Player Matchup

Medusa
Medusa
Eeyore_Vibes
Medusa
Level 68
God Stats
1W - 2L
985 SR
Queue Stats
39W - 42L
1,262 Elo+
Solo
Bacchus
Bacchus
Mikst3y
Bacchus
Level 59
God Stats
7W - 1L
1,713 SR
Queue Stats
17W - 16L
1,693 Elo+
Party 2
Zeus
Zeus
yungpineapple11
Zeus
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,693 Elo+
Party 2
Team Averages
Level 55
1,399 SR
1,549 Elo+

VS

Team Averages
Level 59
1,608 SR
1,572 Elo+
Tiamat
Tiamat
HoLLoWStaLKr
Tiamat
Level 80
God Stats
0W - 4L
1,285 SR
Queue Stats
149W - 206L
1,346 Elo+
Solo
Kuzenbo
Kuzenbo
captainnosebleed
Kuzenbo
Level 27
God Stats
10W - 3L
1,747 SR
Queue Stats
16W - 9L
1,688 Elo+
Party 1
Medusa
Medusa
slimyabyss
Medusa
Level 69
God Stats
18W - 13L
1,793 SR
Queue Stats
26W - 19L
1,681 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
18
7 / 2 / 8
12,655
744
16,636
15,009
7,676
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Mikst3y
Bacchus
16
3 / 2 / 12
12,402
730
8,153
16,055
22,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
5 / 4 / 10
12,103
712
15,999
13,610
6,161
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
3 / 4 / 4
9,543
561
2,512
6,209
2,499
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 5 / 7
10,893
641
15,190
27,906
38,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
slimyabyss
Medusa
16
4 / 6 / 2
11,236
661
13,880
16,441
5,982
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
15
Kills
8
8
Deaths
15
30
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Medusa
7
2
8
5.5
L
Tiamat
3
4
4
1.25
W
Bacchus
Mikst3y
Bacchus
3
2
12
4.5
L
1
5
7
0.9
L
Medusa
slimyabyss
Medusa
4
6
2
0.83
W
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,788
Damage
31,582
44,674
Taken
50,556
36,283
Mitigated
46,579
14,546
Healing
10,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
16,636
8,068
645
5,354
15,009
7,676
1,735
5,555
9,454
0
64,567
L
Tiamat
2,512
197
71
1,432
6,209
2,499
0
3,751
2,458
13,908
0
W
Bacchus
Mikst3y
Bacchus
8,153
780
813
2,721
16,055
22,446
614
5,980
10,075
22,972
0
L
15,190
4,731
684
5,720
27,906
38,098
104
11,881
16,025
31,920
0
L
Medusa
slimyabyss
Medusa
13,880
4,450
888
1,409
16,441
5,982
36
8,945
7,496
0
58,732
W
15,999
3,032
294
4,719
13,610
6,161
630
6,686
6,924
40,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,160
Gold Earned
31,672
183
Minions Killed
141
2
Camps Cleared
7
900,790
Distance Traveled
731,263
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,655
744
107
6
1
330,849
11
L
Tiamat
9,543
561
24
1
2
129,492
2
W
Bacchus
12,402
730
26
2
0
298,466
0
L
Kuzenbo
10,893
641
30
2
0
310,550
2
L
Medusa
11,236
661
87
5
5
291,221
5
W
Zeus
12,103
712
50
3
1
271,475
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role