,491
22,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
3 / 6 / 3
10,639
709
10,063
24,005
20,827
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Artemis
17
2 / 5 / 3
11,002
733
7,753
17,324
5,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
1 / 4 / 3
10,927
728
20,278
13,595
4,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
MaxFury
Nu Wa
18
2 / 1 / 14
11,192
746
19,513
10,362
4,147
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
MerrDerr
Tsukuyomi
19
6 / 2 / 12
11,854
790
13,780
16,926
7,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bellona
TooManyCarbs
Bellona
18
7 / 3 / 10
12,533
836
14,274
21,737
23,572
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kumbhakarna
vallgato1
Kumbhakarna
17
1 / 1 / 15
11,273
752
5,948
19,233
24,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

20
8 / 1 / 12
12,496
833
26,463
13,397
6,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
87
8
Kills
24
24
Deaths
8
17
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Merlin
HughH3ff3r
Merlin
2
4
4
1
L
Xing Tian
LookatmyshamWOW
Xing Tian
0
5
4
0.4
W
Nu Wa
MaxFury
Nu Wa
2
1
14
9
W
Tsukuyomi
MerrDerr
Tsukuyomi
6
2
12
6
L
3
6
3
0.75
L
Artemis
2
5
3
0.7
L
1
4
3
0.63
W
Bellona
TooManyCarbs
Bellona
7
3
10
4
W
Kumbhakarna
vallgato1
Kumbhakarna
1
1
15
8.5
W
8
1
12
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,435
Damage
79,978
88,101
Taken
81,655
56,961
Mitigated
65,758
15,646
Healing
19,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
HughH3ff3r
Merlin
12,553
1,117
0
0
10,686
3,603
285
6,644
4,042
55,289
0
L
Xing Tian
LookatmyshamWOW
Xing Tian
7,788
156
1,378
3,823
22,491
22,084
0
12,916
9,575
21,001
0
W
Nu Wa
MaxFury
Nu Wa
19,513
5,094
0
1,570
10,362
4,147
3,797
4,627
5,735
73,286
0
W
Tsukuyomi
MerrDerr
Tsukuyomi
13,780
2,814
0
4,473
16,926
7,137
3,011
7,984
8,942
0
57,485
L
10,063
675
0
4,946
24,005
20,827
200
12,870
11,135
0
20,247
L
Artemis
7,753
2,698
0
4,619
17,324
5,634
600
9,998
7,326
0
30,831
L
20,278
3,646
0
880
13,595
4,813
565
8,032
5,563
72,072
0
W
Bellona
TooManyCarbs
Bellona
14,274
2,683
2,474
3,959
21,737
23,572
1,134
10,100
11,637
2,407
31,267
W
Kumbhakarna
vallgato1
Kumbhakarna
5,948
808
0
1,514
19,233
24,277
533
10,871
8,362
24,638
0
W
26,463
11,159
0
5,853
13,397
6,625
5,210
7,037
6,360
63,265
4,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,215
Gold Earned
59,348
277
Minions Killed
325
0
Camps Cleared
0
1,483,562
Distance Traveled
1,676,098
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
10,543
703
82
5
0
286,280
0
L
Xing Tian
10,104
674
25
2
0
289,735
3
W
Nu Wa
11,192
746
93
6
0
321,400
4
W
Tsukuyomi
11,854
790
66
4
0
355,418
2
L
Tyr
10,639
709
21
1
0
323,092
4
L
Artemis
11,002
733
53
4
0
286,329
3
L
Nu Wa
10,927
728
96
6
0
298,126
4
W
Bellona
12,533
836
36
2
0
344,388
2
W
Kumbhakarna
11,273
752
36
2
0
343,875
3
W
Sol
12,496
833
94
6
0
311,017
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role