Player Matchup

Bakasura
Bakasura
ApeXASSASSIN16
Bakasura
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,197 Elo+
Party 3
Xbalanque
Xbalanque
AquaticMarineMan
Xbalanque
Level 25
God Stats
0W - 2L
1,199 SR
Queue Stats
0W - 6L
1,197 Elo+
Party 3
Ymir
Ymir
J_Layton006
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,197 Elo+
Party 3
Thoth
Thoth
TonyCam
Thoth
Level 141
God Stats
1W - 3L
1,500 SR
Queue Stats
153W - 166L
1,526 Elo+
Solo
Kukulkan
Kukulkan
TotallyNotHarley
Kukulkan
Level 59
God Stats
0W - 1L
1,426 SR
Queue Stats
0W - 7L
1,155 Elo+
Party 3
Team Averages
Level 47
1,425 SR
1,254 Elo+

VS

Team Averages
Level 77
1,338 SR
1,311 Elo+
Merlin
Merlin
DeBo XCI
Merlin
Level 68
God Stats
1W - 0L
1,255 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Jabr0ni54
Tsukuyomi
Level 102
God Stats
2W - 0L
1,523 SR
Queue Stats
2W - 4L
1,352 Elo+
Party 2
Serqet
Serqet
Low Drags
Serqet
Level 101
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 30L
1,258 Elo+
Party 1
Bacchus
Bacchus
Silent Kuno
Bacchus
Level 87
God Stats
2W - 8L
1,138 SR
Queue Stats
18W - 29L
1,224 Elo+
Party 1
Xbalanque
Xbalanque
That Girl Mecca
Xbalanque
Level 27
God Stats
1W - 2L
1,275 SR
Queue Stats
9W - 19L
1,224 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
13
0 / 5 / 1
8,248
589
1,653
11,217
4,875
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Xbalanque
16
0 / 5 / 2
9,358
668
6,171
12,756
4,212
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

14
0 / 7 / 1
8,418
601
2,747
16,191
16,759
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Thoth
TonyCam
Thoth
16
4 / 10 / 3
9,955
711
7,734
13,272
3,736
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 7 / 1
9,343
667
5,610
13,238
4,358
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DeBo XCI
Merlin
17
2 / 0 / 18
10,855
775
8,361
4,948
2,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Jabr0ni54
Tsukuyomi
20
11 / 1 / 15
12,507
893
19,328
11,155
3,979
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Serqet
Low Drags
Serqet
19
8 / 4 / 12
12,421
887
10,028
10,135
4,276
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bacchus
Silent Kuno
Bacchus
19
10 / 1 / 20
11,997
857
14,445
11,407
14,780
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Xbalanque
That Girl Mecca
Xbalanque
18
3 / 1 / 12
10,996
785
4,210
6,376
1,756
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
111
5
Kills
34
34
Deaths
7
8
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Bakasura
0
5
1
0.1
L
Xbalanque
0
5
2
0.2
W
Merlin
DeBo XCI
Merlin
2
0
18
11
L
0
7
1
0.07
W
Tsukuyomi
Jabr0ni54
Tsukuyomi
11
1
15
18.5
W
Serqet
Low Drags
Serqet
8
4
12
3.5
W
Bacchus
Silent Kuno
Bacchus
10
1
20
20
W
Xbalanque
That Girl Mecca
Xbalanque
3
1
12
9
L
Thoth
TonyCam
Thoth
4
10
3
0.55
L
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,915
Damage
56,372
66,674
Taken
44,021
33,940
Mitigated
27,626
3,784
Healing
10,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
1,653
1,117
0
111
11,217
4,875
0
3,837
7,264
0
5,774
L
Xbalanque
6,171
2,140
0
1,554
12,756
4,212
180
3,878
8,400
0
37,157
W
Merlin
DeBo XCI
Merlin
8,361
102
1,073
739
4,948
2,835
944
1,926
3,022
28,104
0
L
2,747
1,106
0
0
16,191
16,759
0
4,398
11,127
6,934
0
W
Tsukuyomi
Jabr0ni54
Tsukuyomi
19,328
4,140
437
2,674
11,155
3,979
1,591
5,453
5,647
0
62,789
W
Serqet
Low Drags
Serqet
10,028
2,953
649
1,477
10,135
4,276
4,034
1,535
8,600
0
47,410
W
Bacchus
Silent Kuno
Bacchus
14,445
1,467
250
1,523
11,407
14,780
663
4,373
6,683
30,118
0
W
Xbalanque
That Girl Mecca
Xbalanque
4,210
2,907
820
979
6,376
1,756
3,085
2,804
3,572
0
23,996
L
Thoth
TonyCam
Thoth
7,734
455
0
215
13,272
3,736
202
4,238
8,738
29,360
0
L
5,610
844
835
1,069
13,238
4,358
308
5,599
7,246
28,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,322
Gold Earned
58,776
188
Minions Killed
266
0
Camps Cleared
0
1,171,586
Distance Traveled
1,487,446
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,248
589
11
1
0
241,662
1
L
Xbalanque
9,358
668
67
5
0
227,986
0
W
Merlin
10,855
775
41
3
0
285,166
0
L
Ymir
8,418
601
13
1
0
217,146
1
W
Tsukuyomi
12,507
893
84
6
0
328,509
4
W
Serqet
12,421
887
64
5
0
292,332
1
W
Bacchus
11,997
857
24
2
0
311,876
2
W
Xbalanque
10,996
785
53
4
0
269,563
1
L
Thoth
9,955
711
41
3
0
229,948
2
L
Kukulkan
9,343
667
56
4
0
254,844
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role