Player Matchup

Tsukuyomi
Tsukuyomi
SGS Valid
Tsukuyomi
Level 69
God Stats
7W - 9L
1,573 SR
Queue Stats
91W - 93L
1,319 Elo+
Party 2
Hel
Hel
XBN4
Hel
Level 96
God Stats
3W - 4L
1,500 SR
Queue Stats
81W - 86L
1,130 Elo+
Party 2
Athena
Athena
XemnasTh3Wise
Athena
Level 101
God Stats
16W - 21L
1,387 SR
Queue Stats
299W - 322L
1,319 Elo+
Party 2
Team Averages
Level 89
1,487 SR
1,256 Elo+

VS

Team Averages
Level 83
1,572 SR
1,529 Elo+
Amaterasu
Amaterasu
Bandit Saps
Amaterasu
Level 77
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 18L
1,592 Elo+
Solo
Zeus
Zeus
PURE_MAYA
Zeus
Level 129
God Stats
41W - 18L
1,715 SR
Queue Stats
379W - 396L
1,444 Elo+
Party 1
Da Ji
Da Ji
RJDonut-
Da Ji
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
SGS Valid
Tsukuyomi
15
4 / 8 / 5
11,322
629
13,250
18,414
6,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hel
XBN4
Hel
18
4 / 3 / 9
12,773
710
12,593
15,127
6,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
5 / 1 / 6
11,594
644
8,951
16,500
16,804
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Bandit Saps
Amaterasu
16
2 / 5 / 8
11,652
647
7,840
19,711
19,405
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
19
6 / 3 / 5
13,017
723
28,941
9,022
2,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
RJDonut-
Da Ji
17
4 / 7 / 6
12,276
682
8,724
12,560
3,933
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
31
13
Kills
12
12
Deaths
15
20
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Bandit Saps
Amaterasu
2
5
8
1.2
W
Zeus
6
3
5
2.83
W
Da Ji
RJDonut-
Da Ji
4
7
6
1
L
Tsukuyomi
SGS Valid
Tsukuyomi
4
8
5
0.81
L
Hel
XBN4
Hel
4
3
9
2.83
L
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,794
Damage
45,505
50,041
Taken
41,293
29,629
Mitigated
25,462
14,562
Healing
6,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Bandit Saps
Amaterasu
7,840
1,943
541
4,021
19,711
19,405
0
9,683
10,028
3,914
21,294
W
Zeus
28,941
2,139
0
1,576
9,022
2,124
1,239
6,057
2,965
81,251
0
W
Da Ji
RJDonut-
Da Ji
8,724
2,450
0
160
12,560
3,933
703
6,306
6,254
0
22,810
L
Tsukuyomi
SGS Valid
Tsukuyomi
13,250
3,579
0
520
18,414
6,120
750
9,925
8,087
0
40,816
L
Hel
XBN4
Hel
12,593
889
5,195
7,430
15,127
6,705
194
9,909
4,704
54,127
0
L
8,951
2,526
511
906
16,500
16,804
0
9,021
6,976
20,270
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,689
Gold Earned
36,945
157
Minions Killed
163
7
Camps Cleared
8
959,568
Distance Traveled
904,202
5
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,652
647
25
1
1
282,159
11
W
Zeus
13,017
723
114
6
3
317,030
2
W
Da Ji
12,276
682
24
1
4
305,013
4
L
Tsukuyomi
11,322
629
46
3
2
282,681
3
L
Hel
12,773
710
92
5
3
316,388
2
L
Athena
11,594
644
19
1
2
360,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role