Player Matchup

Raijin
Raijin
 
Raijin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
boorch
Geb
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,565 Elo+
Party 2
Bastet
Bastet
emircelt
Bastet
Level 139
God Stats
14W - 17L
1,330 SR
Queue Stats
80W - 58L
1,749 Elo+
Party 2
Team Averages
Level 128
1,443 SR
1,605 Elo+

VS

Team Averages
Level 61
1,603 SR
1,407 Elo+
Janus
Janus
SaCRaKIngg
Janus
Level 108
God Stats
4W - 3L
1,778 SR
Queue Stats
21W - 21L
1,419 Elo+
Party 1
Achilles
Achilles
combolaL
Achilles
Level 12
God Stats
12W - 9L
1,590 SR
Queue Stats
57W - 76L
1,557 Elo+
Party 1
Fenrir
Fenrir
thaolli
Fenrir
Level 64
God Stats
0W - 1L
1,440 SR
Queue Stats
58W - 71L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
5 / 0 / 6
8,058
806
9,696
3,320
1,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
boorch
Geb
12
3 / 0 / 8
7,796
780
1,630
2,099
1,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bastet
emircelt
Bastet
11
3 / 0 / 8
7,137
714
5,421
4,199
1,225
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
11
0 / 3 / 0
6,031
603
840
4,584
1,355
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
combolaL
Achilles
9
0 / 3 / 0
5,669
567
2,107
6,538
2,606
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
thaolli
Fenrir
9
0 / 5 / 0
5,639
564
2,113
8,273
5,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
11
Kills
0
0
Deaths
11
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
5
0
6
8
L
Janus
0
3
0
0
W
Geb
boorch
Geb
3
0
8
7
L
Achilles
combolaL
Achilles
0
3
0
0
W
Bastet
emircelt
Bastet
3
0
8
7
L
Fenrir
thaolli
Fenrir
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,747
Damage
5,060
9,618
Taken
19,395
3,729
Mitigated
9,197
3,238
Healing
3,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
9,696
655
0
300
3,320
1,141
49
606
2,678
41,163
0
L
Janus
840
0
0
148
4,584
1,355
0
2,462
1,932
21,362
0
W
Geb
boorch
Geb
1,630
255
71
1,305
2,099
1,363
0
0
2,034
7,384
0
L
Achilles
combolaL
Achilles
2,107
221
229
623
6,538
2,606
0
3,399
2,897
0
13,391
W
Bastet
emircelt
Bastet
5,421
986
0
1,562
4,199
1,225
0
537
3,500
0
16,734
L
Fenrir
thaolli
Fenrir
2,113
343
399
2,337
8,273
5,236
0
4,864
3,059
0
6,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,991
Gold Earned
17,339
129
Minions Killed
103
7
Camps Cleared
2
572,096
Distance Traveled
496,838
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
8,058
806
93
9
2
168,418
5
L
Janus
6,031
603
61
6
0
172,827
4
W
Geb
7,796
780
11
1
1
184,412
4
L
Achilles
5,669
567
24
2
1
162,627
1
W
Bastet
7,137
714
25
3
4
219,266
3
L
Fenrir
5,639
564
18
2
1
161,384
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role