Player Matchup

Anhur
Anhur
DepressionFF
Anhur
Level 68
God Stats
7W - 2L
1,852 SR
Queue Stats
485W - 457L
1,676 Elo+
Party 2
Xbalanque
Xbalanque
Hexyo-
Xbalanque
Level 69
God Stats
3W - 1L
1,743 SR
Queue Stats
42W - 38L
1,893 Elo+
Party 1
Arachne
Arachne
KnifingReaper906
Arachne
Level 43
God Stats
8W - 1L
2,004 SR
Queue Stats
249W - 241L
1,720 Elo+
Party 2
Zhong Kui
Zhong Kui
ShockMommy
Zhong Kui
Level 114
God Stats
5W - 5L
1,500 SR
Queue Stats
810W - 752L
1,567 Elo+
Party 2
Atlas
Atlas
V0idM0on
Atlas
Level 26
God Stats
4W - 2L
1,595 SR
Queue Stats
4W - 3L
1,893 Elo+
Party 1
Team Averages
Level 64
1,739 SR
1,750 Elo+

VS

Team Averages
Level 72
1,502 SR
1,575 Elo+
Jing Wei
Jing Wei
ELITE_RD_03
Jing Wei
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 61L
1,542 Elo+
Solo
Atlas
Atlas
KMoneyMurray185
Atlas
Level 49
God Stats
2W - 3L
1,511 SR
Queue Stats
120W - 112L
1,700 Elo+
Solo
Fenrir
Fenrir
Lobegdoh
Fenrir
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 164L
1,500 Elo+
Party 3
Set
Set
XLilBeanosX
Set
Level 35
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 21L
1,633 Elo+
Solo
Nu Wa
Nu Wa
ibww
Nu Wa
Level 124
God Stats
3W - 7L
1,500 SR
Queue Stats
128W - 130L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 2 / 7
8,513
608
7,778
8,226
3,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
Hexyo-
Xbalanque
12
1 / 1 / 3
6,938
496
5,519
5,816
1,760
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 0 / 5
7,557
540
3,872
10,079
3,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zhong Kui
ShockMommy
Zhong Kui
15
9 / 1 / 4
9,105
650
12,799
10,854
7,703
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Atlas
V0idM0on
Atlas
12
2 / 0 / 2
7,247
518
4,618
5,669
4,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ELITE_RD_03
Jing Wei
11
2 / 4 / 0
6,972
498
2,722
10,566
2,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 1 / 3
7,276
520
3,408
7,528
3,696
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Lobegdoh
Fenrir
9
0 / 6 / 0
5,864
419
1,248
10,724
2,903
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 5 / 1
6,683
477
3,335
8,978
3,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
ibww
Nu Wa
13
2 / 5 / 2
7,619
544
13,583
9,170
2,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
20
Kills
4
4
Deaths
21
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
7
2
7
5.25
L
Jing Wei
ELITE_RD_03
Jing Wei
2
4
0
0.5
W
Xbalanque
Hexyo-
Xbalanque
1
1
3
2.5
L
0
1
3
1.5
W
1
0
5
3.5
L
Fenrir
Lobegdoh
Fenrir
0
6
0
0
W
Zhong Kui
ShockMommy
Zhong Kui
9
1
4
11
W
Atlas
V0idM0on
Atlas
2
0
2
3
L
0
5
1
0.1
L
Nu Wa
ibww
Nu Wa
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,586
Damage
24,296
40,644
Taken
46,966
21,115
Mitigated
14,956
12,725
Healing
11,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,778
3,300
53
2,073
8,226
3,784
812
2,946
4,863
0
40,080
L
Jing Wei
ELITE_RD_03
Jing Wei
2,722
1,574
55
2,459
10,566
2,642
0
3,729
6,792
0
38,282
W
Xbalanque
Hexyo-
Xbalanque
5,519
1,840
0
1,489
5,816
1,760
0
1,874
3,880
0
44,515
L
3,408
566
1,886
2,030
7,528
3,696
0
2,715
4,773
25,493
0
W
3,872
2,087
0
3,804
10,079
3,572
35
3,662
6,114
0
48,277
L
Fenrir
Lobegdoh
Fenrir
1,248
195
0
1,939
10,724
2,903
0
2,580
8,016
0
24,521
W
Zhong Kui
ShockMommy
Zhong Kui
12,799
1,487
0
4,674
10,854
7,703
232
5,679
4,820
60,440
0
W
Atlas
V0idM0on
Atlas
4,618
1,398
0
632
5,669
4,296
0
1,976
3,599
19,492
4,521
L
3,335
1,175
0
2,224
8,978
3,192
0
2,496
6,047
0
36,463
L
Nu Wa
ibww
Nu Wa
13,583
3,024
143
1,221
9,170
2,523
0
4,928
4,206
57,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,360
Gold Earned
34,414
377
Minions Killed
358
0
Camps Cleared
0
1,379,893
Distance Traveled
1,286,863
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,513
608
47
3
0
250,120
1
L
Jing Wei
6,972
498
77
6
0
247,682
2
W
Xbalanque
6,938
496
100
7
0
263,259
0
L
Atlas
7,276
520
43
3
0
267,917
0
W
Arachne
7,557
540
92
7
0
342,801
5
L
Fenrir
5,864
419
54
4
0
273,521
0
W
Zhong Kui
9,105
650
103
7
0
249,691
5
W
Atlas
7,247
518
35
3
0
274,022
1
L
Set
6,683
477
81
6
0
261,381
0
L
Nu Wa
7,619
544
103
7
0
236,362
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role