Player Matchup

Serqet
Serqet
Chrisman76
Serqet
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 32L
1,382 Elo+
Party 2
Ra
Ra
Sles10
Ra
Level 64
God Stats
0W - 2L
1,329 SR
Queue Stats
40W - 49L
1,397 Elo+
Party 2
Vamana
Vamana
SyCo DaRkMatteR
Vamana
Level 126
God Stats
2W - 1L
1,814 SR
Queue Stats
60W - 57L
1,763 Elo+
Party 2
Geb
Geb
SyCoSoLstice
Geb
Level 18
God Stats
0W - 4L
1,104 SR
Queue Stats
9W - 24L
1,285 Elo+
Party 2
Neith
Neith
nolderlj7
Neith
Level 25
God Stats
1W - 4L
1,500 SR
Queue Stats
10W - 26L
1,474 Elo+
Party 2
Team Averages
Level 52
1,449 SR
1,460 Elo+

VS

Team Averages
Level 59
1,377 SR
1,383 Elo+
Ravana
Ravana
Bimboide
Ravana
Level 157
God Stats
2W - 1L
1,500 SR
Queue Stats
64W - 73L
1,284 Elo+
Party 1
Poseidon
Poseidon
DoctorPot4tos
Poseidon
Level 28
God Stats
2W - 2L
1,256 SR
Queue Stats
7W - 7L
1,362 Elo+
Party 1
Medusa
Medusa
TeriTeri
Medusa
Level 23
God Stats
3W - 3L
1,028 SR
Queue Stats
13W - 11L
1,228 Elo+
Party 1
Ares
Ares
goosell
Ares
Level 49
God Stats
5W - 5L
1,599 SR
Queue Stats
166W - 197L
1,572 Elo+
Solo
Tyr
Tyr
jotadio
Tyr
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 26L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Chrisman76
Serqet
11
2 / 5 / 0
7,283
428
3,592
13,298
5,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ra
14
1 / 4 / 0
7,876
463
5,547
8,368
2,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 7 / 0
7,221
425
5,506
16,125
9,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 2 / 2
7,455
439
3,312
12,769
9,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
nolderlj7
Neith
13
0 / 4 / 1
7,216
424
6,178
9,853
3,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Bimboide
Ravana
17
5 / 0 / 6
10,331
608
10,043
8,990
4,564
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Poseidon
DoctorPot4tos
Poseidon
18
7 / 0 / 4
11,200
659
7,201
4,970
1,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
TeriTeri
Medusa
15
2 / 1 / 1
9,262
545
5,273
8,425
2,924
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
goosell
Ares
13
2 / 2 / 8
9,074
534
5,356
13,690
11,187
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Tyr
18
6 / 0 / 5
11,217
660
12,526
13,013
9,080
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
46
3
Kills
22
22
Deaths
3
3
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Ravana
Bimboide
Ravana
5
0
6
8
L
Serqet
Chrisman76
Serqet
2
5
0
0.4
W
Poseidon
DoctorPot4tos
Poseidon
7
0
4
9
L
Ra
1
4
0
0.25
L
0
7
0
0
L
0
2
2
0.5
W
Medusa
TeriTeri
Medusa
2
1
1
2.5
W
Ares
goosell
Ares
2
2
8
3
W
Tyr
6
0
5
8.5
L
Neith
nolderlj7
Neith
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,135
Damage
40,399
60,413
Taken
49,088
30,319
Mitigated
29,599
16,565
Healing
17,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Bimboide
Ravana
10,043
2,653
0
1,446
8,990
4,564
390
1,184
7,525
0
77,556
L
Serqet
Chrisman76
Serqet
3,592
829
0
3,973
13,298
5,166
0
2,595
10,392
0
33,553
W
Poseidon
DoctorPot4tos
Poseidon
7,201
634
0
671
4,970
1,844
1,865
1,241
3,729
72,270
0
L
Ra
5,547
514
22
2,325
8,368
2,600
0
2,593
5,641
53,703
0
L
5,506
2,136
0
4,390
16,125
9,979
0
2,769
12,439
0
40,442
L
3,312
138
0
2,901
12,769
9,470
0
2,937
9,732
25,518
0
W
Medusa
TeriTeri
Medusa
5,273
2,855
0
3,170
8,425
2,924
2,849
2,013
6,372
0
62,791
W
Ares
goosell
Ares
5,356
105
2,463
3,099
13,690
11,187
246
4,016
9,598
20,780
0
W
Tyr
12,526
2,115
0
6,760
13,013
9,080
1,135
405
11,132
7,792
63,110
L
Neith
nolderlj7
Neith
6,178
2,295
0
2,954
9,853
3,104
538
2,557
7,124
0
54,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,051
Gold Earned
51,084
407
Minions Killed
573
0
Camps Cleared
0
1,613,095
Distance Traveled
1,881,914
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
10,331
608
119
7
0
414,031
0
L
Serqet
7,283
428
62
4
0
356,884
0
W
Poseidon
11,200
659
165
10
0
404,198
0
L
Ra
7,876
463
116
7
0
316,316
0
L
Vamana
7,221
425
86
5
0
273,715
4
L
Geb
7,455
439
28
2
0
332,074
2
W
Medusa
9,262
545
125
7
0
356,446
3
W
Ares
9,074
534
33
2
0
348,836
0
W
Tyr
11,217
660
131
8
0
358,403
0
L
Neith
7,216
424
115
7
0
334,106
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role