Player Matchup

Atlas
Atlas
CERTBERUS
Atlas
Level 144
God Stats
20W - 18L
1,500 SR
Queue Stats
187W - 167L
1,775 Elo+
Party 2
Janus
Janus
FlameLurker-_-
Janus
Level 145
God Stats
4W - 4L
1,500 SR
Queue Stats
332W - 312L
1,569 Elo+
Party 2
Fenrir
Fenrir
METR4_J4N
Fenrir
Level 127
God Stats
3W - 7L
1,500 SR
Queue Stats
56W - 48L
1,662 Elo+
Party 2
Bellona
Bellona
YamoKiller
Bellona
Level 29
God Stats
9W - 8L
1,870 SR
Queue Stats
88W - 88L
1,549 Elo+
Party 2
Neith
Neith
jgaby
Neith
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
211W - 200L
1,500 Elo+
Party 2
Team Averages
Level 92
1,574 SR
1,611 Elo+

VS

Team Averages
Level 72
1,500 SR
1,338 Elo+
Discordia
Discordia
DjBlakeLe1
Discordia
Level 10
God Stats
4W - 3L
1,500 SR
Queue Stats
26W - 25L
1,395 Elo+
Party 3
Ymir
Ymir
SotoQuijadaChild
Ymir
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,233 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
WQ_Cris05
Ah Muzen Cab
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 26L
1,233 Elo+
Party 1
Bastet
Bastet
WQ_Franko44
Bastet
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 15L
1,312 Elo+
Party 1
Amaterasu
Amaterasu
kt2002
Amaterasu
Level 106
God Stats
27W - 15L
1,500 SR
Queue Stats
114W - 95L
1,514 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
CERTBERUS
Atlas
10
2 / 4 / 4
6,051
432
9,627
10,444
6,925
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 2 / 3
8,168
583
6,422
8,113
2,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
METR4_J4N
Fenrir
11
4 / 3 / 2
7,254
518
5,503
9,391
3,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Bellona
YamoKiller
Bellona
11
0 / 3 / 2
6,223
445
5,063
9,066
5,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
jgaby
Neith
10
1 / 5 / 2
6,034
431
4,057
6,638
1,903
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DjBlakeLe1
Discordia
12
1 / 2 / 6
6,893
492
6,150
4,290
1,306
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

11
4 / 2 / 9
7,493
535
4,609
12,515
8,970
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Muzen Cab
WQ_Cris05
Ah Muzen Cab
11
3 / 5 / 5
7,037
503
6,563
9,396
3,495
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bastet
14
1 / 1 / 4
7,764
555
5,179
8,941
2,776
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Amaterasu
kt2002
Amaterasu
15
8 / 1 / 2
8,815
630
8,471
12,649
13,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
43
10
Kills
17
17
Deaths
11
13
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Atlas
CERTBERUS
Atlas
2
4
4
1
W
Discordia
DjBlakeLe1
Discordia
1
2
6
2
L
3
2
3
2.25
L
Fenrir
METR4_J4N
Fenrir
4
3
2
1.67
W
4
2
9
4.25
W
Ah Muzen Cab
WQ_Cris05
Ah Muzen Cab
3
5
5
1.1
W
Bastet
1
1
4
3
L
Bellona
YamoKiller
Bellona
0
3
2
0.33
L
Neith
jgaby
Neith
1
5
2
0.4
W
Amaterasu
kt2002
Amaterasu
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,672
Damage
30,972
43,652
Taken
47,791
20,415
Mitigated
29,738
10,992
Healing
17,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
CERTBERUS
Atlas
9,627
2,826
281
1,659
10,444
6,925
0
2,802
7,544
25,418
0
W
Discordia
DjBlakeLe1
Discordia
6,150
282
0
640
4,290
1,306
0
1,531
2,639
34,639
0
L
6,422
274
275
2,722
8,113
2,293
0
1,359
6,554
55,355
0
L
Fenrir
METR4_J4N
Fenrir
5,503
1,287
0
2,784
9,391
3,468
0
2,020
7,136
0
31,977
W
4,609
1,070
1,830
3,521
12,515
8,970
69
6,141
6,316
14,065
0
W
Ah Muzen Cab
WQ_Cris05
Ah Muzen Cab
6,563
3,553
0
1,040
9,396
3,495
999
3,115
6,253
0
43,811
W
Bastet
5,179
1,662
0
2,597
8,941
2,776
0
2,651
6,158
0
56,399
L
Bellona
YamoKiller
Bellona
5,063
1,200
0
1,978
9,066
5,826
0
3,044
5,896
0
30,931
L
Neith
jgaby
Neith
4,057
1,535
316
977
6,638
1,903
0
2,750
3,881
0
30,384
W
Amaterasu
kt2002
Amaterasu
8,471
2,637
254
8,054
12,649
13,191
564
2,175
10,376
5,950
42,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,730
Gold Earned
38,002
339
Minions Killed
358
0
Camps Cleared
0
1,329,430
Distance Traveled
1,312,106
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,051
432
34
2
0
225,214
3
W
Discordia
6,893
492
59
4
0
238,099
0
L
Janus
8,168
583
112
8
0
295,472
5
L
Fenrir
7,254
518
70
5
0
285,311
1
W
Ymir
7,493
535
35
3
0
242,875
4
W
Ah Muzen Cab
7,037
503
74
5
0
236,846
2
W
Bastet
7,764
555
93
7
0
316,719
1
L
Bellona
6,223
445
60
4
0
294,143
2
L
Neith
6,034
431
63
5
0
229,290
0
W
Amaterasu
8,815
630
97
7
0
277,567
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role