Player Matchup

Aphrodite
Aphrodite
It DeadEvil
Aphrodite
Level 125
God Stats
4W - 3L
1,500 SR
Queue Stats
272W - 338L
1,678 Elo+
Party 3
Ullr
Ullr
KingAce30th
Ullr
Level 108
God Stats
10W - 14L
1,500 SR
Queue Stats
466W - 543L
1,576 Elo+
Party 3
Tiamat
Tiamat
Phagus
Tiamat
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,253 Elo+
Party 1
Ra
Ra
Xiivert
Ra
Level 25
God Stats
34W - 38L
1,610 SR
Queue Stats
316W - 398L
1,480 Elo+
Party 3
Izanami
Izanami
arkhe666
Izanami
Level 47
God Stats
2W - 0L
1,705 SR
Queue Stats
4W - 5L
1,253 Elo+
Party 1
Team Averages
Level 73
1,563 SR
1,448 Elo+

VS

Team Averages
Level 28
1,349 SR
1,343 Elo+
Poseidon
Poseidon
BaccoDaddy
Poseidon
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
74W - 83L
1,686 Elo+
Solo
Freya
Freya
IIMadMaxIl
Freya
Level 27
God Stats
4W - 9L
1,316 SR
Queue Stats
4W - 11L
1,292 Elo+
Party 2
Izanami
Izanami
Jaxmun
Izanami
Level 47
God Stats
0W - 1L
1,343 SR
Queue Stats
16W - 23L
1,261 Elo+
Party 2
Jormungandr
Jormungandr
XD RELAXDUDE
Jormungandr
Level 28
God Stats
0W - 3L
1,310 SR
Queue Stats
3W - 15L
1,053 Elo+
Party 2
King Arthur
King Arthur
extinction425
King Arthur
Level 12
God Stats
2W - 2L
1,277 SR
Queue Stats
2W - 5L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
It DeadEvil
Aphrodite
18
6 / 3 / 23
11,628
831
14,077
19,632
17,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
11 / 0 / 13
12,498
893
18,278
15,991
6,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
Phagus
Tiamat
20
8 / 3 / 13
12,475
891
19,177
16,360
9,738
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
8 / 4 / 17
11,982
856
15,419
15,178
6,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
arkhe666
Izanami
20
11 / 2 / 10
12,651
904
20,569
14,011
5,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BaccoDaddy
Poseidon
17
6 / 12 / 1
10,361
740
16,204
17,806
5,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Freya
17
2 / 8 / 3
9,979
713
14,511
21,684
6,878
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Jaxmun
Izanami
16
1 / 8 / 7
9,856
704
14,174
18,742
7,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
XD RELAXDUDE
Jormungandr
16
1 / 10 / 5
9,867
705
13,310
23,507
8,682
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
extinction425
King Arthur
17
2 / 6 / 6
10,538
753
7,146
17,274
16,438
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
34
44
Kills
12
12
Deaths
44
76
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Poseidon
BaccoDaddy
Poseidon
6
12
1
0.54
L
Freya
2
8
3
0.44
W
Aphrodite
It DeadEvil
Aphrodite
6
3
23
5.83
L
Izanami
Jaxmun
Izanami
1
8
7
0.56
W
11
0
13
17.5
W
Tiamat
Phagus
Tiamat
8
3
13
4.83
L
Jormungandr
XD RELAXDUDE
Jormungandr
1
10
5
0.35
W
8
4
17
4.13
W
Izanami
arkhe666
Izanami
11
2
10
8
L
King Arthur
extinction425
King Arthur
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,520
Damage
65,345
81,172
Taken
99,013
46,632
Mitigated
45,350
34,409
Healing
8,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
BaccoDaddy
Poseidon
16,204
1,137
0
0
17,806
5,881
0
9,259
8,386
40,655
0
L
Freya
14,511
3,912
0
4,786
21,684
6,878
0
11,030
10,624
24,419
0
W
Aphrodite
It DeadEvil
Aphrodite
14,077
2,855
6,560
9,291
19,632
17,869
435
9,478
9,439
25,946
0
L
Izanami
Jaxmun
Izanami
14,174
6,562
0
1,164
18,742
7,471
0
10,479
8,144
0
30,744
W
18,278
8,660
0
2,444
15,991
6,809
2,570
8,582
6,656
0
36,344
W
Tiamat
Phagus
Tiamat
19,177
1,832
300
5,967
16,360
9,738
86
7,536
8,436
61,745
0
L
Jormungandr
XD RELAXDUDE
Jormungandr
13,310
3,116
0
861
23,507
8,682
0
11,685
11,578
35,025
0
W
15,419
2,428
2,982
3,094
15,178
6,401
599
8,949
5,559
28,984
0
W
Izanami
arkhe666
Izanami
20,569
14,394
0
3,771
14,011
5,815
7,447
8,433
5,169
0
55,701
L
King Arthur
extinction425
King Arthur
7,146
316
0
1,286
17,274
16,438
0
5,443
11,608
63
18,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,234
Gold Earned
50,601
249
Minions Killed
194
0
Camps Cleared
0
1,558,228
Distance Traveled
1,224,654
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
10,361
740
47
3
0
211,407
0
L
Freya
9,979
713
30
2
0
228,533
0
W
Aphrodite
11,628
831
24
2
0
324,594
4
L
Izanami
9,856
704
41
3
0
239,774
0
W
Ullr
12,498
893
33
2
0
344,926
2
W
Tiamat
12,475
891
80
6
0
313,459
1
L
Jormungandr
9,867
705
45
3
0
256,482
0
W
Ra
11,982
856
41
3
0
307,538
1
W
Izanami
12,651
904
71
5
0
267,711
0
L
King Arthur
10,538
753
31
2
0
288,458
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role