Player Matchup

Cupid
Cupid
Lil-Spook17
Cupid
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 39L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
Marsfiremandala
Aphrodite
Level 109
God Stats
12W - 15L
1,500 SR
Queue Stats
402W - 362L
1,707 Elo+
Party 3
Ganesha
Ganesha
Spooky_Congo_13
Ganesha
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 27L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
kevvinj
Zhong Kui
Level 100
God Stats
1W - 1L
1,730 SR
Queue Stats
2W - 1L
1,848 Elo+
Party 3
Da Ji
Da Ji
samurrot7777
Da Ji
Level 124
God Stats
3W - 10L
1,500 SR
Queue Stats
237W - 205L
1,728 Elo+
Party 3
Team Averages
Level 106
1,546 SR
1,657 Elo+

VS

Team Averages
Level 103
1,725 SR
1,654 Elo+
Izanami
Izanami
AlphaPreacher
Izanami
Level 68
God Stats
27W - 25L
1,739 SR
Queue Stats
275W - 274L
1,609 Elo+
Solo
Jormungandr
Jormungandr
Toxic_Reaper1250
Jormungandr
Level 99
God Stats
10W - 9L
1,889 SR
Queue Stats
95W - 81L
1,802 Elo+
Solo
Medusa
Medusa
chapo1779
Medusa
Level 85
God Stats
11W - 8L
1,735 SR
Queue Stats
51W - 48L
1,663 Elo+
Party 2
Terra
Terra
kiddragon6
Terra
Level 142
God Stats
8W - 7L
1,763 SR
Queue Stats
114W - 122L
1,697 Elo+
Party 2
Ra
Ra
weldbell
Ra
Level 120
God Stats
11W - 16L
1,500 SR
Queue Stats
312W - 334L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 2
7,716
454
5,097
12,213
3,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
Marsfiremandala
Aphrodite
15
1 / 3 / 0
8,695
511
5,275
10,797
3,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 1 / 3
7,571
445
5,008
13,797
11,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
kevvinj
Zhong Kui
16
1 / 0 / 0
9,288
546
9,714
16,606
11,166
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
2 / 3 / 1
8,032
472
4,424
11,751
4,756
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
16
3 / 2 / 4
9,754
574
9,826
13,592
4,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Toxic_Reaper1250
Jormungandr
16
0 / 1 / 0
9,878
581
10,902
12,626
10,284
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
chapo1779
Medusa
15
4 / 1 / 2
9,027
531
13,963
11,485
3,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Terra
14
1 / 0 / 4
9,394
553
4,069
11,276
6,066
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
3 / 2 / 2
9,596
564
5,753
8,958
4,625
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
5
Kills
11
11
Deaths
6
6
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Izanami
3
2
4
2.5
L
1
4
2
0.5
L
Aphrodite
Marsfiremandala
Aphrodite
1
3
0
0.33
L
0
1
3
1.5
W
Jormungandr
Toxic_Reaper1250
Jormungandr
0
1
0
0
W
Medusa
chapo1779
Medusa
4
1
2
5
L
Zhong Kui
kevvinj
Zhong Kui
1
0
0
1
W
Terra
1
0
4
3
L
2
3
1
0.83
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,518
Damage
44,513
65,164
Taken
57,937
34,948
Mitigated
28,893
28,208
Healing
27,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
9,826
5,719
0
5,930
13,592
4,394
3,582
2,218
11,282
0
78,274
L
5,097
3,266
433
3,955
12,213
3,648
0
2,431
9,782
0
42,518
L
Aphrodite
Marsfiremandala
Aphrodite
5,275
180
1,063
6,071
10,797
3,537
0
2,463
8,334
54,077
0
L
5,008
202
0
3,816
13,797
11,841
0
1,909
11,888
32,060
0
W
Jormungandr
Toxic_Reaper1250
Jormungandr
10,902
3,271
0
4,293
12,626
10,284
0
9,363
3,263
69,281
0
W
Medusa
chapo1779
Medusa
13,963
6,770
0
4,189
11,485
3,524
2,306
2,260
9,055
0
67,698
L
Zhong Kui
kevvinj
Zhong Kui
9,714
1,519
0
11,561
16,606
11,166
800
10,902
5,704
64,745
0
W
Terra
4,069
501
3,618
5,311
11,276
6,066
735
2,080
9,196
27,013
0
L
4,424
554
0
1,309
11,751
4,756
0
3,019
8,732
0
51,574
W
5,753
175
398
3,289
8,958
4,625
428
3,776
4,974
64,714
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,302
Gold Earned
47,649
496
Minions Killed
530
0
Camps Cleared
0
1,558,330
Distance Traveled
1,592,102
17
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,754
574
120
7
0
301,536
0
L
Cupid
7,716
454
116
7
0
281,076
3
L
Aphrodite
8,695
511
139
8
0
316,155
2
L
Ganesha
7,571
445
10
1
0
333,719
3
W
Jormungandr
9,878
581
144
8
0
293,542
7
W
Medusa
9,027
531
89
5
0
304,915
5
L
Zhong Kui
9,288
546
152
9
0
288,719
5
W
Terra
9,394
553
53
3
0
345,264
8
L
Da Ji
8,032
472
79
5
0
338,661
4
W
Ra
9,596
564
124
7
0
346,845
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role