Player Matchup

Sylvanus
Sylvanus
Big Cheeesee
Sylvanus
Level 147
God Stats
15W - 15L
1,632 SR
Queue Stats
806W - 719L
1,495 Elo+
Party 1
Hou Yi
Hou Yi
Chewyy26
Hou Yi
Level 97
God Stats
1W - 2L
1,500 SR
Queue Stats
279W - 220L
1,513 Elo+
Party 1
Ymir
Ymir
Jloadin13
Ymir
Level 17
God Stats
13W - 9L
1,538 SR
Queue Stats
13W - 9L
1,599 Elo+
Party 1
Team Averages
Level 87
1,557 SR
1,536 Elo+

VS

Team Averages
Level 77
1,572 SR
1,561 Elo+
Kali
Kali
Adm1ral 69spree
Kali
Level 109
God Stats
3W - 0L
1,715 SR
Queue Stats
354W - 407L
1,406 Elo+
Solo
Ares
Ares
DRIEDPOPTART
Ares
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 30L
1,775 Elo+
Party 2
Zeus
Zeus
ElateMoth33
Zeus
Level 22
God Stats
5W - 1L
1,500 SR
Queue Stats
73W - 26L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Big Cheeesee
Sylvanus
11
4 / 6 / 0
7,318
732
8,675
13,278
5,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hou Yi
Chewyy26
Hou Yi
10
0 / 5 / 3
5,902
590
6,054
9,088
3,350
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
10
0 / 7 / 4
6,771
677
3,334
12,274
9,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 10
9,134
913
6,630
11,849
6,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 1 / 12
8,008
801
7,397
12,291
11,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
9 / 2 / 9
9,034
903
17,909
6,229
2,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
4
Kills
18
18
Deaths
4
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
7
1
10
12
L
Sylvanus
Big Cheeesee
Sylvanus
4
6
0
0.67
L
Hou Yi
Chewyy26
Hou Yi
0
5
3
0.3
W
2
1
12
8
W
9
2
9
6.75
L
Ymir
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,063
Damage
31,936
34,640
Taken
30,369
17,934
Mitigated
19,771
8,947
Healing
12,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,630
3,044
0
6,813
11,849
6,073
719
3,890
7,733
0
27,658
L
Sylvanus
Big Cheeesee
Sylvanus
8,675
2,458
3,138
4,525
13,278
5,564
0
9,202
4,076
13,200
0
L
Hou Yi
Chewyy26
Hou Yi
6,054
1,244
0
650
9,088
3,350
0
6,827
2,261
0
18,939
W
7,397
803
104
4,089
12,291
11,464
166
5,634
6,391
15,607
0
W
17,909
2,505
232
1,188
6,229
2,234
1,198
2,275
3,718
43,349
0
L
Ymir
3,334
269
0
634
12,274
9,020
0
9,351
2,923
11,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,991
Gold Earned
26,176
55
Minions Killed
127
1
Camps Cleared
8
450,775
Distance Traveled
543,130
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
9,134
913
39
4
5
185,625
1
L
Sylvanus
7,318
732
12
1
1
143,274
2
L
Hou Yi
5,902
590
28
3
0
155,894
3
W
Ares
8,008
801
22
2
2
195,542
0
W
Zeus
9,034
903
66
7
1
161,963
4
L
Ymir
6,771
677
15
2
0
151,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role