Player Matchup

Fenrir
Fenrir
JONNYWAGS
Fenrir
Level 44
God Stats
0W - 3L
1,500 SR
Queue Stats
22W - 34L
1,500 Elo+
Party 1
Bastet
Bastet
SammySalmon1616
Bastet
Level 45
God Stats
26W - 29L
1,587 SR
Queue Stats
40W - 44L
1,568 Elo+
Solo
Agni
Agni
ThirtyAnd7
Agni
Level 78
God Stats
20W - 41L
1,904 SR
Queue Stats
201W - 230L
1,713 Elo+
Party 1
Odin
Odin
brothers904
Odin
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
cityboiis23
Gilgamesh
Level 90
God Stats
1W - 6L
1,427 SR
Queue Stats
25W - 40L
1,465 Elo+
Solo
Team Averages
Level 63
1,584 SR
1,549 Elo+

VS

Team Averages
Level 87
1,379 SR
1,283 Elo+
Charybdis
Charybdis
DEITY-RULER
Charybdis
Level 69
God Stats
10W - 8L
1,733 SR
Queue Stats
634W - 644L
1,500 Elo+
Solo
Sylvanus
Sylvanus
LittleSkittle07
Sylvanus
Level 81
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 32L
1,453 Elo+
Solo
Sol
Sol
LufkinTexas
Sol
Level 124
God Stats
49W - 59L
1,109 SR
Queue Stats
264W - 310L
1,099 Elo+
Party 2
Zhong Kui
Zhong Kui
htowngamer
Zhong Kui
Level 83
God Stats
8W - 14L
1,256 SR
Queue Stats
228W - 242L
1,139 Elo+
Party 2
Achilles
Achilles
superbro1
Achilles
Level 77
God Stats
15W - 1L
1,299 SR
Queue Stats
259W - 298L
1,224 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JONNYWAGS
Fenrir
5
0 / 1 / 0
3,303
661
87
3,290
885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 1 / 0
3,572
714
1,183
2,977
703
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 1 / 0
3,280
656
789
2,266
549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 1 / 0
2,578
516
106
686
193
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gilgamesh
cityboiis23
Gilgamesh
5
0 / 0 / 0
2,921
584
349
934
380
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DEITY-RULER
Charybdis
6
1 / 1 / 0
3,720
744
177
1,861
415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sylvanus
4
0 / 1 / 1
3,383
677
302
2,787
1,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8
2 / 0 / 0
4,183
837
1,351
1,579
461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Zhong Kui
htowngamer
Zhong Kui
7
1 / 0 / 0
4,109
822
939
2,308
1,168
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
superbro1
Achilles
1
0 / 0 / 0
1,158
232
0
0
0

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
4
4
Deaths
2
0
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Charybdis
DEITY-RULER
Charybdis
1
1
0
1
L
Fenrir
JONNYWAGS
Fenrir
0
1
0
0
W
Sylvanus
0
1
1
0.5
W
2
0
0
2
L
0
1
0
0
L
0
1
0
0
L
0
1
0
0
L
Gilgamesh
cityboiis23
Gilgamesh
0
0
0
0
W
Zhong Kui
htowngamer
Zhong Kui
1
0
0
1
W
Achilles
superbro1
Achilles
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,514
Damage
2,769
10,153
Taken
8,535
2,710
Mitigated
3,880
3,179
Healing
4,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
DEITY-RULER
Charybdis
177
93
0
508
1,861
415
725
0
1,861
0
10,575
L
Fenrir
JONNYWAGS
Fenrir
87
0
0
1,353
3,290
885
0
541
2,749
0
10,289
W
Sylvanus
302
61
51
1,253
2,787
1,836
374
0
2,787
7,539
0
W
1,351
371
0
780
1,579
461
1,078
655
790
16,346
2,216
L
1,183
134
0
716
2,977
703
0
533
2,444
0
15,862
L
789
0
0
870
2,266
549
31
984
1,282
9,886
0
L
106
0
0
0
686
193
0
85
601
0
809
L
Gilgamesh
cityboiis23
Gilgamesh
349
41
0
240
934
380
0
401
533
0
3,495
W
Zhong Kui
htowngamer
Zhong Kui
939
151
0
1,846
2,308
1,168
394
0
2,308
15,021
0
W
Achilles
superbro1
Achilles
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,654
Gold Earned
16,553
105
Minions Killed
118
0
Camps Cleared
0
436,556
Distance Traveled
393,187
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
3,720
744
25
5
0
104,921
2
L
Fenrir
3,303
661
33
7
0
107,618
0
W
Sylvanus
3,383
677
15
3
0
83,063
3
W
Sol
4,183
837
38
8
0
110,395
0
L
Bastet
3,572
714
31
6
0
111,050
0
L
Agni
3,280
656
28
6
0
103,518
1
L
Odin
2,578
516
2
0
0
32,680
0
L
Gilgamesh
2,921
584
11
2
0
81,690
0
W
Zhong Kui
4,109
822
40
8
0
94,808
0
W
Achilles
1,158
232
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role