Player Matchup

Merlin
Merlin
A SneakyPickle0
Merlin
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 31L
1,614 Elo+
Party 1
Horus
Horus
Blackout 36077
Horus
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
36W - 31L
1,614 Elo+
Party 1
Neith
Neith
warmaster82
Neith
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 31L
1,614 Elo+
Party 1
Team Averages
Level 75
1,500 SR
1,614 Elo+

VS

Team Averages
Level 74
1,696 SR
1,508 Elo+
Bellona
Bellona
SiameseDrip
Bellona
Level 99
God Stats
2W - 5L
1,577 SR
Queue Stats
24W - 32L
1,629 Elo+
Solo
Artio
Artio
SpecialZebra33
Artio
Level 62
God Stats
5W - 7L
1,829 SR
Queue Stats
28W - 55L
1,302 Elo+
Solo
Poseidon
Poseidon
vI Ghost lv
Poseidon
Level 61
God Stats
1W - 1L
1,682 SR
Queue Stats
59W - 57L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 4
7,184
718
10,418
4,110
1,818
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
1 / 0 / 4
6,805
681
4,770
6,631
5,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
4 / 0 / 2
7,719
772
6,931
6,002
2,754
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
SiameseDrip
Bellona
9
0 / 3 / 0
5,949
595
3,721
8,150
6,080
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 0 / 0
6,676
668
3,068
11,346
8,463
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Poseidon
vI Ghost lv
Poseidon
10
0 / 4 / 0
6,215
622
3,760
8,228
2,527
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
7
Kills
0
0
Deaths
7
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
2
0
4
4
W
1
0
4
3
L
Bellona
SiameseDrip
Bellona
0
3
0
0
L
0
0
0
0
L
Poseidon
vI Ghost lv
Poseidon
0
4
0
0
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,119
Damage
10,549
16,743
Taken
27,724
10,175
Mitigated
17,070
8,407
Healing
8,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,418
714
198
1,544
4,110
1,818
0
2,046
2,064
28,743
0
W
4,770
1,891
1,475
2,306
6,631
5,603
377
2,332
4,299
0
12,514
L
Bellona
SiameseDrip
Bellona
3,721
488
0
401
8,150
6,080
0
3,000
5,007
0
10,538
L
3,068
101
964
3,721
11,346
8,463
40
4,213
6,820
11,077
0
L
Poseidon
vI Ghost lv
Poseidon
3,760
96
476
2,569
8,228
2,527
0
3,413
4,676
28,751
0
W
6,931
2,172
0
2,884
6,002
2,754
966
2,746
3,256
0
24,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,708
Gold Earned
18,840
108
Minions Killed
84
4
Camps Cleared
5
536,540
Distance Traveled
556,197
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,184
718
47
5
3
170,124
3
W
Horus
6,805
681
22
2
1
176,070
3
L
Bellona
5,949
595
20
2
2
196,740
0
L
Artio
6,676
668
21
2
0
191,530
3
L
Poseidon
6,215
622
43
4
3
167,927
0
W
Neith
7,719
772
39
4
0
190,346
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role