Player Matchup

Zeus
Zeus
CardiacPikachu
Zeus
Level 8
God Stats
10W - 10L
1,231 SR
Queue Stats
67W - 79L
1,405 Elo+
Party 2
Cernunnos
Cernunnos
JohnRambo990
Cernunnos
Level 77
God Stats
2W - 3L
1,825 SR
Queue Stats
9W - 15L
1,722 Elo+
Party 3
Da Ji
Da Ji
Sly_LaBeouf
Da Ji
Level 89
God Stats
5W - 3L
1,811 SR
Queue Stats
9W - 7L
1,722 Elo+
Party 3
Horus
Horus
XSABER5000
Horus
Level 47
God Stats
5W - 9L
1,717 SR
Queue Stats
21W - 36L
1,722 Elo+
Party 3
Jormungandr
Jormungandr
jesseDriscol420
Jormungandr
Level 90
God Stats
2W - 4L
1,500 SR
Queue Stats
109W - 104L
1,493 Elo+
Party 2
Team Averages
Level 62
1,617 SR
1,613 Elo+

VS

Team Averages
Level 63
1,412 SR
1,564 Elo+
Amaterasu
Amaterasu
EnochianVV
Amaterasu
Level 44
God Stats
1W - 1L
1,295 SR
Queue Stats
26W - 20L
1,343 Elo+
Party 1
Cthulhu
Cthulhu
MrGayPanda36
Cthulhu
Level 49
God Stats
6W - 4L
1,566 SR
Queue Stats
61W - 88L
1,579 Elo+
Solo
Kali
Kali
TwilightKnight16
Kali
Level 82
God Stats
2W - 1L
1,500 SR
Queue Stats
106W - 99L
1,801 Elo+
Solo
Baron Samedi
Baron Samedi
lI Omni Il
Baron Samedi
Level 20
God Stats
12W - 12L
1,457 SR
Queue Stats
26W - 22L
1,548 Elo+
Party 1
Sol
Sol
lI Range Il
Sol
Level 122
God Stats
1W - 1L
1,243 SR
Queue Stats
31W - 27L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 11 / 11
18,128
1,007
20,783
25,691
7,682
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cernunnos
JohnRambo990
Cernunnos
20
5 / 1 / 11
18,828
1,046
24,713
17,453
5,588
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
8 / 5 / 8
19,044
1,058
21,758
19,853
7,277
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Horus
20
2 / 3 / 14
18,200
1,011
9,700
23,142
18,105
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
jesseDriscol420
Jormungandr
20
4 / 7 / 19
18,972
1,054
28,104
35,573
33,306
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

11

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
EnochianVV
Amaterasu
20
12 / 7 / 13
21,139
1,174
45,853
37,917
33,043
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
MrGayPanda36
Cthulhu
20
2 / 2 / 6
16,261
903
7,949
7,859
3,284
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
3 / 8 / 8
18,089
1,005
9,434
23,432
8,899
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
lI Omni Il
Baron Samedi
20
2 / 3 / 9
17,387
966
12,004
16,946
9,441
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
8 / 4 / 12
20,641
1,147
40,654
24,030
8,072
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
75
24
Kills
27
27
Deaths
24
63
Assists
48
Player
Kills
Deaths
Assists
KDA
L
5
11
11
0.95
W
Amaterasu
EnochianVV
Amaterasu
12
7
13
2.64
L
Cernunnos
JohnRambo990
Cernunnos
5
1
11
10.5
W
Cthulhu
MrGayPanda36
Cthulhu
2
2
6
2.5
L
8
5
8
2.4
W
3
8
8
0.88
L
Horus
2
3
14
3
L
Jormungandr
jesseDriscol420
Jormungandr
4
7
19
1.93
W
Baron Samedi
lI Omni Il
Baron Samedi
2
3
9
2.17
W
8
4
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

105,058
Damage
115,894
121,712
Taken
110,184
71,958
Mitigated
62,739
22,932
Healing
26,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,783
2,659
773
2,085
25,691
7,682
0
6,488
18,764
39,710
0
W
Amaterasu
EnochianVV
Amaterasu
45,853
14,757
0
10,475
37,917
33,043
0
16,762
20,883
0
64,112
L
Cernunnos
JohnRambo990
Cernunnos
24,713
15,000
0
506
17,453
5,588
0
7,136
10,033
0
81,981
W
Cthulhu
MrGayPanda36
Cthulhu
7,949
226
302
124
7,859
3,284
0
4,334
3,309
30,815
0
L
21,758
4,884
0
905
19,853
7,277
0
6,461
13,224
0
44,083
W
9,434
5,422
0
2,989
23,432
8,899
0
9,506
13,781
0
30,778
L
Horus
9,700
3,800
7,698
4,338
23,142
18,105
0
13,299
9,752
7,480
14,516
L
Jormungandr
jesseDriscol420
Jormungandr
28,104
6,932
1,459
5,168
35,573
33,306
0
24,779
10,454
65,286
0
W
Baron Samedi
lI Omni Il
Baron Samedi
12,004
73
3,610
2,181
16,946
9,441
0
6,836
10,010
22,831
0
W
40,654
12,042
0
6,965
24,030
8,072
0
13,188
10,786
107,343
5,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

93,172
Gold Earned
93,517
321
Minions Killed
338
13
Camps Cleared
11
1,688,435
Distance Traveled
1,582,343
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
18,128
1,007
61
3
0
298,529
6
W
Amaterasu
21,139
1,174
49
3
2
358,712
0
L
Cernunnos
18,828
1,046
124
7
1
319,938
0
W
Cthulhu
16,261
903
42
2
1
176,395
2
L
Da Ji
19,044
1,058
49
3
10
367,266
0
W
Kali
18,089
1,005
42
2
4
376,628
1
L
Horus
18,200
1,011
21
1
1
355,443
0
L
Jormungandr
18,972
1,054
66
4
1
347,259
1
W
Baron Samedi
17,387
966
28
2
1
318,125
0
W
Sol
20,641
1,147
177
10
3
352,483
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role