Player Matchup

Arachne
Arachne
BrownYumYum
Arachne
Level 121
God Stats
39W - 37L
1,500 SR
Queue Stats
200W - 181L
1,485 Elo+
Solo
Jing Wei
Jing Wei
Isra99
Jing Wei
Level 125
God Stats
2W - 2L
1,500 SR
Queue Stats
228W - 228L
1,488 Elo+
Solo
Atlas
Atlas
Mae_Borowski_Cat
Atlas
Level 116
God Stats
4W - 7L
1,500 SR
Queue Stats
162W - 162L
1,303 Elo+
Solo
Gilgamesh
Gilgamesh
WookieSlayer
Gilgamesh
Level 122
God Stats
4W - 9L
1,849 SR
Queue Stats
144W - 143L
1,423 Elo+
Solo
Merlin
Merlin
Zoriaan
Merlin
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 8L
1,306 Elo+
Solo
Team Averages
Level 126
1,570 SR
1,401 Elo+

VS

Team Averages
Level 142
1,570 SR
1,506 Elo+
Tiamat
Tiamat
 
Tiamat
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
ADHD1215
Atlas
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
126W - 125L
1,280 Elo+
Solo
Gilgamesh
Gilgamesh
Unbindingblock6
Gilgamesh
Level 160
God Stats
4W - 3L
1,852 SR
Queue Stats
590W - 557L
1,655 Elo+
Solo
Artemis
Artemis
scaryPlatypus0
Artemis
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BrownYumYum
Arachne
13
3 / 2 / 7
8,285
592
9,393
12,033
3,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jing Wei
Isra99
Jing Wei
15
1 / 2 / 2
8,605
615
4,611
9,599
2,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 4 / 8
7,550
539
4,276
14,064
9,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
WookieSlayer
Gilgamesh
15
9 / 0 / 3
9,671
691
10,780
10,160
8,662
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Merlin
Zoriaan
Merlin
15
4 / 1 / 3
8,806
629
5,978
5,405
2,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
1 / 4 / 4
7,699
550
5,642
8,250
4,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
 
Fenrir
12
3 / 3 / 4
7,439
531
6,844
10,867
4,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
ADHD1215
Atlas
10
3 / 3 / 3
7,088
506
6,321
12,034
12,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
Unbindingblock6
Gilgamesh
12
0 / 6 / 1
6,918
494
7,283
11,957
7,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 2 / 3
7,891
564
7,021
6,505
2,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
24
18
Kills
9
9
Deaths
18
23
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
4
4
0.75
L
Fenrir
 
Fenrir
3
3
4
1.67
L
Atlas
ADHD1215
Atlas
3
3
3
1.5
W
Arachne
BrownYumYum
Arachne
3
2
7
3.25
W
Jing Wei
Isra99
Jing Wei
1
2
2
1
W
1
4
8
1.25
L
Gilgamesh
Unbindingblock6
Gilgamesh
0
6
1
0.08
W
Gilgamesh
WookieSlayer
Gilgamesh
9
0
3
10.5
W
Merlin
Zoriaan
Merlin
4
1
3
5.5
L
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,038
Damage
33,111
51,261
Taken
49,613
26,705
Mitigated
30,370
18,268
Healing
14,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
5,642
427
0
1,440
8,250
4,172
0
3,305
4,902
52,496
0
L
Fenrir
 
Fenrir
6,844
2,056
0
3,002
10,867
4,136
0
1,261
9,459
0
41,582
L
Atlas
ADHD1215
Atlas
6,321
2,438
591
2,608
12,034
12,079
0
2,930
9,010
26,034
0
W
Arachne
BrownYumYum
Arachne
9,393
6,213
0
4,184
12,033
3,870
0
2,766
9,179
0
48,712
W
Jing Wei
Isra99
Jing Wei
4,611
3,411
0
4,767
9,599
2,228
266
1,185
8,414
0
67,717
W
4,276
1,140
120
3,229
14,064
9,941
90
3,913
9,979
11,610
1,140
L
Gilgamesh
Unbindingblock6
Gilgamesh
7,283
2,654
314
3,903
11,957
7,731
0
1,336
10,194
0
41,786
W
Gilgamesh
WookieSlayer
Gilgamesh
10,780
3,702
482
4,309
10,160
8,662
420
1,775
8,341
0
50,456
W
Merlin
Zoriaan
Merlin
5,978
419
0
1,177
5,405
2,004
577
1,872
3,385
63,517
0
L
7,021
2,912
0
2,661
6,505
2,252
0
1,107
5,353
0
55,353

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,917
Gold Earned
37,035
444
Minions Killed
414
0
Camps Cleared
0
1,448,510
Distance Traveled
1,373,175
27
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,699
550
116
8
0
274,733
3
L
Fenrir
7,439
531
76
5
0
313,883
0
L
Atlas
7,088
506
32
2
0
282,962
4
W
Arachne
8,285
592
72
5
0
296,046
3
W
Jing Wei
8,605
615
134
10
0
269,047
5
W
Atlas
7,550
539
18
1
0
288,441
8
L
Gilgamesh
6,918
494
83
6
0
239,290
1
W
Gilgamesh
9,671
691
92
7
0
302,735
3
W
Merlin
8,806
629
128
9
0
292,241
8
L
Artemis
7,891
564
107
8
0
262,307
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role