Player Matchup

Merlin
Merlin
FutbolBoy04
Merlin
Level 25
God Stats
8W - 5L
1,680 SR
Queue Stats
51W - 62L
1,518 Elo+
Party 1
Rama
Rama
ItZ l SuReSHoT
Rama
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
252W - 232L
1,412 Elo+
Party 1
Hercules
Hercules
ViiiRaL BoSS
Hercules
Level 103
God Stats
6W - 5L
1,417 SR
Queue Stats
596W - 626L
1,409 Elo+
Party 1
Hera
Hera
WlNGW0NG
Hera
Level 82
God Stats
5W - 5L
1,493 SR
Queue Stats
128W - 134L
1,535 Elo+
Party 1
Bakasura
Bakasura
xXNekoAXx
Bakasura
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 24L
1,607 Elo+
Solo
Team Averages
Level 72
1,518 SR
1,496 Elo+

VS

Team Averages
Level 22
1,443 SR
1,272 Elo+
Medusa
Medusa
Nightmare8314
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,467 Elo+
Party 3
Kukulkan
Kukulkan
PHANTOM X GOUL
Kukulkan
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,166 Elo+
Party 3
Zeus
Zeus
PainKiIIer51
Zeus
Level 14
God Stats
0W - 2L
1,284 SR
Queue Stats
0W - 6L
1,050 Elo+
Solo
King Arthur
King Arthur
V_Bxsy
King Arthur
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 75L
1,283 Elo+
Party 2
Cliodhna
Cliodhna
sBIurry
Cliodhna
Level 60
God Stats
2W - 3L
1,429 SR
Queue Stats
38W - 54L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
5 / 5 / 14
12,630
789
13,691
11,283
4,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
14 / 4 / 14
14,161
885
21,856
14,702
5,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
ViiiRaL BoSS
Hercules
20
8 / 3 / 22
12,915
807
17,819
21,921
21,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hera
20
16 / 6 / 17
14,273
892
30,076
10,855
4,337
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
xXNekoAXx
Bakasura
20
8 / 5 / 20
13,529
846
17,261
18,645
8,536
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 14 / 7
10,913
682
8,001
24,380
14,079
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
17
1 / 11 / 7
10,762
673
8,417
18,905
9,884
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
0 / 10 / 5
9,805
613
5,772
21,902
6,264
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
V_Bxsy
King Arthur
18
6 / 7 / 6
11,699
731
15,246
25,825
20,254
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
sBIurry
Cliodhna
20
10 / 9 / 6
13,431
839
17,327
21,364
9,661
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
51
51
Kills
20
23
Deaths
51
87
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Merlin
5
5
14
2.4
W
14
4
14
5.25
L
3
14
7
0.46
L
Kukulkan
1
11
7
0.41
L
0
10
5
0.25
L
King Arthur
V_Bxsy
King Arthur
6
7
6
1.29
W
Hercules
ViiiRaL BoSS
Hercules
8
3
22
6.33
W
Hera
16
6
17
4.08
L
Cliodhna
sBIurry
Cliodhna
10
9
6
1.44
W
Bakasura
xXNekoAXx
Bakasura
8
5
20
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,703
Damage
54,763
77,406
Taken
112,376
44,695
Mitigated
60,142
23,921
Healing
3,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
13,691
1,034
0
1,250
11,283
4,769
2,278
1,454
9,829
44,002
0
W
21,856
18,273
0
5,156
14,702
5,535
4,369
3,652
11,050
0
61,261
L
8,001
3,626
0
0
24,380
14,079
0
11,966
11,442
0
14,326
L
Kukulkan
8,417
693
0
997
18,905
9,884
0
5,586
12,766
30,891
0
L
5,772
1,605
0
1,128
21,902
6,264
0
10,246
10,534
29,298
0
L
King Arthur
V_Bxsy
King Arthur
15,246
2,144
0
0
25,825
20,254
0
11,154
13,507
0
36,818
W
Hercules
ViiiRaL BoSS
Hercules
17,819
2,693
856
9,436
21,921
21,518
1,649
4,073
17,848
6,601
24,645
W
Hera
30,076
7,682
695
1,514
10,855
4,337
2,401
2,574
8,281
67,512
0
L
Cliodhna
sBIurry
Cliodhna
17,327
2,490
0
1,608
21,364
9,661
0
7,182
13,205
0
46,530
W
Bakasura
xXNekoAXx
Bakasura
17,261
11,786
153
4,861
18,645
8,536
123
2,436
16,209
0
39,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,508
Gold Earned
56,610
307
Minions Killed
189
0
Camps Cleared
0
1,603,950
Distance Traveled
1,165,597
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,630
789
57
4
0
299,565
3
W
Rama
14,161
885
81
5
0
300,978
0
L
Medusa
10,913
682
14
1
0
199,175
0
L
Kukulkan
10,762
673
46
3
0
197,307
1
L
Zeus
9,805
613
41
3
0
209,377
0
L
King Arthur
11,699
731
35
2
0
297,542
0
W
Hercules
12,915
807
26
2
0
321,830
3
W
Hera
14,273
892
76
5
0
307,865
2
L
Cliodhna
13,431
839
53
3
0
262,196
0
W
Bakasura
13,529
846
67
4
0
373,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role